Commit graph

955 commits

Author SHA1 Message Date
412abbace2 clean-up: validate use of variadic seq with tuples and generators
Most of the type-list and type-sequence related eccosystem can be
just switched over, after having added the conversion variants for
the new-style variadic type sequences

Again this was used as opportunity to improve readability of related tests
2025-06-03 16:14:13 +02:00
47b57da646 clean-up: validate the typelist manipulations
As expected, these work on the new-style variadic type sequences
equally well than on the old ones (tail-filled with `Nil` markers).

On that occasion, a complete makeover of the huge test case was carried out,
now relying on `ExpectString` instead of printing to STDOUT. This has the
benefit of showing the expectation immediately next to the code to be tested,
and thus makes it much easier to ''actually see'' how these meta-functions
operate on their parameters (which in fact are types in a type list)
2025-06-02 23:55:08 +02:00
c8187bdf88 clean-up: complement and modernise basic type-lists
- provide complete conversion paths old-style ⟷ new-style
- switch the basic tests to the new variadic sequences
- modernise the code; replace typedefs by `using`
- change some struct-style ''meta-functions'' into
  constexpr or compile-time constants
2025-06-02 19:07:05 +02:00
f8517b7011 clean-up: the big anti-bang -- NullType becomes Nil
Since I've convinced myself during the last years that this kind
of typelist programming is ''not a workaround'' — it is even
superior to pattern matching on variadics for certain kinds
of tasks — the empty struct defined as `NullType` got into
more widespread use as a marker type in the Lumiera code base.

It seems adequate though to give it a much more evocative name
2025-06-02 17:46:40 +02:00
7aa1698a95 clean-up: prepare for variadic Type-Sequences (see #987)
Attempting to reduce the remaining pre-C++11 workarounds before upgrade to C++20...

As a first step: rename the old type-sequence implementation into `TyOLD`
to make it clearly distinguishable; a new variadic implementation `TySeq`
was already introduced as partial workaround, and the next steps
will be to switch over essential parts of the type-sequence library.
2025-06-02 03:24:44 +02:00
1da5d57098 clean-up: RefArray is gone (closes: #473)
After the leftovers of the first Render-Engine implementation attempt were removed,
only one further usage of `RefArray` remains to be sorted out: the ''Session Element Tracker''.

Luckily, this one did not actually make any use of the abstraction abilities
of the `RefArray` — rather it basically stated that ''the interface is a data structure...''
After considering ''what kind of data'' can be expected to live in this structure,
it became clear that ''this will be a symbolic representation''

And thus the container can be simply switched to a `std::vector`.
This change allows to retain the existing placeholder-implementation unaffected,
while it would be possible to maintain algebraic terms here, in future.

__As an asside__: in order to decide about a suitable replacement in the Session,
                  I had to consier a first draft regarding the intended usage
                  and the prospective way of content representation
2025-06-01 02:44:40 +02:00
08bdb912a5 clean-up: some further bits never actually used
design sketches, prototype, textbook-implementation,
this-might-be-a-good-idea stuff
2025-06-01 00:53:35 +02:00
bec55a89e0 clean-up: ScopedHolder now obsoleted (closes: #958)
Investigated this topic again...
 * these were initially created before C++11
 * at that time, ''non-copyable'' objects were not common place
 * but we embraced that concept already, and thus had quite some pain
   when attempting to use such objects in STL containers
 * with C++11 and ''move semantics'' these problems basically evaporated
 * most usages were already upgraded and resolved
 * another use case is to handle a state variable, which is based on
   an immutable entity (like Time entities); `ItemWrapper` can be used
   as a remedy in such a situation
2025-05-31 19:43:43 +02:00
2bec3ccd4e clean-up: make ScopedPtrVect move-assignable to use it in STL containers
This was a pre-C++11 implementation, and at that time,
I developed the ScopedHolder to allow handling non-copyable objects in STL containers

