Commit graph

80 commits

Author SHA1 Message Date
1ec883787a DOC: decision about where to home the SessionCommandService
After some consideration, it became clear that this service implementation
is closely tied to the DispatcherLoop -- which will consequently be
responsible to run and expose this service implementation
2016-12-15 05:07:40 +01:00
67beeab25a start with actual rework of the timeline display
draft a concept for timeline layout management
2016-12-01 21:01:45 +01:00
170c505a8a (cont) analysis of timeline display control 2016-11-28 03:41:25 +01:00
3757a56ac9 more detailed planning of architecture for clip presentation
...first UML diagram created with Umbrello!
2016-11-20 17:52:21 +01:00
c39c49b998 DOC: abandon BoUML and start over with Umbrello (closes #960)
BoUML was close sourced by its author and consequently dropped
from Debian. We use UML as a drawing and documentation tool,
and thus we'll just start over with the /obvious/ choice,
which is the Umbrello tool.
2016-11-19 00:13:19 +01:00
8b6177a1c5 Design: Backbone of the GUI
This is the first step towards a generic backbone to connect
any GUI elements to the session within Proc-Layer.

It is based on a spefic understanding of Model-View-Controller,
which turns the Model-Controller interactions into messages.
2015-01-06 23:44:58 +01:00
1a5e5eaa10 DOC: Wiki / UML clean-up
Remove some orphaned diagrams and PNG images not actually used
in the TiddlyWiki. Add a page with some hints regarding Bouml

See also #960 -- Bouml has been discontinued and is closed source now
not sure how to proceed with this
2015-01-05 15:44:17 +01:00
d27e3b15a9 clarify the handling of specific output operation modes (e.g. number of channels) 2011-12-23 02:22:38 +01:00
74a982409e document the internal structore of OutputSlot
...as far as decided and clarified by now
2011-12-20 04:59:00 +01:00
f8842c75ed WIP draft OutputSlot internal transitions 2011-09-25 19:26:01 +02:00
9f7a46110b fix labels in UML 2011-09-25 19:26:01 +02:00
dea1fa57a2 draft play process structure; clarify handling of multiple channels 2011-09-25 19:25:58 +02:00
9bd96a1b19 time-entities refactoring: Duration isn't an Offset
removed that inheritance relation; it was a typical
example of abusing inheritance and violated the
Liscov substitution principle. It is sufficient
to allow promotion of an offset into a Duration.
Note: Duration is the time metric
2011-09-25 19:25:53 +02:00
5e8a9b50d1 define asset::Viewer 2011-09-25 19:25:52 +02:00
e7f5ce9e33 WIP rework timecode format hierarchy
second try: eliminate base class,
work with concrete formats allways...
2011-01-13 03:36:09 +01:00
15214cc069 WIP start stubbing and defining time quantisation and timecode entities 2011-01-13 03:36:08 +01:00
1294926508 Time Quantisation: theoretical analysis and initial design draft 2010-12-20 07:37:41 +01:00
56ceca398b The first substantial step towards a builder backbone
Defined the structure of the fixture and the outline
of the process leading to creating this data structure.
2010-12-05 02:46:36 +01:00
f0fbf0e6f1 bring some UML diagrams up-to-date 2010-11-22 02:28:03 +01:00
1081e9fe8c remove generated UML report. Diagrams and TiddlyWikiy are sufficient
Up to now we commited the Bouml generated HTML report of the UML model
While the UML is still valid and will be kept up-to date in future,
meanwhile the Bouml generated diagrams (png) will be sufficient, as
being linked in and explained within the TiddlyWiki.
2010-11-17 04:41:29 +01:00
7895ce5f49 solve the problem with re-binding and advice::Request 2010-06-04 17:25:33 +02:00
a9595d0a7f refactor link to the advice system into separate baseclass 2010-06-03 04:40:38 +02:00
1245f873e6 Advice: Requirements, design conclusions, implementation draft. 2010-06-03 04:40:34 +02:00
0f6c2e84d2 test-driven brainstorming: TypedID usage 2010-06-03 04:37:22 +02:00
ea861a8c74 update UML to reflect improved Asset/MObject design 2010-06-03 04:37:21 +02:00
cdb84a9b16 refining the draft for ScopeLocator 2009-11-20 19:58:22 +01:00
572f26edc8 document the QueryResolver design 2009-10-30 17:16:37 +01:00
5968d35cdf WIP maybe resolved now the knot in my design...? 2009-10-25 21:39:02 +01:00
eb2d309601 WIP: reworked the design further 2009-10-24 16:03:14 +02:00
8345df394d WIP continued turning over the problem.... 2009-10-23 03:10:55 +02:00
90e09b9fa0 WIP trying to get ahed with the problem of issuing queries 2009-10-22 17:24:57 +02:00
007a6e1855 Consideration how to issue content discovery queries 2009-10-21 05:35:32 +02:00
a662b176bb WIP test-driven brainstorming: what is a Scope? 2009-10-17 02:15:28 +02:00
cfc17e75ba refined and clarified planning of Scope and QueryFocus 2009-10-16 21:20:30 +02:00
d193fbf920 Planning the QueryFocus in more detail 2009-10-16 01:54:38 +02:00
d122a32662 Documentation & planning the parts to implement next 2009-07-21 04:13:12 +02:00
529d4bd459 Planning / Design: Session interface, Commands 2009-06-08 04:50:29 +02:00
8e46819c09 UML: export actual Version as HTML report 2009-06-08 04:49:46 +02:00
6f00eb742b regenerate all immages currently used by the renderengine TiddlyWiki 2009-06-08 04:49:25 +02:00
ea56841389 DummyPlayer finished. General Documentation regarding Layer Interfaces and DummyPlayer 2009-02-09 05:48:28 +01:00
b0b29e86a4 forgot to add some UML 2008-11-03 21:27:03 +01:00
0d1dbac28f UML drawing and further description of Timeline, Sequence, Output 2008-11-02 23:19:37 +01:00
749f7a41c6 Landing draft implementation of pull() call 2008-08-17 04:22:46 +02:00
cb5d1fd03b WIP further refactored the nodeoperation 2008-07-14 03:34:18 +02:00
9389ce2d68 WIP possible solution how the operation chunks could be assembled 2008-07-01 04:53:23 +02:00
5f39f843c3 WIP considering how to compose the actual StateProxy 2008-06-29 18:45:35 +02:00
eeb2d04dee WIP trying to translate some of the planned pull() process into code... 2008-06-14 04:19:58 +02:00
e8378485cc planning the buffer management and render mechanics more precisely 2008-06-11 05:44:10 +02:00
3c2a6f0598 planing more details of the render mechanics 2008-06-03 06:22:41 +02:00
85189d3f4c extend Appconfig class to provide Lifecycle callback hooks
esp. for automatic triggering the initialisation of very basic struff (like NoBug...)
2008-04-13 23:54:39 +02:00