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Author SHA1 Message Date
602b7dbe3a Scheduler-test: continue investigation - combine base expense with stress factor
After an extended break due to "real life issues"....
Pick up the investigation, with the goal to ascertain a valid definition
and understanding of all test parameters. A first step is to establish
a baseline ''without using a computational load''; this might be some kind
of base overhead of the scheduler.

However -- the way the test scaffolding was built, it is difficult to
create a feedback loop for the statistical test setup with binary search,
since it is not really clear how the single control parameter of the test algorithm,
the so called "stress factor", shall be interpreted and how it can be
combined with a base load.

An extended series of tests, while watching the observed value patterns qualitatively,
seems to corroborate the former results, indicating that the base expense
in my test setup (using a debug build) is at ~200µs / Node / core.

Yet the difficulty to interpret this result and arrive at a logical and generic model
prevents me from translating this into a measurement scheme, which can
be executed independently from a specific test setup and hardware
2024-02-11 03:53:42 +01:00
3fb4baefd5 Scheduler-test: optionally allow to propagate immediately
This is just another (obvious) degree of freedom, which could be
interesting to explore in stress testing, while probably not of much
relevance in practice (if a job is expected to become runable earlier,
in can as well be just scheduled earlier).

Some experimentation shows that the timing measurements exhibit more
fluctuations, but also slightly better times when pressure is low, which
is pretty much what I'd expect. When raising pressure, the average
times converge towards the same time range as observed with time bound
propagation.

Note that enabling this variation requires to wire a boolean switch
over various layers of abstraction; arguably this is an unnecessary
complexity and could be retracted once the »experimentation phase«
is over.

This completes the preparation of a Scheduler Stress-Test setup.
2024-01-09 02:29:35 +01:00
f37b67f9bb Scheduler-test: ability to propagate solely by NOTIFY
...watching those dumps on the example Graph with excessive dependencies
made blatantly clear that we're dispatching a lot of unnecessary jobs,
since the actual continuation is /always/ triggered by the dependency-NOTIFY.
Before the rework of NOTIFY-Handling, this was rather obscured, but now,
since the NOTIFY trigger itself is also dispatched by the Scheduler,
it ''must be this job'' which actually continues the calculation, since
the main job ''can not pass the gate'' before the dependency notification
arrives.

Thus I've now added a variation to the test setup where all these duplicate
jobs are simply omitted. And, as expected, the computation runs faster
and with less signs of contention. Together with the other additional
parameter (the base expense) we might now actually be able to narrow down
on the observation of a ''expense socket'', which can then be
attributed to something like an ''inherent scheduler overhead''
2024-01-06 03:45:55 +01:00
032e4f6db5 Scheduler-test: extract search algo into lib 2024-01-06 01:23:00 +01:00
e52aed0b3c Scheduler-test: simplify binary search implementation
While the idea with capturing observation values is nice,
it definitively does not belong into a library impl of the
search algorithm, because this is usage specific and grossly
complicates the invocation.

Rather, observation data can be captured by side-effect
from the probe-λ holding the actual measurement run.
2024-01-04 02:37:05 +01:00
813f8721f7 Scheduler-test: build adapted schedule
...based on the adapted time-factor sequence
implemented yesterday in TestChainLoad itself

- in this case, the TimeBase from the computation load is used as level speed
- this »base beat« is then modulated by the timing factor sequence
- working in an additional stress factor to press the schedule uniformly
- actual start time will be added as offset once the actual test commences
2024-01-01 22:48:27 +01:00
409a60238a Scheduler-test: extract a generic grouping iterator
...so IterExplorer got yet another processing layer,
which uses the grouping mechanics developed yesterday,
but is freely configurable through λ-Functions.

At actual usage sit in TestChainLoad, now only the actual
aggregation computation must be supplied, and follow-up computations
can now be chained up easily as further transformation layers.
2023-12-31 00:41:01 +01:00
47ae4f237c Scheduler-test: investigate and fix further memory manager problem
In-depth investigation and reasoning highlighted another problem,
which could lead to memory corruption in rare cases; in the end
I found a solution by caching the ''address'' of the current Epoch
and re-validating this address on each Epoch-overflow.

After some difficulties getting any reliable measurement for a Release-build,
it turned out that this solution even ''improves performance by 22%''

Remark-1: the static blockFlow::Config prevents simple measurements by
  just recompiling one translation unit; it is necessary to build the
  relevant parts of Vault-layer with optimisation to get reliable numbers

Remark-2: performing a full non-DEBUG build highlighted two missing
  header-inclusions to allow for the necessary template specialisations.
2023-12-28 02:13:24 +01:00
3716a5b3d4 Scheduler-test: address defects in memory manager
...discovered by during investigation of latest Scheduler failures.
The root of the problems is that block overflow can potentially trigger
expansion of the allocation pool. Under some circumstances, this on-the fly
allocation requires a rotation of index slots, thereby invalidating
existing iterators.

While such behaviour is not uncommon with storage data structures (see std::vector),
in this case it turns out problematic because due to performance considerations,
a usage pattern emerged which exploits re-using existing storage »Slots« with known
deadline. This optimisation seems to have significant leverage on the
planning jobs, which happen to allocated and arrange a whole strike of
Activities with similar deadlines.

One of these problem situations can easily be fixed, since it is triggered
through the iterator itself, using a delegate function to request a storage expansion,
at which point the iterator is able to re-link and fix its internal index.
This solution also has no tangible performance implications in optimised code.

Unfortunately there remains one obscure corner case where such an pool expansion
could also have invalidated other iterators, which are then used later to
attach dependency relations; even a partial fix for that problem seems
to cause considerable performance cost of about -14% in optimised code.
2023-12-27 00:16:03 +01:00
09f0e92ea3 Scheduler-test: reorganise planning-job entrance and coordination
This amounts to a rather massive refactoring, prompted by the enduring problems
observed when pressing the scheduler. All the various glitches and (fixed) crashes
are related to the way how planning-jobs enter the schedule items,
which is also closely tied to the difficulties getting the locking
for planning-jobs correct.

The solution pursued hereby is to reorder the main avenues into the
scheduler implementation. There is now a streamlined main entrance,
which **always** enqueues only, allowing to omit most checks and
coordination. On the other hand, the complete coordination and dispatch
of the work capacity is now shifted down into the SchedulerCommutator,
thereby linking all coordination and access control close together
into a single implementation facility.

If this works out as intended
 - several repeated checks on the Grooming-Token could be omitted (performance)
 - the planning-job would no longer be able to loose / drop the Token,
   thereby running enforcedly single-threaded (as was the original intention)
 - since all planning effectively originates from planning-jobs, this
   would allow to omit many safety barriers and complexities at the
   scheduler entrance avenue, since now all entries just go into the queue.

WIP: tests pass compiler, but must be adapted / reworked
2023-12-26 03:06:30 +01:00
100252acdf Scheduler-test: bugfix - protect further allocation with guard
...whenever the planning falls behind schedule, it can happen that
the planner-worker immediately dispatches its own jobs; while the calculation
is broken anyway in this situation, especially this call scheme leads to
dropping the Grooming-Token prior to the calculation dispatched directly.

Since the dependency relation can only be established after creating
both predecessor and successor schedules, the corresponding allocation
of the NOTIFY-Activity is not protected against concurrent access,
which probably leads to the assertion failure due to corruption of
the allocator's internal data structures...
2023-12-23 21:38:53 +01:00
2cd51fa714 Scheduler-test: fix out-of-bound access
...causing the system to freeze due to excess memory allocation.

Fortunately it turned out this was not an error in the Scheduler core
or memory manager, but rather a sloppiness in the test scaffolding.
However, this incident highlights that the memory manager lacks some
sanity checks to prevent outright nonsensical allocation requests.