Meanwhile we have move semantics to achieve the same goal;
and since `ScopedPtrVect` shall be retained, it should be upgraded,
using the copy-and-swap approach
2025-05-31 19:10:19 +02:00
071ab82a7a clean-up: review and validate ScopedPtrVect
This is a plausible concept, and without obvious replacement
(letting aside `boost::ptr_vector`). It has a small number
of usages, and provides a dedicated API to show the
semantics when used as implementation of an ''Object Manager''

The original implementation used private inheritance from `std::vector`,
which is not really justified here, since we neither use the ''template method''
pattern, nor want to gain access to protected internals.
So this can be replaced with a private member.
2025-05-31 19:02:43 +02:00
8960aed7ba clean-up: ItemWrapper now stands on its own
...initially, this header was a collection of small helpers made on occasion;
one of them, the `ItemWrapper` used in transforming pipelines came
into widespread use and was much augmented and improved over the years.

many other tiny helpers could be replaced by standard library facilities...
2025-05-31 01:21:57 +02:00
bc6a219543 clean-up: trash ReplacableItem (closes: #1059)
Now looking into largely obsolete library facilities...
Starting from `ScopedHolder`, I found a surprising problem with ''perfect forwarding....''

...which however turned out to be the result of ''sloppy programming'' on my side.
At that time, in 2017, seemingly I was under pressure to define a Session-Command,
which captures a Time-entity as »State Memento«. Which turned out to be impossible,
since the Time entities were conceived as being immutable -- a questionable design
decision (see #1261), which already generated quite some additional complexities.


In the course of this »exercise«, I could again clarify that the implementation
of perfect forwarding works as expected on modern compilers — confusion may arrise
sometimes due to ''copy elision'' (which the compiler is required to perform
since C++17, even when the elided constructor has observable side effects).
And it can be derailed when (as was the case here) a »grab everything« constructor
accidentally ends up generating a copy- or move-constructor for the container class
itself. This is an instance of the problem documented with #963 ...

.... and the best solution is to abide by the rule-of-five (and a half)
and to put that `ReplacableItem` to where it belongs...
2025-05-30 19:12:01 +02:00
11322ad955 clean-up: finally discard remainders form the first Render Engine draft
During the early stage of the Project, at some point I attempted
to »attack« the topic of Engine and Render Nodes following a ''top down path.''

This effort went into a dead end eventually — due to the total lack
of tangible reference points to relate to. However, the implementation
at that time prompted the development of several supporting facilities,
which remain relevant until today. And it resulted in a ''free wheeling''
compound of implementation structures, which could even be operated
through some highly convoluted unit test.

This piece of implementation code was valuable as starting point for th
»Playback Vertical Slice« in 2024 — resulting in a new design which was
''re-oriented'' towards a new degree of freedom (the »Domain Ontology«)
while handling the configuration and connectivity of Render Nodes in
a rather fixed and finite way. This new approach seems to be much more
successful, as we're now able to build, connect and invoke Render Nodes,
thereby mapping the processing through a functor binding into some
arbitrary, external processing function (which will later be supplied
by a media processing library — and thus be part of some »Domain Ontology«)
2025-05-30 01:47:27 +02:00
255fc82a1b clean-up: relocate NTSC drop-frame conversion functions
...extract these functions and the associated test
from the low-level C time handling library and
document them with a dedicated C++ header and test.

''This is unfinished work'' —
the extracted functions provide only the low level computations;
actually, a specialised time quantisation or time code would be required.

------------
Note though,
after extracting these functions, the rest of the plain-C test
can be removed, since equivalent functionality is covered in
much more detail by the tests of the C++ time handling framework.

Notably this allows to get rid of the direct component accessor functions.

------------
__Remark__: the base implementation of many time conversion functions
            and especially NTSC drop-frame was provided by Stefan Kangas

See:
6a44134833
2025-05-27 23:39:36 +02:00
55b39ae592 clean-up: retract usages of »time component access«
While these function may seem superficially plausible,
I more and more come to the conclusion that offering such
function as ''basic building blocks'' is in itself an
ill-guided approach to handling of time entities.

