Commit graph

24 commits

Author SHA1 Message Date
46b200809e WIP desperately trying to work out a really usable visitor implementation 2007-12-22 08:45:09 +01:00
b61b34af81 design considerations, how to organize the EDL as far as placing and building is concerned 2007-11-30 05:06:27 +01:00
89c9d2f3df covered the more esoteric cases for visiting tools and made BuilderTool work 2007-11-29 07:07:14 +01:00
6bdf0e2cdc put my name in the copyright claim of those files I have written in the last months.
(search & replace). Please feel free to add your name to any files to which you added any contributions.
ALL SOURCECODE IS LICENCED UNDER THE TERMS AND CONDITIONS OF THE GPL (2 and above)
2007-11-27 03:19:35 +01:00
940d6de201 Asset/Clip now using the dependency relation.
DependantAssets_test now complete, finally...
2007-11-26 04:27:27 +01:00
49459b4bf7 Fix inheritance of asset::Unknown, fix broken test, enable MakeClip_test 2007-11-20 05:20:01 +01:00
5dcb9cf343 WIP implemented basic asset dependencies,
> todo: actually setup dependencies in the various ctors, fix the broken test!
2007-11-19 04:58:18 +01:00
b07d8b9687 passes the compiler again.
(using direct references instead of smart-ptrs for the 'backlink' from Clip-MO to asset::Media)
2007-11-14 10:10:52 +01:00
ce51909ef7 WIP reworked approach for clip-to-clipAsset relation.
(compiler errors spotted a design problem)
2007-11-13 03:37:58 +01:00
89e4fa9db7 WIP getting the placement part through the compiler,
still having to solve problems with the asset-to-MObject relation
2007-11-12 02:05:39 +01:00
5c2fa504e7 WIP update test code to reflect the new placement properties.
still have to convince the compiler that i am not a terrrorist....
2007-11-10 23:09:15 +01:00
38236e607d some further cleanup 2007-11-10 21:50:55 +01:00
242640c4fd some fixes 2007-11-10 02:27:16 +01:00
c58fd16edb WIP implement some Placement implementation 2007-10-22 05:15:08 +02:00
dee1bab28b WIP implement the missing create-Clip-from-Asset mechanics 2007-10-19 22:34:07 +02:00
d7e7d3d613 WIP implementing Placement and MObject factory functions 2007-10-19 06:39:52 +02:00
a089e5ff15 WIP maybe nailed down the design problem regarding placements now.... 2007-10-18 17:29:01 +02:00
08f10c2a2e WIP trying to get the Placement stuff right,
but seemingly still having some design mismatch...
2007-10-13 05:13:28 +02:00
fadd31282f implement access to current session.
add lots of UNIMPLEMENTED stubs and finally get the sourcebase through the compiler....
2007-09-27 23:26:54 +02:00
82e9519e73 WIP specify some details of the session interface and the relation of session and EDL 2007-09-27 04:45:06 +02:00
02b1926840 WIP: start implementing the new entities 2007-09-22 16:44:50 +02:00
db1a35ca94 augmented (static) App initialsation, reorganized NoBug includes... 2007-08-17 00:36:07 +02:00
91bddede45 better organization of global imports and namespaces
avoid spurious quasi-global namespace cinelerra and use namespace hierarchies only where necessary.
document my intended use of namespaces/interfaces in the renderengine-wiki.
2007-08-09 18:51:47 +02:00
ebb4da6cc7 ** Start Coding ** Renderengine sources generated, reformatted and made compilable. 2007-08-08 04:50:02 +02:00