Moreover it became clear again that the allocation happens ''already before''
entering the Scheduler — and thus the existing sanity check comes too late.
Now I've used the same reasoning also for additional checks in the allocator,
limiting the Epoch increment to 3000 and the total memory allocation to 8GiB

Talking of Gibitbytes...
indeed we could use a shorthand notation for that purpose...
2023-12-21 20:25:43 +01:00
cca9787e08 Scheduler-test: increase capacity focus for neartime schedule
The scheduler implementation uses a randomised redistribution of
work capacity, taking into account the current ''scale'' of next pending event.
While this works surprisingly well overall, sometimes, in very tight and dense scheules
the workers seem to be spread somewhat too arbitrarily. Thus, if the scheduler
is working through a zone with several events as close as 1ms, often it takes
up to 3ms for another worker to show up.

With this change, the scattering range in the ''near zone'' (50µs ... 5ms)
is made dynamic, and now flexibly depends on current head time.
The closer the next event, the more tightly focussed will be the
capacity redistribution, if capacity becomes available just some 100µs
ahead of next demand, it is no longer „sent away“, but rather relocated
by roughly the same distance behind the next event.
2023-12-21 20:25:43 +01:00
707fbc2933 Scheduler-test: implement contention mitigation scheme
while my basic assessment is still that contention will not play a significant
role given the expected real world usage scenario — when testing with
tighter schedule and rather short jobs (500µs), some phases of massive contention
can be observed, leading to significant slow-down of the test.

The major problem seems to be that extended phases of contention will
effectively cause several workers to remain in an active spinning-loop for
multiple microseconds, while also permanently reading the atomic lock.

Thus an adaptive scheme is introduced: after some repeated contention events,
workers now throttle down by themselves, with polling delays increased
with exponential stepping up to 2ms. This turns out to be surprisingly
effective and completely removes any observed delays in the test setup.
2023-12-20 20:25:17 +01:00
84b92c2ee3 Scheduler-test: investigate and fix problem with the new Guard
...turns out to be a secondary problem (but must be fixed non the less).
Since the planning-job no longer drops the token now, the workers
have to wait; since they are waiting actively and contending on the token,
a significant slowdown can happen.

Sometimes the planning job gets behind its own scheduler and thus
enters dispatch, in which case it drops the GoomingToken, causing
an Assertion failure on return.

The **actual problem** however is the slowdown due to active spinning
2023-12-20 02:50:47 +01:00
b497980522 Scheduler-test: guard memory allocations by grooming-token
Turns out that we need to implemented fine grained and explicit handling logic
to ensure that Activity planning only ever happens protected by the Grooming-Token.
This is in accordance to the original design, which dictates that all management tasks
must be done in »management mode«, which can only be entered by a single thread at a time.
The underlying assumption is that the effort for management work is dwarfed in comparison
to any media calculation work.

However, in
5c6354882d
...I discovered an insidious border condition, an in an attempt to fix it,
I broke that fundamental assumpton. The problem arises from the fact that we
do want to expose a *public API* of the Scheduler. Even while this is only used
to ''seed'' a calculation stream, because any further planning- and management work
will be performed by the workers themselves (this is a design decision, we do not
employ a "scheduler thread")
Anyway, since the Scheduler API ''is'' public, ''someone from the outside'' could
invoke those functions, and — unaware of any Scheduler internals — will
automatically acquire the Grooming-Token, yet never release it,
leading to deadlock.

So we need a dedicated solution, which is hereby implemented as a
scoped guard: in the standard case, the caller is a management-job and
thus already holds the token (and nothing must be done). But in the
rare case of an »outsider«, this guard now ''transparently'' acquires
the token (possibly with a blocking wait) and ''drops it when leaving scope''
2023-12-19 23:38:57 +01:00
523586570f Scheduler-test: refactor and clarify λ-post
In the course of the last refactorings, a slight change in processing
order was introduced, which turned out to improve parallelisation considerably.

- Some further implementation logic can be relegated into the ActivationEvent
- the handling of start times now also incldues a check for sake of symmetry
- document the semantics change: λ-post no longer dispatches directly
2023-12-19 21:51:33 +01:00
f526360319 Scheduler-test: retract support for ''self-inhibition''
...this feature seems to be no longer necessary now;
leaving the actual implementation in-code for the time being,
but removed it from the public access API.
2023-12-19 21:07:33 +01:00
67036f45b0 Scheduler-test: Integration-test now running smoothly
The last round of refactorings yielded significant improvements
 - parallelisation now works as expected
 - processing progresses closer to the schedule
 - run time was reduced

The processing load for this test is tuned in a way to overload the
scheduler massively at the end -- the result must be correct non the less.

There was one notable glitch with an assertion failure from the memory manager.
Hopefully I can reproduce this by pressing and overloading the Scheduler more...
2023-12-18 23:34:10 +01:00
ba82a446fd Scheduler-test: address follow-up problem with depth-first
The rework from yesterday turned out to be effective ... unfortunately
a bit to much: since now late follow-up notifications take precedence,
a single worker tends to process the complete chain depth-first, because
the first chain will be followed and processed, even before the worker
was able to post the tasks for the other branches. Thus this single
worker is the only one to get a chance to proceed.

After some consideration, I am now leaning towards a fundamental change,
instead of just fixing some unfavourable behaviour pattern: while the
language semantics remains the same, the scheduler should no longer
directly dispatch into the next chain **from λ-post**. That is, whenever
a POST / NOTIFY is issued from the Activity-chain, the scheduler goes
through prioritisation.

This has further ramifications: we do not need a self-inhibition mechanism
any more (since now NOTIFY picks up the schedule time of the target).

With these changes, processing seems to proceed more smoothly,
albeit still with lots of contention on the Grooming token,
at least in the example structure tested here.
2023-12-17 23:46:44 +01:00
1cbb6b7371 Scheduler-test: rework handling of notifications in the Activity-Language
While the recent refactoring...
206c67cc

...was a step into the right direction, it pushed too hard,
overlooking the requirement to protect the scheduler contents
and thus all of the Activity-chains against concurrent modification.
Moreover, the recent solution still seems not quite orthogonal.

Thus the handling of notifications was thoroughly reworked:
- the explicit "double-dispatch" was removed, since actual usage
  of the language indicates that we only need notifications to
  Gate (and Hook), but not to any other conceivable Activity.
- thus it seems unnecessary to turn "notification" into some kind
  of secondary work mode. Rather, it is folded as special case
  into the regular dispatch.

This leads to new processing rules:
- a POST goes into λ-post (obviously... that's its meaning)
- a NOTIFY now passes its *target* into λ-post
- λ-post invokes ''dispatch''
- and **dispatching a Gate now implies to notify the Gate**

This greatly simplifies the »state machine« in the Activity-Language,
but also incurs some limitations (which seems adequate, since it is
now clear that we do not ''schedule'' or ''dispatch'' arbitrary
Activities — rather we'll do this only with POST and NOTIFY,
and all further processing happens by passing activation
along the chain, without involving the Scheduler)
2023-12-16 23:47:50 +01:00
75b5eea2d3 Scheduler-test: option to require activation by scheduler
use a feature of the Activity-Language prepared for this purpose:
self-Inhibition of the Chain. This prevents a prerequisite-NOTIFY
to trigger a complete chain of available tasks, before these tasks
have actually reached their nominal scheduling time.

This has the effect to align the computations much more strictly
with the defined schedule
2023-12-14 01:49:46 +01:00
3e84224f74 Scheduler-test: force dependency-wait to wake-up job
The main (test) thread is kept in a blocking wait until the
planned schedule is completed. If however the schedule overruns,
the wake-up job could just be triggered prematurely.

This can easily be prevented by adding a dependency from the last
computation job to the wake-up job. If the computation somehow
flounders, the SAFETY_TIMEOUT (5s) will eventually raise
an exception to let the test fail cleanly (shutting down
the Scheduler automatically)
2023-12-13 22:55:28 +01:00
206c67cc8a Scheduler-test: adapt λ-post to include deadline info
...it seems impossible to solve this conundrum other than by
opening a path to override a contextual deadline setting from
within the core Activity-Language logic.