Time is neither „just a number“ — nor does it „contain“ hours, minutes and seconds.
It is possible to ''represent'' it through a **time-code**, which incurs
a quantisation step and implies a reference grid.

Thus Lumiera ''should not offer'' a »basic time handling library«.
Doing so would be just an invitation to bypass proper time handling
and avoid the use of more demanding but also more adequate mental concepts.

So the next step will be to remove functions not deemed adequate, and
better directly inline the respective modulus based computations.
Other functions can be integrated into the respective implementation
translation units for time quantisation and timecode representation.
2025-05-27 20:43:52 +02:00
d31d4295a4 clean-up: remove gavl_time_t as external dependency
Indeed — this change set is kind of sad.
Because I still admire the design of the GAVL library,
and would love to use it for processing of raw video.
However, up to now, we never got to the point of actually
doing so. For the future, I am not sure if there remains
room to rely on lib-GAVL, since FFmpeg roughly covers
a similar ground (and a lot beyond that). And providing
a plug-in for FFmpeg is unavoidable, practically speaking.

So I still retain the nominal dependency on lib-GAVL
in the Build system (since it is still packaged in Debian).

But it is pointless to rely on this library just for an
external type-def `gavl_time_t`. We owe much to this
inspiration, but it can be expected that we'll wrap
these raw time-values into a dedicated marker type
soon, and we certainly won't be exposing any C-style
interface for time calculations in future, since
we do not want anyone to side-step the Lumiera
time handling framework in favour of working
„just with plain numbers“


NOTE: lib-GAVL hompage has moved to Github:
      https://github.com/bplaum/gavl
2025-05-17 23:12:47 +02:00
8fe50e37a4 XV-Display: reorganise image-generator code
This is a first step towards the ability to produce several different output formats...

Refactor the code to separate
 - the double buffering
 - the actual image generation, which works in RGB
 - the conversion routine

Furthermore, replace unsigned char by std::byte
and introduce std::array and structured binding
to avoid many usages of pointers; hopefully this
makes the intention of the code clearer.

Verified and cross-checked the actual converion logic;
in fact this is a conversion to "YUV" as used by MPEG,
which in more precise terms is Y'CrCb with Rec.601 colour space
and a scan range limitation (16...235) on the Luma component.
2025-05-11 01:18:19 +02:00
998e225490 Clean-up: reimplement the SeachPathSplitter
...to be more compliant to the »Lumiera Forward Iterator« concept.
This can be easily achieved by inheriting from util::RegexSearchIter,
similar to the example in CSV.hpp

Regarding #896, I changed the string rendering to use fs::path::generic_string
where appropriate, which means that we're using the normalised path rendering
2025-04-28 19:14:27 +02:00
c5292dd0dd Clean-up: get rid of boost::filesystem
Since C++17 we can use the std::filesystem instead (and we ''do use it'' indeed)
- relocate the `/lib/file.hpp` header
- adapt the self-discovery of the executable to using std::filesystem

Furthermore, some recherche regarding XVideo and Video Output
2025-04-27 23:54:21 +02:00
555af315b3 Upgrade: improve Doxygen parameters and treat some warnings
- remove obsolete configuration settings
- walk through all settings according to the documentation
  https://www.doxygen.nl/manual/config.html
- now try to use the new feature to rely on Clang for C++ parsing
- walk through the doxygen-warnings.txt and fix some obvious misspellings
  and structural problems in the documentation comments.

With Debian-Trixie, we are now using Doxygen 1.9.8 —
which produces massively better results in various fine points.

However, there are still problems with automatic cross links,
especially from implementation to the corresponding test classes.
2025-04-27 05:00:14 +02:00
4ce936529e Upgrade: fix test-failures(2)
seems that I've played too much with »undefined behaviour« in this test;
basically we can not assume ''any'' specific placement of local variables
in a stack frame....

In this test, what I wanted to demonstrate is that the overflow-block can reside
just »anywhere«, and that HeteraoData is just a light-weight front-End and accessor.

