Commit graph

22 commits

Author SHA1 Message Date
39e9ecd90e Library: AllocationCluster and SeveralBuilder logic tweaks
...identified as part of bug investigation

 * make clear that reserve() prepares for an absolute capacity
 * clarify that, to the contrary, ensureStorageCapaciy() means the delta

Moreover, it turns out that the assertion regarding storage limits
triggers frequently while writing the test code; so we can conclude
that the `AllocationCluster` interface lures into allocating without
previous check. Consequently, this check now throws a runtime exception.

As an aside, the size limitation should be accessible on the interface,
similar to `std::vector::max_size()`
2024-06-19 15:45:12 +02:00
7d066a85ee Library: now use AllocationCluster as custom allocator
* this validates usage of the extension point
 * however, there is no special treatment yet,
   and thus a re-alloc leves the previoius block as waste
2024-06-19 01:29:46 +02:00
aacea3c10a Library: lib::Several container now passes test with TrackingAllocator
- decided to allow creating empty lib::Several;
  no need to be overly rigid in this point,
  since it is move-assignable anyway...

- populate with enough elements to provoke several reallocations
  with copying over the existing elements
- precisely calculate and verify the expected allocation size
- verify the use-count due to dedicated allocator instances
  being embedded into both the builder and hidden in the deleter
- move-assign data
- all checksums go to zero at end
2024-06-18 19:09:21 +02:00
50306db164 Library: more stringent deleter logic
The setup for `ArrayBucket` is special, insofar it shell de-allocate itself,
which creates the danger of re-entrant calls, or to the contrary, the danger
to invoke this clean-up function without actually invoking the destructor.

These problems become relevant once the destructor function itself is statefull,
as is the case when embedding a non-trivial, instance bound allocator
to be used for the clean-up work. Using the new `lib::TrackingAllocator`
highlighted this potential problem, since the allocator maintains a use-count.

Thus I decided to move the »destruction mechanics« one level down into
a dedicated and well encapsulated base class; invoking ArrayBucket's destructor
thereby becomes the only way to trigger the clean-up, and even ElementFactory::destroy()
can now safely check if the destructor was already invoked, and otherwise
re-invoke itself through this embedded destructor function. Moreover,
as an additional safety measure, the actual destructor function is now
moved into the local stack frame of the object's destructor call, removing
any possibility for the de-allocation to interfere with the destructor
invokation itself
2024-06-18 18:15:58 +02:00
31c24e0017 Library: investigate discrepancy in allocator
part of the observed deviation stems form bugs in logging and checksum calculation;
but there seems to be a real problem hidden in the allocator usage of the
new component, since the use-cnt of the handle does not drop to zero
2024-06-18 17:20:23 +02:00
09c8c2a29f Library: better handle the alignment issues explicitly
While there might be the possibility to use the magic of the standard library,
it seems prudent rather to handle this insidious problem explicitly,
to make clear what is going on here.

To allow for such explicit alignment handling, I have now changed the
scheme of the storage definition; the actual buffer now starts ''behind''
the `ArrayBucket<I>` object, which thereby becomes a metadata managing header.

__To summarise the problem__: since we are maintaining a dynamically sized buffer,
and since we do not want to expose the actual element type through the
front-end object, we're necessarily bound to perform a raw-memory allocation.
This is denoted in bytes, and thus the allocator can no longer manage
the proper alignment automatically. Rather, we get a storage buffer with
just ''some accidental'' alignment, and we must care to request a sufficient
overhead to be able to shift the actual storage area forward to the next
proper alignment boundary. Obviously this also implies that we must
store this individual padding adjustment somewhere in the metadata,
in order to be able to report the correct size of the block later
on de-allocation.
2024-06-18 03:16:26 +02:00
dc6c8e0858 Library: investigate alignment issues
The solution implemented thus far turns out to be not sufficient
for ''over-aligned-data'', as the raw-allocator can not perform the
''magic work'' because we're exposing only `std::byte` data.
2024-06-17 16:58:07 +02:00
e82dd86b39 Library: reorganise test helpers and cover logging tracker object
...these features are now used quite regularly,
and so a dedicated documentation test seems indicated.

Actually my intention is to add a tracking allocator to these test helpers
(and then to use that to verify the custom allocator usage of `lib::Several`)
2024-06-16 04:22:29 +02:00
3bbdf40c32 Library: verify element placement into storage
...use some pointer arithmetic for this test to verify
some important cases of object placement empirically.

