8a47f1a1ac
considerations regarding type handling in the PlacementIndex
2009-11-27 20:30:06 +01:00
70b4b0ad41
Fix some more format warnings
2009-09-05 19:11:17 +02:00
d49eea6e5d
finished reworking Placement (hierarchy and ID)
2009-05-31 05:02:03 +02:00
efa7b4717c
rework placement to contain a LUID, and to deal with inheritance according to the concept draft
2009-05-29 07:10:54 +02:00
6b1be6b7e7
Refactorings regarding use of smart-ptr, Placement and BuilderTool
2008-05-19 08:46:19 +02:00
0baf15ca94
Cinelerra-3 renamed to Lumiera -- copyright and documentation
2008-03-10 04:25:03 +01:00
6bdf0e2cdc
put my name in the copyright claim of those files I have written in the last months.
...
(search & replace). Please feel free to add your name to any files to which you added any contributions.
ALL SOURCECODE IS LICENCED UNDER THE TERMS AND CONDITIONS OF THE GPL (2 and above)
2007-11-27 03:19:35 +01:00
b07d8b9687
passes the compiler again.
...
(using direct references instead of smart-ptrs for the 'backlink' from Clip-MO to asset::Media)
2007-11-14 10:10:52 +01:00
ce51909ef7
WIP reworked approach for clip-to-clipAsset relation.
...
(compiler errors spotted a design problem)
2007-11-13 03:37:58 +01:00
d7e7d3d613
WIP implementing Placement and MObject factory functions
2007-10-19 06:39:52 +02:00
fc1c39dc44
WIP: sketch handling placements and mobjects (as test)
2007-10-12 04:21:36 +02:00
fadd31282f
implement access to current session.
...
add lots of UNIMPLEMENTED stubs and finally get the sourcebase through the compiler....
2007-09-27 23:26:54 +02:00
91bddede45
better organization of global imports and namespaces
...
avoid spurious quasi-global namespace cinelerra and use namespace hierarchies only where necessary.
document my intended use of namespaces/interfaces in the renderengine-wiki.
2007-08-09 18:51:47 +02:00
ebb4da6cc7
** Start Coding ** Renderengine sources generated, reformatted and made compilable.
2007-08-08 04:50:02 +02:00