However, I can just demonstrate that without totally ''undefined behaviour;''
placement-new can be used to force the storage at a specific location (in the UninitialiesdStorage);
continue to access and use that data after leaving the nested scope is still
kind-of borderline, yet demonstrates that the data itself is just residing in a storage block...
2025-04-25 19:02:04 +02:00
1d3cb6b23b Upgrade: fix test-failures (1)
- with Debian 12/13, the top-level `/bin`, `/sbin` and `/lib`
  are collapsed into `/usr`. Seemingly this has prompted changes
  to the way the shell prints some error messages. This broke
  the expectation of some test of the test-framework itself.

- SCons always had the policy to ''sanitise'' the invocation environment,
  to prevent unintended impact of environment settings to the test subject.
  Seemingly this now also leads to `$HOME` not being defined.
  Our file handling framework however expects to be able to expand "~"

- An old-style cast in the constructor lib::diff::Record(Mutator const&)
  is now translated into a static_cast (≙conversion); and since the appropriate
  conversion operator is missing on Mutator, the constructor attempts to
  create a temporary, by re-invoking the same constructor ⟹ Stackoverflow ↯
2025-04-24 23:39:58 +02:00
96c654f66c Upgrade: address further warnings
- conversion from pointer to bool now counts as ''narrowing conversion''
 - constructor names must not include template arguments (enforced with C++20)
 - better use std::array for some dummy test code

Several further warnings are due to known obsoleted or questionable constructs
and were left as-is (e.g. for ScopedHolder) or just commented for later referral
2025-04-15 23:40:14 +02:00
47f5390b18 Upgrade: address warnings -- shaddowing overloaded-virtual
This is an advanced diagnostics added (presumably) with GCC-13
and attempts to protect against an insidious side-effect of ''overload resolution''

Basically C++ (like its ancestor C) is oriented towards direct linkage and adds
the OO-style dynamic dispatch (through virtual functions and a VTable)
only as an extension, which must be requested explicitly.

Thus the resolution of ''overloads'' (as opposed to ''overridden'' virtual functions)
always takes precedence and happens within the directly visible scope,
which can cause the compiler to perform an implicit conversion instead of
invoking a different virtual function, which is defined in a base class.

However, this diagnostics seems to be implemented in an overly zealous way:
The compiler warns at the time of the type instantiation, and even in cases
where it is effectively impossible to encounter this dangerous shadowing situation.
See https://gcc.gnu.org/bugzilla/show_bug.cgi?id=109740

This leads to several ill-guided warnings in the Lumiera code base, which unfortunately
can only be addressed by disabling this diagnostics for all usages of some header.
The reason is, we often generate chains of template instantiations driven by type lists,
and in such usage pattern, it is not even possible to bring all the other inherited overloads
into scope (with a using `BASE::func` clause), because such a specification would be ambiguous
and result in a real compile error, because even the interface is generated from a chain of mix-in templates
2025-04-15 22:42:34 +02:00
bf6532a69d Upgrade: address warnings -- deprecated implicit copy
Future C++ versions will no longer generate default copy operations
once any single one was defined explicitly. So the goal is to kind-of
''enforce the rule of five'' (if you define one, define them all).

However, sometimes one of these special operators must be defined for a different reason,
e.g. because it is defined as protected, yet should not be exposed on the public API.
In such cases, any other copy operation which still is valid in the default form
must be declared explicitly ''as defaulted''

Overall this seems to be quite an improvement --
and it highlights (again) some known instances of questionable design,
which are mostly obsoleted and require clean-up anyway, or (as in the case of the
Placements) indicate »placeholder code« where the actual solution still needs to be worked out
2025-04-15 18:32:52 +02:00
2ff28236f6 Upgrade: address warnings -- pessimizing-move
Oh this is an interesting one...
GCC now highlights situations with `-Wpessimizing-move`,
where an overly zealous developer attempts to optimise by `std::move`,
which however prevents the compiler from applying the ''Return Value Optimisation''

The latter is mandatory since C++17, and essentially means that a value object
created within a function and then returned (by value) will actually be created
directly in the target location, possibly eliding a whole chain of
delegating value returns.