This will be used in two cases
 - when processing a explicitly coded POST (using deadline from the POST)
 - after successfully opening a Gate by NOTIFY (using deadline from Gate)

All other cases can now supply Time::NEVER, thereby indicating that
the processing layer shall use contextual information (intersection
of the time intervals)
2023-12-13 19:42:38 +01:00
3bf3ca095b Scheduler-test: failure of extended cascading notifications
...this is an interesting test failure, which highlights inconsistencies
with handling of deadlines when processing follow-up from NOTIFY-triggers

There was also some fuzziness related to the ''meaning'' of λ-post,
leading to at least one superfluous POST invocation for each propagation;
fixing this does not solve the problem yet removes unnecessary overhead
and lock-contention
2023-12-13 19:27:45 +01:00
b987aa2446 Scheduler-test: single invocation of a computation load
...can now be assembled easily from existing parts
...use this setup as the simple introductory example in SchedulerService_test
2023-12-12 18:17:03 +01:00
b0bde3f0b2 Scheduler-test: fix bug in WorkForce scaling logic
this bug was there since the first draft, yet was covered
by another bug with the start-up logic.
And this latter one was fixed recently...

fa8622805

As a result, even when the COMPUTATION_CAPACITY is set to 0
still a single worker boots up (which should not be the case)

Solution: we do not need to "safeguard" against rounding errors,
since this is an internal implementation function, it is assumed
that the caller knows about its limitations...
2023-12-12 03:20:38 +01:00
69faaef8cd Scheduler-test: --- instrumentation ---
This partially reverts commit 72f11549e6.
"Chain-Load: Scheduler instrumentation for observation"

Hint: revert this changeset to re-introduce the print statements for diagnostic
2023-12-11 23:55:55 +01:00
9ef8e78459 Scheduler-test: implement memory-accessing load
...use an array of volatiles, and repeatedly add neighbouring cells
...bake the base allocation size configurable, and tie the alloc to the scale-step
2023-12-11 03:13:28 +01:00
df4ee5e9c1 Scheduler-test: implement pure computation load
..initial gauging is a tricky subject,
since existing computer's performance spans a wide scale

Allowing
 - pre calibration -98% .. +190%
 - single run ±20%
 - benchmark ±5%
2023-12-11 03:10:42 +01:00
beebf51ac7 Scheduler-test: draft a configurable CPU load component
...which can be deliberately attached (or not attached) to the
individual node invocation functor, allowing to study the effect
of actual load vs. zero-load and worker contention
2023-12-10 19:58:18 +01:00
fe6f2af7bb Chain-Load: combine all exit-hashes into a single global hash
...during development of the Chain-Load, it became clear that we'll often
need a collection of small trees rather than one huge graph. Thus a rule
for pruning nodes and finishing graphs was added. This has the consequence
that there might now be several exit nodes scattered all over the graph;
we still want one single global hash value to verify computations,
thus those exit hashes must now be picked up from the nodes and
combined into a single value.

All existing hash values hard coded into tests must be updated
2023-12-09 02:36:14 +01:00
1df328cfc1 Chain-Load: switch planning chunk-size from level to node
This is a trick to get much better scheduling and timing guesses.
Instead of targeting a specific level, rather a fixed number of nodes
is processed in each chunk, yet still always processing complete levels.

The final level number to expect can be retrieved from the chain-load graph.

With this refactoring, we can now schedule a wake-up job precisely
after the expected completion of the last level
2023-12-08 23:52:57 +01:00
7eca3ffe42 Scheduler-test: a helper for one-time operations
Invent a special JobFunctor...
 - can be created / bound from a λ
 - self-manages its storage on the heap
 - can be invoked once, then discards itself

Intention is to pass such one-time actions to the Scheduler
to cause some ad-hoc transitions tied to curren circumstances;
a notable example will be the callback after load-test completion.
2023-12-08 03:16:57 +01:00
030e9aa8a2 Scheduler / Activity-Lang: simplify handling of blocked Gate
In the first draft version, a blocked Gate was handled by
»polling« the Gate regularly by scheduling a re-invocation
repeatedly into the future (by a stepping defined through
ExecutionCtx::getWaitDelay()).

Yet the further development of the Activity-Language indicates
that the ''Notification mechanism'' is sufficient to handle all
foreseeable aspects of dependency management. Consequently this
''Gate poling is no longer necessary,'' since on Notification
the Gate is automatically checked and the activation impulse
is immediately passed on; thus the re-scheduled check would
never get an opportunity actually to trigger the Gate; such
an active polling would only be necessary if the count down
latch in the Gate is changed by "external forces".

Moreover, the first Scheduler integration tests with TestChainLoad
indicate that the rescheduled polling can create a considerable
additional load when longer dependency chains miss one early
prerequisite, and this additional load (albeit processed
comparatively fast by the Scheduler) will be shifted along
needlessly for quite some time, until all of the activities
from the failed chain have passed their deadline. And what
is even more concerning, these useless checks have a tendency
to miss-focus the capacity management, as it seems there is
much work to do in a near horizon, which in fact may not be
the case altogether.

Thus the Gate implementation is now *changed to just SKIP*
when blocked. This helped to drastically improve the behaviour
of the Scheduler immediately after start-up -- further observation
indicated another adjustment: the first Tick-duty-cycle is now
shortened, because (after the additional "noise" from gate-rescheduling
was removed), the newly scaled-up work capacity has the tendency
to focus in the time horizon directly behind the first jobs added
to the timeline, which typically is now the first »Tick«.

🡆 this leads to a recommendation, to arrange the first job-planning
chunk in such a way that the first actual work jobs appear in the area
between 5ms and 10ms after triggering the Scheduler start-up.Scheduler¡†
2023-12-07 22:12:41 +01:00
5abab5390d Scheduler: start-up working -- no need for pre-delay
Introducing a fixed pre-delay on each new Calc-Streem seemed like an obvious remedy,
yet on closer investigation it turned out that the start-up logic as such was contradictory,
which was only uncovered by some rather special schedule patterns.

After fixing the logic deficiencies, Scheduler starts up as intended
and the probabilistic capacity-control seems to work as designed.

Thus no need to introduce an artificial delay at begin, even while
this implies that typically the first round of job-planning will be
performed synchronous, in the invoking thread (which may be surprising,
but is completely within the limits of the architecture; we do not
employ specifically configured threads and planning should be done
in short chunks, thus the first chunk can well be done by the caller)
2023-12-07 21:02:39 +01:00
fa86228057 Scheduler: rework load-regulation
The first complete integration test with Chain-Load
highlighted some difficulties with the overall load regulation:
- it works well in the standard case (but is possibly to eager to scale up)
- the scale-up sometimes needs several cycles to get "off the ground"
- when the first job is dispatched immediately instead of going
  through the queue, the scheduler fails to boot up
2023-12-07 03:55:20 +01:00
72f11549e6 Chain-Load: Scheduler instrumentation for observation
- prime diagnostics with the first time invocation
- print timings relative to this first invocation
- DUMP output to watch the crucial scheduling operations
2023-12-06 23:54:33 +01:00
e761447a25 Chain-Load: setup simple integration test
- use a chain-load with 64 steps
- use a simple topology
- trigger test run with default stepping

TODO: Test hangs -> Timeout
2023-12-06 07:24:30 +01:00
481e35a597 Chain-Load: implement translation into Scheduler invocations
... so this (finally) is the missing cornerstone
... traverse the calculation graph and generate render jobs
... provide a chunk-wise pre-planning of the next batch
... use a future to block the (test) thread until completed
2023-12-06 01:54:35 +01:00
29ca3a485f Chain-Load: implement planning JobFunctor
- decided to abstract the scheduler invocations as λ
- so this functor contains the bare loop logic

Investigation regarding hash-framework:
It turns out that boost::hash uses a different hash_combine,
than what we have extracted/duplicated in lib/hash-value.hpp
(either this was a mistake, or boost::hash did use this weaker
 function at that time and supplied a dedicated 64bit implementation later)

Anyway, should use boost::hash for the time being
maybe also fix the duplicated impl in lib/hash-value.hpp
2023-12-04 16:29:57 +01:00
e0766f2262 Chain-Load: draft usage for Scheduler testing
- use a dedicated context "dropped off" the TestChainLoad instance
- encode the node-idx into the InvocationInstanceID
- build an invocation- and a planning-job-functor
- let planning progress over an lib::UninitialisedStorage array
- plant the ActivityTerm instances into that array as Scheduling progresses
2023-12-04 00:34:06 +01:00
c5679b0fd0 Library: Uninitialised-Storage array (see #1204)
Introduced as remedy for a long standing sloppiness:
Using a `char[]` together with `reinterpret_cast` in storage management helpers
bears danger of placing objects with wrong alignment; moreover, there are increasing
risks that modern code optimisers miss the ''backdoor access'' and might apply too
aggressive rewritings.