Note: there is possibly a very special problematic case
when ''over aligned objects'' are not placed in accordance
to their alignment requirements. Fixing this problem would
be non-trivial, and thus I have only left a note in #1204
2024-06-16 04:22:28 +02:00
fd1ed7e78f Library: finish coverage of element handling limits and failures
...including the interesting cases where objects are relocated
and the element spread is changed. With the help of the checksum
feature built into the test-dummy objects, the properly balanced
invocation of constructors can be demonstrated


PS: for historical context...
Last week the "Big F**cking Rocket" successfully performed the
test flight 4; both booster and Starship made it back to the
water surface and performed a soft splash-down after decelerating
to speed zero. The Starship was even able to maintain control
in spite of quite some heat damage on the steering flaps.
Yes ... all techies around the world are thrilled...
2024-06-16 04:22:28 +02:00
00287360be Library: rework handling of resize and spread changes
- spread change now retains the nominal element reserve
- `capacity()` and `capReserve()` now exposed on the builder API
- factor out the handling check safety functions
- rewrite the `resize()` builder function to be more generic

__Test now covers__ example with trivial data type, which can
indeed be resized and allows to grow buffer on-the fly without
requiring any knowledge of the actual type (due to using `memmove`)
2024-06-16 04:22:28 +02:00
89dd35e70d Library: cover handling limits for virtual baseclass scenario
building on the preceding analysis, we can now demonstrate that
the container is initially able to grow, but looses this capability
after accepting one element of unknown subclass type...
2024-06-16 04:22:28 +02:00
85e3780a34 Library: reassess logic to reject some types for existing container
`lib::Several` is designed to be highly adaptable, allowing for
several quite distinct usage styles. On the downside, this requires
to perform some checks at runtime only, since the ability to handle
some element depends on specific circumstances.

This is a notable difference to `std::vector`, which is simply not capable
of handling ''non-copyable'' types, even if given an up-front memory reservation.

The last test case provided with the previous changeset did not trigger
an exception, but closer investigation revealed that this is correct,
since in this specific situation the container can accept this object type,
thereby just loosing the ability to move-relocate further objects.

A slightly re-arranged test scenario can be used to demonstrate this fine point.
2024-06-16 04:22:28 +02:00
d9f86ad891 Library: investigate case with known element type
- the test-dummy objects need a `noexcept` move ctor
- **bug** here: need an explicit check to prevent other types
  than the known element type from ''sneaking in''
2024-06-16 04:22:28 +02:00
006809712e Library: some coverage for rejected type placements
The `SeveralBuilder` is very flexible with respect to added elements,
but it will investigate the provided type information and reject any
further build operation that can not be carried out safely.
2024-06-16 04:22:28 +02:00
1169b6272e Library: test coverage for some ''special'' builder usages 2024-06-16 04:22:28 +02:00
601a555e6c Library: builder to add heterogeneous elements
...turns out that we must ensure to pass a plain "object" type
to the standard allocator framework (no const, no references).
Here, ''object in C++ terminology'' means a scalar or record type,
but no functor, no references and no void,
2024-06-16 04:22:28 +02:00
1a76fb46f3 Library: elaborate SeveralBuilder operations
Consider what (not) to support.
Notably I decided ''not to support'' moving out of an iterator,
since doing so would contradict the fundamental assumptions of
the »Lumiera Forward Iterator« Concept.

Start verifying some variations of element placement,
still focussing on the simple cases
2024-06-16 04:22:28 +02:00
773325f1bc Library: rearrange strategy code
Parts of the decision logic for element handling was packaged
as separate »strategy« class — but this turned out to be neither
a real abstraction, nor configurable in any way. Thus it is better
to simplify the structure and turn these type predicates into simple
private member functions of the SeveralBuilder itself
2024-06-16 04:22:28 +02:00
a3e8579e4a Library: basic functionality of the Several-container working
...passes the simplest unit test
 * create a Several<int>
 * populate from `std::initializer_list`
 * random-access to elements

''next step would be to implement iteration''
2024-06-16 04:22:27 +02:00
73dd24ecef Library: start design draft to replace RefArray
Some decisions
 - use a single template with policy base
 - population via separate builder class
 - implemented similar to vector (start/end)
 - but able to hold larger (subclass) objects
2024-05-28 04:03:51 +02:00
db30da90ce Invocation: consider storage and allocation of fan-in/fan-out
At the time of the initial design attempts, I naively created a
classic interface to describe an fixed container allocated ''elsewhere.''

Meanwhile the C++ language has evolved and this whole idea looks
much more as if it could be a ''Concept'' (C++20). Moreover, having
several implementations of such a container interface is deemed inadequate,
since it would necessitate ''at least two indirections'' — while
going the Concept + Template route would allow to work without any
indirection, given our current understanding that the `ProcNode` itself
is ''not an interface'' — rather a building block.
2024-05-13 18:34:42 +02:00