Thus: if we write `std::move(value)`, we change the returned type into an RValue reference,
and thereby ''force the compiler'' to invoke a move-ctor....
2025-04-15 16:46:00 +02:00
8fe2deed95 Upgrade: allow for build on »Trixie« with GCC-14
* need to upgrade our custom packages to current standards
 * switch those packages from CDBS to dh
 * re-build on Trixie and upgrade the Lumiera DEB-Depot

After these (in detail quite expensive) preparations,
build with Scons and GCC-14 can be started.

Fix some further (basically trivial) compile problems,
uncovered by the improved type checking of modern compilers.

Note: a tremendous amount of warnings (and depreciations) is
also indicated, which will be addressed later....
2025-04-06 18:18:52 +02:00
67fb61298a Upgrade: compile fixes for GCC-12 2025-03-16 16:52:26 +01:00
8a4060861f Invocation: complete simple test case regarding TurnoutSystem
NodeBase_test demonstrates the building blocks of a Render Node,
and verifies low-level mechanics of those building blocks, which
can be quite technical. At the top of this test however are some
very basic interactions, which serve as an introduction.

__Remark__: renamed the low-level technical dispatch-access
for the parameter-accessors in `TurnoutSystem` to be more obvious,
and added comment (I was confused myself how to use them properly)
2025-02-18 23:55:58 +01:00
e014d88b2c Invocation: complete closure-helper and tests
* now able to demonstrate close-front, close-back and close-argument
 * can also apply the same cases to `std::array`, with input and
   output type seamlessly adapted to `std::array`
2025-02-18 00:24:55 +01:00
a5a3d46b6a Invocation: generalise partial-closure cases
With these additions, all conceivable cases are basically addressed.

Take this as opportunity to investigate how the existing implementation
transports values into the Binder, where they will be stored as data fields.
Notably the mechanism of the `TupleConstructor` / `ElmMapper` indeed
''essentially requires'' to pass the initialisers ''by-reference'',
because otherwise there would be limitations on possible mappings.

This implies that not much can be done for ''perfect forwarding'' of initialisers,
but at least the `BindToArgument` can be simplified to take the value directly.
2025-02-17 21:18:37 +01:00
0cad2dacc0 Invocation: build a solution to adapt std::array
...which should ''basically work,'' since `std::array` is ''»tuple-like«'' —
BUT unfortunately it has a quite distinct template signature which does not fit
into the generic scheme of a product type.

Obviously we'd need a partial specialisation, but even re-implementing this
turns out to be damn hard, because there is no way to generate a builder method
with a suitable explicit type signature directly, because such a builder would
need to accept precisely N arguments of same type. This leads to a different
solution approach: we can introduce an ''adapter type'', which will be layered
on top of `std::array` and just expose the proper type signature so that the
existing Implementation can handle the array, relying on the tuple-protocol.


__Note__: this changeset adds a convenient pretty-printer for `std::array`,
based on the same forward-declaration trick employed recently for `lib::Several`.
You need to include 'lib/format-util.hpp' to actually use it.
2025-02-17 18:36:23 +01:00
8bb332cc5e Invocation: reorganise and add test 2025-02-16 23:40:43 +01:00
769060b9dd Invocation: extract partial closure functionality
What emerges here, seems to be a generic helper to handle
partial closure of ''tuple-like'' data records. In any case,
this is highly technical meta-programming code and mandates
extraction into a separate header — simplifying `NodeBuilder`
2025-02-16 23:16:46 +01:00
fbf7a792a8 Library: a step towards variadic type sequences (see #987)
Likely the most widely used facility, which enters into meta-programming
with type sequences, is our function-signature-detector `_Fun<X>`,
which returns a argument type-sequence.