With C++17, there is a standard conformant way to express such a usage scheme.
 * `lib::UninitialisedStorage` can now be used in a situation (e.g. as in `ExtentFamily`)
   where a complete block of storage is allocated once and then subsequently used
   to plant objects one by one
 * moreover, I went over the code base and adapted the most relevant usages of
   ''placement-new into buffer'' to also include the `std::launder()` marker
2023-12-02 23:56:46 +01:00
229541859d Chain-Load: demonstrate use of reduction rule
... special rule to generate a fixed expansion on each seed
... consecutive reductions join everything back into one chain
... can counterbalance expansions and reductions
2023-11-30 03:20:23 +01:00
aafd277ebe Chain-Load: rework the pattern for dynamic rules
...as it turns out, the solution embraced first was the cleanest way
to handle dynamic configuration of parameters; just it did not work
at that time, due to the reference binding problem in the Lambdas.
Meanwhile, the latter has been resolved by relying on the LazyInit
mechanism. Thus it is now possible to abandon the manipulation by
side effect and rather require the dynamic rule to return a
''pristine instance''.

With these adjustments, it is now possible to install a rule
which expands only for some kinds of nodes; this is used here
to crate a starting point for a **reduction rule** to kick in.
2023-11-30 02:13:39 +01:00
3d5fdce1c7 Chain-Load: demonstrate use of the expansion rule
...played a lot with the parameters
...behaviour and DOT graphs look plausible
...document three typical examples with statistics
2023-11-29 02:58:55 +01:00
a780d696e5 Chain-Load: verify connectivity and recalculation
It seams indicated to verify the generated connectivity
and the hash calculation and recalculation explicitly
at least for one example topology; choosing a topology
comprised of several sub-graphs, to also verify the
propagation of seed values to further start-nodes.

In order to avoid addressing nodes directly by index number,
those sub-graphs can be processed by ''grouping of nodes'';
all parts are congruent because topology is determined by
the node hashes and thus a regular pattern can be exploited.

To allow for easy processing of groups, I have developed a
simplistic grouping device within the IterExplorer framework.
2023-11-27 21:58:37 +01:00
619a5173b0 Chain-Load: handle node seed and recalculation
- with the new pruning option, start-Nodes can now be anywhere
- introduce predicates to detect start-Nodes and exit-Nodes
- ensure each new seed node gets the global seed on graph construction
- provide functionality to re-propagate a seed and clear hashes
- provide functionality to recalculate the hashes over the graph
2023-11-26 22:28:12 +01:00
5af2279271 Chain-Load: ability to inject further shuffling
up to now, random values were completely determined by the
Node's hash, leading to completely symmetrical topology.
This is fine, but sometimes additional randomness is desirable,
while still keeping everything deterministic; the obvious solution
is to make the results optionally dependent on the invocation order,
which is simply to achieve with an additional state field. After some
tinkering, I decided to use the most simplistic solution, which is
just a multiplication with the state.
2023-11-26 19:46:48 +01:00
dbe71029b7 Chain-Load: now able to define RandomDraw rules
...all existing tests reproduced
...yet notation is hopefully more readable

Old:
  graph.expansionRule([](size_t h,double){ return Cap{8, h%16, 63}; })

New:
  graph.expansionRule(graph.rule().probability(0.5).maxVal(4))
2023-11-26 03:04:59 +01:00
f1c156b4cd Chain-Load: lazy init of functional configuration now complete
...so this was yet another digression, caused by the desire
somehow to salvage this problematic component design. Using a
DSL token fluently, while internally maintaining a complex and
totally open function based configuration is a bit of a stretch.
2023-11-25 23:47:20 +01:00
659441fa88 Chain-Load: verify (and bugfix) 2023-12-03 04:59:18 +01:00
ed8d9939bd Chain-Load: provide a scheme for repeated init
For context: I've engaged into writing a `LazyInit` helper component,
to resolve the inner contradiction between DSL use of `RandomDraw`
(implying value semantics) and the design of a processing pipeline,
which quite naturally leads to binding by reference into the enclosing
implementation.

In most cases, this change (to lazy on-demand initialisation) should be
transparent for the complete implementation code in `RandomDraw` -- with
one notable exception: when configuring an elaborate pipeline, especially
with dynamic changes of the probability profile during the simulation run,
then then obviously there is the desire to use the existing processing
pipeline from the reconfiguration function (in fact it would be quite
hard to explain why and where this should be avoided). `LazyInit` breaks
this usage scenario, since -- at the time the reconfiguration runs --
now the object is not initialised at all, but holds a »Trojan« functor,
which will trigger initialisation eventually.

After some headaches and grievances (why am I engaging into such an
elaborate solution for such an accidental and marginal topic...),
unfortunately it occurred to me that even this problem can be fixed,
with yet some further "minimal" adjustments to the scheme: the LazyInit
mechanism ''just needs to ensure'' that the init-functor ''sees the
same environment as in eager init'' -- that is, it must clear out the
»Trojan« first, and it ''could apply any previous pending init function''
fist. That is, with just a minimal change, we possibly build a chain
of init functors now, and apply them in given order, so each one
sees the state the previous one created -- as if this was just
direct eager object manipulation...
2023-12-03 04:59:18 +01:00
04ca79fd65 Chain-Load: verify re-initialisation and copy
...this is a more realistic demo example, which mimics
some of the patterns present in RandomDraw. The test also
uses lambdas linking to the actual storage location, so that
the invocation would crash on a copy; LazyInit was invented
to safeguard against this, while still allowing leeway
during the initialisation phase in a DSL.
2023-12-03 04:59:18 +01:00
e95f729ad0 Chain-Load: verify simple usage of LazyInit
...turns out I'd used the wrong Opaque buffer component;
...but other than that, the freaky mechanism seems to work
2023-12-03 04:59:18 +01:00
c658512d7b Chain-Load: verify building blocks of lazy-init 2023-12-03 04:59:18 +01:00
b00f4501a3 Chain-Load: draft the lazy-init mechanism
...oh my.
This is getting messy. I am way into danger territory now....
I've made a nifty cool design with automatically adapted functors;
yet at the end of the day, this does not bode well with a DSL usage,
where objects appear to be simple values from a users point of view.
2023-12-03 04:59:18 +01:00
8de3fe21bb Chain-Load: detect small-object optimisation
- Helper function to find out of two objects are located
  "close to each other" -- which can be used as heuristics
  to distinguish heap vs. stack storage

- further investigation shows that libstdc++ applies the
  small-object optimisation for functor up to »two slots«
  in size -- but only if the copy-ctor is trivial. Thus
  a lambda capturing a shared_ptr by value will *always*
  be maintained in heap storage (and LazyInit must be
  redesigned accordingly)...

- the verify_inlineStorage() unit test will now trigger
  if some implementation does not apply small-object optimisation
  under these minimal assumptions
2023-12-03 04:59:18 +01:00
3c713a4739 Chain-Load: invent the heart of the trap-mechanism
...the intention is to plant a »trojan lambda« into the target functor,
to set off initialisation (and possibly relocation) on demand.
2023-12-03 04:59:18 +01:00
1892d1beb5 Chain-Load: safety problems with rule initialisation
the RandomDraw rules developed last days are meant to be used
with user-provided λ-adapters; employing these in a context
of a DSL runs danger of producing dangling references.