After adding some bridges for cross-compatibility,
function-arguments are now extracted as a new-style,
''variadic sequence'' without trailing `NullType`.

Doing so required to augment some of the most widely used
sequence-processing helpers to work seamlessly also with the
new-style variadic sequences with a definition variant based
on variadics, which typically will later-on obsolete the original
solution, which at that time needed to be tediously coded as a
series of explicit specialisations for N arguments.
2025-02-16 21:10:06 +01:00
ead494e465 Invocation: Argument-spec evaluation sufficiently complete for now
Some additional tests to challenge the parser, which seems to work well.
Without extended analysis into the usage of those node specifications,
it is pointless to expand further on its capabilities. For now, it is
sufficient to have a foundation for hash-computation in place.

__Note__: found a nifty way to give lib::Several an easy toString rendering,
without cranking up the header inclusion load.
2025-02-02 17:22:16 +01:00
0a0369a4a5 Library: complete test and documentaton of parsing support
This finishes an ''exercise'' in tool design,
which was set off by the requirement to parse the spec-ID of a render node.
While generally within the confines of a helper utility for simple use cases,
the solution became quite succinct and generic, as it allows to handle arbitrary
LL(n) grammars, possibly with recursion.
2025-01-29 23:51:13 +01:00
cdbdf620ca Library: explore how to build a nested-spec parser
...which is the reason for this whole excursion into parser business;
we want to accept specification terms with elements from C++ type expressions,
which especially requires to accept complete comma separated lists within
angle brackets or parenthesis, while separating by comma at top level.

The idea is to model ''not as an expression'' but rather as an ''extended quote'',
and to use inverted regular expressions for non-quote-characters as terminal
2025-01-29 00:16:19 +01:00
f8d0c1cf0b Library: demonstrate »the« textbook example
...evaluating the recursive syntax of a numerical expression!
 * so this light-weight parsing support framework indeed allows
   to build fully capable LL(x) parsers, when the user knows how
   handle syntax clauses and bind the result models
 * furthermore, a notation is demonstrated how to arrange the
   binding functions so to keep the syntax definition legible
 * this involves a shortcut for homogeneous alternatives
2025-01-28 20:23:28 +01:00
ed5c6f7c17 Library: implement support for recursive syntax
The concept was indeed successful, albeit quite difficult to pull off in detail.
It requires a carefully crafted path of Deduction guides and overloads
to effect the switch from std::function to std::function& at the point
where a predeclared syntax clause placeholder is used recursively
2025-01-26 23:54:38 +01:00
5e86aa3880 Library: lay out foundation for recursive clauses
In accordance to the plan drafted yesterday, I will try to integrate
this essential capability into the framework established thus far by a trick,
requiring only minimal adjustment, but some work by the user.

Since the parse function is defined as a (unqualified) template argument,
it is possible to emplace either a `std::function`, or a reference thereto.
For this to work, the user is required to pre-define the expected result type,
and, furthermore, must later on assign a fully specified clause, which
also has a model transformation binding attached to yield this predeclared
result type
2025-01-26 15:55:01 +01:00
70a5a7a06c Library: make bindMatch() more robust and enable structured bindings
...several improvements as result from the more elaborate test cases
 - spelling out the model types taken as argument can be challenging and tedious,
   thus improve the ability to pass a λ-generic.
 - furthermore, using structured bindings on a SeqModel can also simplifiy
   binding code; this did not work because the compiler picks the wrong strategy
   and attempts to bind the structure fields; need to provide explicit speicalisations
   to support the »tuple protocol« for SeqModel.

..considered several further helpers, (like auto-joining into a single string),
but in the end did not implement them, due to questionable relevance
2025-01-26 01:24:10 +01:00
b024b0baa6 Library: generic model transformer to get accepted string
The `bindMatch()` as implemented yesterday works only directly on top
of the terminal parsers, which yield a `RegExp`-Matcher. However,
it would be desirable to provide a generic shortcut to always get
some string as result model. A simple fallback is to return
the part of the input-string accepted thus far.
2025-01-25 17:00:51 +01:00
57dc56f5c6 Library: implement model-binding with generic-λ
Basically the implementation is already in place;
yet for better error messages we need to find out if the given functor
can handle the model present at this stage. Since generic-λ are not
functions by themselves (but rather templates), we need to ''probe''
with the expected argument and see if instantiation is possible.

⚠ NOTE: still a strange bug related to using the same Syntax several times
2025-01-25 03:40:41 +01:00
860e2fa226 Library: investigate how to approach recursion
Allowing free recursion in grammars is the key enabling feature,
which allows to accept arbitrary complex structures (like numeric expressions).
It is however also the element which makes the task of parsing a challenging endeavour;
after weighting the arguments, I decided ''not to place the focus on advanced usage,''
yet to open a pathway towards representation of such grammars.

Essentially, I consider it acceptable to require some additional work by the user,
if arbitrary recursive grammars are desired; because this design relies on explicitly
given parse functions, we need to introduce some kind of indirection interface,
to allow ''declaring'' a recursive rule first and later to ''supply the definition,''
which obviously then will involve other rules (or itself) recursively.

This leads to a very ''nifty approach'' towards recursion: we require the user
to provide an ''explicit model type'' beforehand, which implies that this is a
simple type, that can be spelled out (no λ) — and so the user is also
''forced to augment the actual rule with a model-binding,'' thereby reducing
the structured return types from the parse into something simple and uniform.
The user ''has to do the hard work,'' but can ''exploit additional knowledge''
related to the specific use case.

All this framework needs to do then is to supply a `std::function`, using the
explicit return type given; everything else will still work as implemented,
since a `std::function` can always stand-in for any arbitrary λ.
2025-01-25 02:48:11 +01:00
41ded40a3a Library: add support for bracketed expressions
This is the very key feature that requires a real parser and can not be handled by regular expressions.

After all the groundwork, it is surprisingly easy provide now;
only coding up all those DSL-variants is tedious. Notably we also
support accepting an ''optional'' bracket, and we support arbitrary
expressions for the ''opening'' and ''closing construct.''
2025-01-24 01:41:55 +01:00
089fafc1bd Library: change DSL scheme to handle optional and repeated better
It seemed that using postfix-decorating operators would be a good fit
for the DSL. Exploring this idea further showed however, that such a scheme
is indeed a good fit from the implementation side, but leads to rather confusing
and hard to grasp DSL statements for many non-trivial syntax definition.
The reason is: such a postfix-decorator will by default work on ''everything defined''
up to that point; this is too much in many cases.

The other alternative would be a function-style definition, which has the benefit
to take the sub-clause directly as argument (so the scope is always explicit).
The downside is that argument arrangement is a bit more tricky for the repetition
combinator (there can be mis-matches, since we take the »SPEC« as free-template argument)
And, moreover, with function-style, having more top-level entrance points would
be helpful. Overall, no fundamental roadblock, just more technicalities in the setup
of the DSL functions.

With that re-arrangd structure, an optional combinator could be easily integrated,
and a solution was provided to pick up the parser function from a sub-expression
defined as Syntax object.
2025-01-23 19:48:30 +01:00
5fed95b929 Library: integrate repeated clauses into the DSL
Meanwhile, some kind of style scheme has emerged for the DSL:
We're working much with postfix-decorating operators, which
augment or extend the ''whole syntax clauses defined thus far''

In accordance with this scheme, I decided also to treat repeated expression
as a postfix operator (other than initially planned). This means, the actual
body to be repeated is ''the syntax clause defined thus far'', and the
repeat()-operator only details the number of repetitions and an optional delimiter.
2025-01-22 22:31:25 +01:00
6dc2561262 Library: draft mechanics for repetitive sequence 2025-01-22 16:42:28 +01:00
1a3781bbc0 Library: implementation of syntax-branching
...is now easy and follows entirely the scheme established thus far
2025-01-22 02:21:39 +01:00