Attempting to resolve this fundamental problem through
late-initialisation, and then locking the component into
a fixed memory location prior to actual usage. Driven by
the goal of a self-contained component, some advanced
trickery is required -- which again indicates better
to write a library component with adequate test coverage.
2023-12-03 04:59:18 +01:00
8b1326129a Library: RandomDraw - implementation complete and tested. 2023-12-03 04:59:17 +01:00
3808166494 Library: RandomDraw - invent new scheme for dynamic configuration
...now using the reworked partial-application helper...
...bind to *this and then recursively re-invoke the adaptation process
...need also to copy-capture the previously existing mapping-function

first test seems to work now
2023-12-03 04:59:17 +01:00
32b740cd40 Library: RandomDraw - dynamic configuration requires partial application
Investigation in test setup reveals that the intended solution
for dynamic configuration of the RandomDraw can not possibly work.
The reason is: the processing function binds back into the object instance.
This implies that RandomDraw must be *non-copyable*.

So we have to go full circle.
We need a way to pass the current instance to the configuration function.
And the most obvious and clear way would be to pass it as function argument.
Which however requires to *partially apply* this function.

So -- again -- we have to resort to one of the functor utilities
written several years ago; and while doing so, we must modernise
these tools further, to support perfect forwarding and binding
of reference arguments.
2023-12-03 04:59:17 +01:00
75cbfa8991 Library: RandomDraw - adaptor and mapping functions
...the beautiful thing with functions and Metaprogramming is:
it mostly works as designed out of the box, once you make it
past the Compiler.
2023-11-22 04:26:22 +01:00
2578df7c1d Library: RandomDraw - verify numerics (II)
- strive at complete branch coverage for the mapping function
- decide that the neutral value can deliberately lie outside
  the value range, in which case the probability setting
  controls the number of _value_ result incidents vs
  neutral value result incidents.
- introduce a third path to define this case clearly
- implement the range setting Builder-API functions
- absorb boundrary and illegal cases
2023-11-22 02:36:34 +01:00
4f28e8ad6c Library: RandomDraw - verify numerics (I)
- use a Draw with only a few values
- but with an origin within the value range
- verify stepping and distributions for various probabilities
2023-11-21 22:07:51 +01:00
bdb2f12b80 Library: RandomDraw - use dynamic quantiser
For sake of simplicity, since this whole exercise is a byproduct,
the mapping calculations are done in doubles. To get even distribution
of values and a good randomisation, it is thus necessary to break
down the size_t hash value in a first step (size_t can be 64bit
and random numbers would be subject to rounding errors otherwise)

The choice of this quantiser is tricky; it must be a power of two
to guarantee even distribution, and if chosen to close to the grid
of the result values, with lower probabilities we'd fail to cover
some of the possible result values.  If chosen to large, then
of course we'd run danger of producing correlated numbers on
consecutive picks.

Attempting to use 4 bits of headroom above the log-2 of the
required value range. For example, 10-step values would use
a quantiser of 128, which looks like a good compromise.
The following tests will show how good this choice holds up.
2023-11-21 19:50:22 +01:00
418a5691ea Library: relocate integer-log2 and make it constexpr
This highly optimised function was introduced about one year ago
for handling of denomals with rational values (fractions), as
an interim solution until we'll switch to C++20.

Since this function uses an unrolled loop and basically
just does a logarithmic search for the highest set bit,
it can just be declared constexpr. Moreover, it is now
relocated into one of the basic utility headers

Remark: the primary "competitor" is the ilogb(double),
which can exploit hardware acceleration. For 64bit integers,
the ilog2() is only marginally faster according to my own
repeated invocation benchmarks.
2023-11-21 19:39:18 +01:00
5b9a463b38 Library: RandomDraw - rework mapping rule to support origin
The first step was to allow setting a minimum value,
which in theory could also be negative (at no point is the
code actually limited to unsigned values; this is rather
the default in practice).

But reconsidering this extensions, then you'd also want
the "neutral value" to be handled properly. Within context,
this means that the *probability* controls when values other
than the neutral value are produced; especially with p = 1.0
the neutral value shall not be produced at all
2023-11-21 17:49:50 +01:00
75dd4210f2 Library: RandomDraw - must accept generic arguments
...since the Policy class now defines the function signature,
we can no longer assume that "input" is size_t. Rather, all
invocations must rely on the generic adaptaion scheme.

Getting this correct turns out rather tricky again;
best to rely on a generic function-composition.

Indeed I programmed such a helper several years ago,
with the caveat that at that time we used C++03 and
could not perfect-forward arguments. Today this problem
can be solved much more succinct using generic Lambdas.
2023-11-21 04:07:30 +01:00
651e28bac9 Library: RandomDraw - introduce policy template
to define this as a generic library component,
any reference to the actual data source moust be extracted
from the body of the implementation and supplied later
at usage site. In the actual case at hand the source
for randomness would be the node hash, and that is
absolutely an internal implementation detail.
2023-11-20 21:05:18 +01:00
605c1b4a17 Library: RandomDraw - consolidate prototype
...still same functionality as established yesterday in experimentation (try.cpp)
2023-11-20 18:49:00 +01:00
e5f5953b15 Library: RandomDraw - extract as generic component
The idea is to use some source of randomness to pick a
limited parameter value with controllable probability.
While the core of the implementation is nothing more
than some simple numeric adjustments, these turn out
to be rather intricate and obscure; the desire to
package these technicalities into a component
however necessitates to make invocations
at usage site self explanatory.
2023-11-20 16:38:55 +01:00
cc56117574 Chain-Load: integrate topology visualisation (DOT)
- provide as ''operator'' on the TestChainLink instance
- show shortened Node-Hash as label on each Node
2023-11-16 18:42:36 +01:00
76f250a5cf Library: extract Graphviz-DOT generation helpers
...these were developed driven by the immediate need
to visualise ''random generated computation patterns''
for ''Scheduler load testing.''

The abstraction level of this DSL is low
and structures closely match some clauses of the DOT language;
this approach may not yet be adequate to generate more complex
graph structures and was extracted as a starting point
for further refinements....
2023-11-16 17:20:36 +01:00
1c4b1a2973 Chain-Load: draft - generate DOT diagram from calculation topology
With all the preceding DSL work, this turns out to be surprisingly easy;
the only minor twist is the grouping of nodes into (time)levels,
which can be achieved with a "lagging" update from the loop body

Note: next step will be to extract the DSL helpers into a Library header
2023-11-16 17:19:29 +01:00
3135887914 Scheduler: connect BlockFlow capacity announcement
...refine the handling of FrameRates close to the definition bounds
...implement the actual rule to scale allocator capacity on announcement
...hook up into the seedCalcStream() with a default of +25FPS

+ test coverage
2023-11-10 23:52:20 +01:00
a2a960f544 Scheduler: look for ways to propagate a capacity-hint
...whenever a new CalcStream is seeded, it would be prudent
not only to step up the WorkForce (which is already implemented),
but also to provide a hint to the BlockFlow allocator regarding
the expected calculation density.

Such a hint would allow to set a more ample »epoch« spacing,
thereby avoiding to drive the allocator into overload first.
The allocator will cope anyway and re-balance in a matter of
about 2 seconds, but avoiding this kind of control oscillations
altogether will lead to better performance at calculation start.
2023-11-10 05:14:55 +01:00
ecf1a5a301 Scheduler: implement the remaining API functions
...this completes the definition of the Scheduler-Service implementation
2023-11-10 05:07:49 +01:00
5c6354882d Scheduler: solve problem with transport from entrance-queue
The test case "scheduleRenderJob()" -- while deliberately operated
quite artificially with a disabled WorkForce (so the test can check
the contents in the queue and then progress manually -- led to discovery
of an open gap in the logic: in the (rare) case that a new task is
added ''from the outside'' without acquiring the Grooming-Token, then
the new task could sit in the entrace queue, in worst case for 50ms,
until the next Scheduler-»Tick« routinely sweeps this queue. Under
normal conditions however, each dispatch of another activity will
also sweep the entrance queue, yet if there happens to be no other
task right now, a new task could be stuck.

Thinking through this problem also helped to amend some aspects
of Grooming-Token handling and clarified the role of the API-functions.
2023-11-08 20:58:32 +01:00
7a22e7f987 Test: helper for transitory manipulations
Use a simple destructor-trick to set up a concise notation
for temporarily manipulating a value for testing.
The manipulation will automatically be undone
when leaving scope
2023-11-08 19:27:08 +01:00
449b5c8f50 Engine: draft a messaging interface for EngineObserver (see #1347)
For now, the `EngineObserver` is defined as an empty shell,
outfitted with a low-level binary message dispatch API.

Messages are keyed by a Symbol, which allows evolution of private message types.
Routing and Addressing is governed by an opaque size_t hash.
The `EngineEvent` data base class provides »4 Slots« of inline binary storage;
concrete subclasses shall define the mapping of actual data into this space
and provide a convenience constructor for events.

For use by the Scheduler, a `WorkTiming`-Event is defined based on this scheme;
this allows to implement the λ-work and λ-done of the Scheduler-`ExecutionCtx`.
These hooks will be invoked at begin and end of any render calculations.
2023-11-08 04:40:32 +01:00
892099412c Scheduler: integrate sanity check on timings
...especially to prevent a deadline way too far into the future,
since this would provoke the BlockFlow (epoch based) memory manager
to run out of space.

Just based on gut feeling, I am now imposing a limit of 20seconds,
which, given current parametrisation, with a minimum spacing of 6.6ms
and 500 Activities per Block would at maximum require 360 MiB for
the Activities, or 3000 Blocks. With *that much* blocks, the
linear search would degrade horribly anyway...
2023-11-07 18:37:20 +01:00
0ed7dba641 Scheduler: automatically step up capacity on new task
WorkForce scales down automatically after 2 seconds when
workers fall idle; thus we need to step up automatically
with each new task.

Later we'll also add some capacity management to both the
LoadController and the Job-Planning, but for now this rather
crude approach should suffice.

NOTE: most of the cases in SchedulerService_test verify parts
of the component integration and thus need to bypass this
automatism, because the test code wants to invoke the
work-Function directly (without any interference
from running workers)
2023-11-07 17:00:24 +01:00
3c3d31dd40 Library: ensure thread-ID is initialised at thread start
While testing, I repeatedly had SEGFAULT in the new thread-wrapper,
but only when running under debugger. While the language spec guarantees
that exit from the thread handle initialisation synchronizes-with
the start of the new thread, there is no guarantee in the reverse
direction. Here this means that the new thread may not see the
newly initialised thread handle ID at start. Thus I've added
a yield-wait at the very beginning of the new thread function.

Under normal conditions, the startup of a thread takes at least
100 - 500µs and thus I've never seen the problematic behaviour
without debugger. However, adding a yield-wait loop at that point
seems harmless (it typically checks back every 400ns or so).

All real usages of the thread wrapper in the application use
some kind of additional coordination or even a sync barrier
to ensure the thread can pick up all further data before
going into active work.

WARNING: if someone would detach() the thread immediately after
creating it, then this added condition would cause the starting
thread function to hang forever. In our current setup for the
thread wrapper, this is not possible, since the thread handle
is embedded into protected code. The earliest point you could
do that would be in the handle_begin_thread(), which is called
from the thread itself *after* the new check. And moreover,
this would require to write a new variation of the Policy.
2023-11-07 16:22:29 +01:00
8056bebf9c Scheduler: allow to manipulate nominal full capacity
While building increasingly complex integration tests for the Scheduler,
it turns out helpful to be able to manipulate the "full concurreency"
as used by Scheduler, WorkForce and LoadController.

In the current test, I am facing a problem that new entries from the
threadsafe entrance queue are not propagated to the priority queue
soon enough; partly this is due to functionality still to be added
(scaling up when new tasks are passed in) -- but this will further
complicate the test setup.
2023-11-07 16:12:56 +01:00
86a909b850 Scheduler: implement the render job builder
...simply by delegating to the underlying builder notation
on activity::Term as provided by the Activity-Language
2023-11-06 23:54:46 +01:00
86b90fbf84 Scheduler: draft high-level API for building a Job schedule
The invocation structure is effectively determined by the
Activity-chain builder from the Activity-Language; but, taking
into account the complexity of the Scheduler code developed thus far,
it seems prudent to encapsulate the topic of "Activities" altogether
and expose only a convenience builder-API towards the Job-Planning
2023-11-06 06:00:00 +01:00
c377ac7d46 Scheduler: observe start and deadline explicitly given by POST
With the previous change, we allways have an execution scope now,
which (among other things) defines a time-window (start,deadline).
However, the entrance point to an Activity-chain, the POST-Activity
also defines a time window, which is now combined with this scope
by maximum / minimum constraining.
2023-11-06 04:18:00 +01:00
72258c06bd Scheduler: reconciled into clearer design
The problem with passing the deadline was just a blatant symptom
that something with the overall design was not quite right, leading
to mix-up of interfaces and implementation functions, and more and more
detail parameters spreading throughout the call chains.

The turning point was to realise the two conceptual levels
crossing and interconnected within the »Scheduler-Service«

- the Activity-Language describes the patterns of processing
- the Scheduler components handle time-bound events

So by turning the (previously private) queue entry into an
ActivationEvent, the design could be balanced.
This record becomes the common agens within the Scheduler,
and builds upon / layers on top of the common agens of the
Language, which is the Activity record.
2023-11-04 04:49:13 +01:00
62a1310566 Scheduler: rearrange internal API to expose context data
This is the first step to address the conceptual problems identified yesterday,
and works largely as a drop-in replacement. Instead of just retrieving
the Activity*, now the Queue entry itself is exposed to the rest of the
scheduler implementation, augmented with implicit conversion, allowing
all of the tests to remain unaltered (and legible, without boilerplate)
2023-11-04 01:59:42 +01:00
747e522c7e Scheduler: design-problems while integrating deadline
the attempt to integrate additional deadline and significance parameters
unveils a design problem due to the layering of contexts

- the Activity-Language attempts to abstract away the ''Scheduler mechanics''
- but this implementation logic now needs to pass additional parameters
- and notably there is the possibility of direct re-scheduling from within
  the Activity-Dispatch

The symptom of this problem is that it's no longer possible
to implement the ExecutionCtx.post() function in the real Scheduler-context
2023-11-03 03:33:23 +01:00
b49de0738d Scheduler: implement automatic clean-up of outdated entries
Hooked into the existing processing logic at Layer-2,
and relying on the information functions of Layer-1
2023-11-03 01:17:10 +01:00
d622b59dfd Scheduler: support for classification data in Layer-1
- this is prerequisite to check for significance of the head entry
- implement and verify the information functions at Layer-1
2023-11-02 23:25:44 +01:00
7887941c89 Scheduler: prepare for dropping obsoleted entries
...it is clear that there must be a way to flush the scheduler queues
an thereby silently drop any obsoleted or irrelevant entries. This topic
turns out to be somewhat involved, as it requires to consider the
deadline (due to the memory management, which is based on deadlines).
Furthermore there is a relation to yet another challenging conceptual
requirement, which is the support for other operation modes beyond
just time-bound rendering; these concerns make it desirable to
expand the internal representation of entries in the queue.

Concerns regarding performance are postponed deliberately,
until we can demonstrate the Scheduler-Service running under
regular operational conditions.
2023-11-02 16:46:08 +01:00
5c5dc40f3f Scheduler: processing of peak loads works
This is the first kind of integration,
albeit still with a synthetic load.

- placed two excessive load peaks in the scheduling timeline
- verified load behaviour
- verified timings
- verified that the scheduler shuts down automatically when done
2023-11-01 04:24:44 +01:00
4937577557 (WIP) instrumentation for investigation of sleep-behaviour 2023-11-01 02:06:02 +01:00
9f7711d26b Scheduler: complete and cover load indicator
- sample distance to scheduler head whenever a worker asks for work
- moving average with N = worker-pool size and damp-factor 2
- multiply with the current concurrency fraction
2023-10-31 02:29:50 +01:00
a087e52ab1 Scheduler: draft a load indicator
...using a state fusion
based on both the threadpool size and the average distance
or lag to the next task to be scheduled.
2023-10-30 20:22:06 +01:00
6a7a2832bf Scheduler: simplify usage of microbenchmark helper
as an aside, the header lib/test/microbenchmark.hpp
turns out to be prolific for this kind of investigation.

However, it is somewhat obnoxious that the »test subject«
must expose the signature <size_t(size_t)>.

Thus, with some metaprogramming magic, an generic adaptor
can be built to accept a range of typical alternatives,
and even the quite obvious signature void(void).
Since all these will be wrapped directly into a lambda,
the optimiser will remove these adaptations altogether.
2023-10-30 20:17:16 +01:00
4fada4225c Scheduler: watch behaviour under load
- create a synthetic load peak while operating with full WorkForce
- Goal is to develop a load indicator
2023-10-30 05:09:41 +01:00
22b4a9e4b2 Scheduler: start and shutdown implemented and demonstrated in test
- An important step towards a complete »Scheduler Service«
- Correct timing pattern could be verified in detail by tracing
- Spurred some further concept and design work regarding Load-control
2023-10-29 20:06:41 +01:00
8505059476 Scheduler: consider how to maintain active state
- draft the duty cycle »tick«
- investigate corner cases of state updates and allocation managment
- implement start and forcible stop of the scheduler service
2023-10-29 04:22:42 +01:00
4e9d54e6f9 Scheduler: switch to steady-clock
Obviously the better choice and a perfect fit for our requirements;
while the system-clock may jump and even move backwards on time service
adjustments, the steady clock just counts the ticks since last boot.

In libStdC++ both are implemented as int64_t and use nanoseconds resolution
2023-10-28 20:58:37 +02:00
6166ab63f2 Scheduler: complete handling of the grooming-token
- Ensure the grooming-token (lock) is reliably dropped
- also explicitly drop it prior to trageted sleeps
- properly signal when not able to acquire the token before dispatch

- amend tests broken by changes since yesterday
2023-10-28 05:35:35 +02:00
552d8dec0e Scheduler: complete work-Function / conception work
Notably the work-function is now completely covered, by adding
this last test, and the detailed investigations yesterday
ultimately unveiled nothing of concern; the times sum up.

Further reflection regarding the overall concept led me
to a surprising solution for the problem with priority classes.
2023-10-28 05:34:56 +02:00
e26d251867 Scheduler: rationalise delay decision logic
...especially for the case »outgoing to sleep«

- reorganise switch-case to avoid falling through
- properly handle the tendedNext() predicate also in boundrary cases
- structure the decision logic clearer
- cover the new behaviour in test

Remark: when the queue falls empty, the scheduler now sends each
worker once into a targted re-shuffling delay, to ensure the
sleep-cycles are statistically evenly spaced
2023-10-28 05:34:56 +02:00
b5e9d67a79 Scheduler: wrap-up and comment test cases thus far
...up to now, Behaviour is as expected
- with some minor discrepancies still to be fixed
- and an effect due to the test-scaffolding
2023-10-27 03:37:24 +02:00
097001d16f Scheduler: investigate timings of dispatch()
...there seemed to be an anomaly of 50...100µs

==> conclusion: this is due to the instrumentation code
    - it largely caused by the EventLog, which was never meant
      to be used in performance-critical code, and does hefty
      heap allocations and string processing.
    - moreover, there clearly is a cache-effect, adding a Factor 2
      whenever some time passed since the last EventLog call

==> can be considered just an artifact of the test setup and
    will have no impact on the scheduler


remark: this commit adds a lot of instrumentation code
2023-10-27 02:53:34 +02:00
a90a5d9636 Scheduler: can demonstrate basic behaviour
- invoked right away
- pre-sleep to tend next
- post-sleep if next activity follows at a distance
2023-10-26 03:56:18 +02:00
a71bcaae43 Scheduler: shorthand notation for work-Function test
To cover the visible behaviour of the work-Function,
we have to check an amalgam of timing delays and time differences.

This kind of test tends to be problematic, since timings are always
random and also machine dependent, and thus we need to produce pronounced effects
2023-10-26 01:14:13 +02:00
5164ead929 Scheduler: access invocation time for test
...find a way to sneak out the "now" parameter passed on Invocation
...this is prerequisite to demonstrate expected behaviour of the work-Function
2023-10-25 23:40:47 +02:00
7da88b772f Scheduler: setup to verify the work-Function
...first steps to get anything to run with the Scheduler constructed thus far
...can now
 - enqueue
 - getWork -> invoke
2023-10-25 17:31:32 +02:00
a180d38ed9 Scheduler: integrate capacity handling with work-Function
...this integration becomes more and more challenging
...the high degree of inter-correlation between the scheduler components is concerning
2023-10-25 05:11:10 +02:00
d6c859fd3a Scheduler: implement and document capacity redirection 2023-10-25 02:13:18 +02:00
1d5b8c3e9c Scheduler: implement and verify random reshuffling of capacity
...using the current time itself as source for randomisation;
the test indicates this yields a smooth and even distribution.
2023-10-24 04:59:49 +02:00
3eaf623e98 Scheduler: develop scheme for capacity redirection
...to make that abundantly clear: we do not aim at precision timing,
rather the goal is to redistribute capacity currently not usable...

Basically we're telling the worker "nothing to do right now, sorry,
but check back in <timespan> because I may need you then"
2023-10-24 00:56:24 +02:00
08c13ed6fe Scheduler: consider wiring of Load-Controller
...and general questions of component design and coupling.
Decided to go for explicit configuration points by functor.
2023-10-23 21:51:16 +02:00
69fb77246e Scheduler: implement capacity redistribution scheme
wow... that was conceptually challenging, yet dead easy to implement
2023-10-23 18:48:02 +02:00
6ccb6540e6 Scheduler: implement the tended-next mark
...as KISS solution to put aside the next free capacity
whenever a new time point appears at scheduler head
2023-10-23 17:02:44 +02:00
84ca2460c1 Scheduler: fundamentals of capacity classification
Workers asking for the next task are classified as belonging
to some fraction of the free capacity, based on the distance
to the closest next Activity known to the scheduler
2023-10-23 04:07:38 +02:00
b61ca94ee5 Scheduler: rectify λ-post API
...to bring it more in line with all the other calls dealing with Activity*
...allows also to harmonise the ActivityLang::dispatchChain()
...and to compose the calls in Scheduler directly

NOTE: there is a twist: our string-formatting helper did not render
custom string conversions for objects passed as pointer. This was a
long standing problem, caused by ambiguous templates overloads;
now I've attempted to solve it one level more down, in util::StringConv.
This solution may turn out brittle, since we need to exclude any direct
string conversion, most notably the ones for C-Strings (const char*)

In case this solution turns out unsustainable, please feel free
to revert this API change, and return to passing Activity& in λ-post,
because in the end this is cosmetics.
2023-10-23 01:48:46 +02:00
a21057bdf2 Scheduler: control structure for the worker-functor 2023-10-22 23:25:35 +02:00
e5638119f5 Scheduler: devise scheme for load control
- organise by principles rather than implementing a mechanism
- keep the first version simple yet flexible
- conduct empiric research under synthetic load

Basic scheme:
- tend for next
- classify free capacity
- scattered targeted wait
2023-10-22 16:45:13 +02:00
ccf970eaee Scheduler: clarify redundant λ-post param
The signature for the »post« operation includes the ExecutionCtx itself,
which is obviously redundant, given that this operation is ''part of this context.''

However, for mock-implementation of the ExecutionCtx for unit testing,
the form of the implementation was deliberately kept unspecified, allowing
to use functor objects, which can be instrumented later. Yet a functor
stored as member has typically no access to the "this"-ptr...
2023-10-22 01:56:22 +02:00
d67c62b02f Scheduler: solve difficulties with member function signature
The approach to provide the ExecutionCtx seems to work out well;
after some investigation I found a solution how to code a generic
signature-check for "any kind of function-like member"...

(the trick is to pass a pointer or member-pointer, which happens
to be syntactically the same and can be handled with our existing
function signature helper after some minor tweaks)
2023-10-22 00:42:57 +02:00
0d2d8c3413 Scheduler: providing the execution-context
The Activity-Language can be defined by abstracting away
some crucial implementation functionality as part of an generic
»ExecutionCtx«, which in the end will be provided by the Scheduler.

But how actually?
We want to avoid unnecessary indirections, and ideally we also want
a concise formulation in-code. Here I'm exploring the idea to let the
scheduler itself provide the ExecutionCtx-operations as member functions,
employing some kind of "compile-time duck-typing"

This seems to work, but breaks the poor-man's preliminary "Concept" check...
2023-10-21 03:01:27 +02:00
26b2e6f1bd Scheduler: solve the initialisation of WorkForce
Notably I wanted an entirely static and direct binding
to the internals of the Scheduler, which can be completely inlined.
The chosen solution also has the benefit of making the back-reference
to the Scheduler explicitly visible to the reader. This is relevant,
since the Config-Subobject is *copied* into each Worker instance.
2023-10-20 18:24:50 +02:00
74c97614b3 Scheduler: component wiring
The »Scheduler Service« will be assembled
from the components developed during the last months
- Layer-1
- Layer-2
- Activity-Language
- Block-Flow
- Work-Force
2023-10-20 04:36:07 +02:00
9db341bd8b Scheduler: plan for integration
identified three distinct tasks
- build the external API
- establish component integration
- performance testing
2023-10-20 00:59:50 +02:00
9ce3ad3d72 Scheduler: Layer-2 complete and tested (see #1326)
* the implementation logic of the Scheduler is essentially complete now
 * all functionality necessary for the worker-function has been demonstrated

As next step, the »Scheduler Service« can be assembled from the two
Implementation Layers, the Activity-Language and the `BlockFlow` allocator
This should then be verified by a multi-threaded integration test...
2023-10-19 01:49:08 +02:00
ee09a2eff2 Scheduler: completed implementation of Layer-2
...some further checks
...one integration test case needs to be written
2023-10-18 17:29:41 +02:00
93fcebb331 Scheduler: implement and verify postDispatch 2023-10-18 16:39:08 +02:00
666546856f Scheduler: design the core API operation - postDispatch
This central operation sits at a crossroad and is used
- from external clients to fed new work to the Scheduler
- from Workers to engage into execution of the next Activity
- recursively from the execution of an Activity-chain

From these requirements the semantics of behaviour can be derived
regarding the GroomingToken and the result values, which indicate
when follow-up work should be processed
2023-10-18 15:50:11 +02:00
55967cd649 Scheduler: work retrieval implementation
- simple approach, delegating to Layer-1
- deliberately no error handling
- GroomingToken not dropped
2023-10-18 04:18:01 +02:00
b57503fb97 Scheduler: define expected behaviour for work retrieval
still not quite sure how to implement it,
but working down from first principles to define test scenarios first...
2023-10-18 02:59:58 +02:00
aa60869082 Scheduler: decision logic for actual dispatch of activities 2023-10-18 01:38:58 +02:00
1223772f14 Scheduler: implement thread access logic
T thread holding the »Grooming Token" is permitted to
manipulate scheduler internals and thus also to define new
activities; this logic is implemented as an Atomic lock,
based on the current thread's ID.
2023-10-17 20:37:32 +02:00
862933e809 Scheduler: define API for Layer-2
Notably both Layers are conceived as functionality providers;
only at Scheduler top-Level will functionality be combined with
external dependencies to create the actual service.
2023-10-17 19:20:53 +02:00
0431a14584 Scheduler: Layer-1 complete and tested 2023-10-17 04:35:58 +02:00
430f1af4c5 Scheduler: define water-level for prioritisation 2023-10-17 03:38:28 +02:00
152413589c Scheduler: clarify role of the Time parameter
At first sight, this seems confusing; there is a time window,
there is sometimes a `when` parameter, and mostly a `now` parameter
is passed through the activation chain.

However, taking the operational semantics into account, the existing
definitions seem to be (mostly) adequate already: The scheduler is
assumed to activate a chain only ''when'' the defined start time is reached.
2023-10-17 03:04:19 +02:00
c76e5488bd Scheduler: plot steps towards integration
(1) SchedulerInvocation_test
    »Layer-1« : Queue operation

(2) SchedulerCommutator_test
    »Layer-2« : Activity execution

(3) SchedulerUsage_test
    Component End-to-End
2023-10-16 23:57:22 +02:00
3af6a54219 Library/Application: complete technology switch (closes #1279)
As follow-up to the rework of thread-handling, likewise also
the implementation base for locking was switched over from direct
usage of POSIX primitives to the portable wrappers available in
the C++ standard library. All usages have been reviewed and
modernised to prefer λ-functions where possible.

With this series of changes, the old threadpool implementation
and a lot of further low-level support facilities are not used
any more and can be dismantled. Due to the integration efforts
spurred by the »Playback Vertical Slice«, several questions of
architecture could be decided over the last months. The design
of the Scheduler and Engine turned out different than previously
anticipated; notably the Scheduler now covers a wider array of
functionality, including some asynchronous messaging. This has
ramifications for the organisation of work tasks and threads,
and leads to a more deterministic memory management. Resource
management will be done on a higher level, partially superseding
some of the concepts from the early phase of the Lumiera project.
2023-10-16 01:44:04 +02:00
685be1b039 Library/Application: consolidate Monitor API and usage
This is Step-2 : change the API towards application

Notably all invocation variants to support member functions
or a reference to bool flags are retracted, since today a
λ-binding directly at usage site tends to be more readable.

The function names are harmonised with the C++ standard and
emergency shutdown in the Subsystem-Runner is rationalised.

The old thread-wrapper test is repurposed to demonstrate
the effectiveness of monitor based locking.
2023-10-15 20:42:55 +02:00
73737f2aee Library/Application: consolidate Monitor implementation
After the fundamental switch from POSIX to the C++14 wrappers
the existing implementation of the Monitor can now be drastically condensed,
removing several layers of indirection. Moreover, all signatures
shall be changed to blend in with the names and patterns established
by the C++ standard.

This is Step-1 : consolidate the Implementation.

(to ensure correctness, the existing API towards application code was retained)
2023-10-15 02:41:41 +02:00
c37871ca78 Library/Application: switch Locking from POSIX to C++14
While not directly related to the thread handling framework,
it seems indicated to clean-up this part of the application alongside.

For »everyday« locking concerns, an Object Monitor abstraction was built
several years ago and together with the thread-wrapper, both at that time
based on direct usage of POSIX. This changeset does a mere literal
replacement of the POSIX calls with the corresponding C++ wrappers
on the lowest level. The resulting code is needlessly indirect, yet
at API-level this change is totally a drop-in replacment.
2023-10-13 23:46:38 +02:00
1c4f605e8f Library/Application: switch WorkForce
The WorkForce (passive worker pool) has been coded just recently,
and -- in anticipation of this refactoring -- directly against std::thread
instead of using the old framework.

...the switch is straight-forward, using the default case
...add the ability to decorate the thread-IDs with a running counter
2023-10-12 22:00:55 +02:00
1ffee39b23 LibraryApplication: tie DispatcherLoop to thread lifecycle
This solution is basically equivalent to the version implemented directly,
but uses the lifecycle-Hooks available through `ThreadHookable`
to structure the code and separate the concerns better.

This largely completes the switch to the new thread-wrapper..

**the old implementation is not referenced anymore**
2023-10-12 20:23:59 +02:00
184c93750a Library/Application: switch the GUI-Thread
...likewise using an detached »autonomous« Thread.
In this case however it is simpler to embed the complete use
of GtkLumiera into a lambda function, which ends with invoking
the terminationSignal functor. This way, the order of creation,
running the GTK-Loop and destroying the GUI is hard coded.
2023-10-12 05:08:40 +02:00