Commit graph

3573 commits

Author SHA1 Message Date
882bcf07ae define stubs for accessing the wall clock time (->Backend) 2012-10-10 05:20:12 +02:00
aa01813f52 TimeAnchor: draft calculating the start delay for rendering 2012-10-10 05:20:12 +02:00
ee1450a81a rectify frame dispatch invocation 2012-10-10 05:20:12 +02:00
393a447861 test setup: simulated build proecss results, mock model port 2012-10-10 05:20:12 +02:00
f8f011bb44 rework Job representation
make class Job a real subclass of the
job definition struct and turn the
JobClosure into a trampoline
2012-10-10 05:20:12 +02:00
0b25c2e08d Fix: missing sanity check in ScopedCollection
funny enough this possible memory corruption
didn't happen in the unit test, because my
compiler optimised the additional int field
of class SubDummy, making it the same size
of the baseclass. Now matters should be safe.
2012-10-10 05:20:12 +02:00
1e54b5d3e6 stubbing some job functions 2012-10-10 05:20:11 +02:00
365f54d59e Proc-Layer TiddlyWiki entrance pages: some minor updates 2012-10-10 05:20:11 +02:00
db68577b4a clarify relation of Job, JobTicket and channel number 2012-10-10 05:20:11 +02:00
875342fa40 initial draft for the job representation
this draft is based on
 - Cehteh's draft for the scheduler
 - my plannings about segmentation and JobTicket

it defines "Job" as a closure which can be invoked
from plain-C, using the information in the
job descriptor datastructure
2012-10-10 05:20:11 +02:00
e9dbb3bdb1 stubs for some important components of play/engine (JobTicket...)
also touches the question how to represent the job
descriptor datastructure. @Cehteh: I've just pasted
in your preliminary data struct definitinons
from the relevant mailing list discussions.
2012-10-10 05:20:11 +02:00
23ac29028c design draft: job tickets and planning... 2012-10-10 05:20:10 +02:00
568fadd526 draft some steps of the dispatch operation 2012-10-10 05:20:10 +02:00
6772e94994 implement simple constant frame timings descriptor 2012-10-10 05:20:10 +02:00
157e3b6867 test-driven brainstorming: define default timings... 2012-10-10 05:20:10 +02:00
2cb254365c some musing about timing constraints and quantisation 2012-10-10 05:20:10 +02:00
a4e3383367 turn Dispatcher into an interface 2012-10-10 05:20:09 +02:00
e581246f63 forming some entities to support the dispatch step 2012-10-10 05:19:56 +02:00
9dae352731 clarification regarding the Dispatcher 2012-10-10 05:18:59 +02:00
3768791c76 considerations how to connect exit nodes to external outputs 2012-10-10 05:18:58 +02:00
288b737718 dummy playback: stub the required operations 2012-10-10 05:18:58 +02:00
2eb39704fc test-driven brainstorming: how to use the dummy playback?
this is an idea how to test a test setup :)
2012-10-10 05:18:58 +02:00
7e7ecc5d51 draft: integrating an engine mock implementation 2012-10-10 05:18:58 +02:00
ec659b7141 a better way to inject the Render-Engine Mock
instead of (ab)using the Timings spect for a
runtime switch, better use the existing
MockInjector facility and thus turn the
mock engine mode into a global switch
2012-10-10 05:18:57 +02:00
a2bcedc31e some unrelated unit test tweaks 2012-10-10 05:18:57 +02:00
24911dc990 solution to integrate an Engine Mock implementation 2012-10-10 05:18:57 +02:00
687102feb3 planning next steps: how to transform DummyPlayer into a real player 2012-10-10 05:18:57 +02:00
ee4e6905d2 Documentation: integrate the time quantisation concept pages
These pages from the TiddlyWiky feature a complete glossary
of terms relevant for time and timecode handling, plus the
architecural decisions related to this topic
2012-10-10 05:18:46 +02:00
64e6d37bb8 RFC architecture draft for metadata handling and serialisation 2012-10-08 06:53:22 +02:00
e6fa99b3dd commenting on website related RfC 2012-10-07 08:06:55 +02:00
17968bf109 create a submenu entry showing all RfC 2012-10-07 08:06:30 +02:00
f710095f6d adapt to newer Asciidoc syntax 2012-10-07 05:55:35 +02:00
e039c9391c RFC: draft a new RfC to describe required website authoring support tools 2012-10-07 05:55:12 +02:00
63cc4f4995 More corrections. Text for I/O 2012-09-18 02:46:56 +02:00
451c9c582e Added some intro stuff 2012-09-18 02:46:56 +02:00
fa8351248c Reworked at Froscon 2012 2012-09-18 02:46:56 +02:00
b01159c065 link the "Intro" text more prominently 2012-09-18 02:43:51 +02:00
d1558bbe95 Fix navigation for RfCs 2012-09-18 02:31:44 +02:00
Christian Thaeter
61e5a6a47b RFC: finalize GitCommitMessageFormat 2012-09-13 03:59:45 +02:00
Christian Thaeter
0c7e5822f0 RFC: some refinements about git commit messages
* when headers are used, then only the defined ones
* metadata may follow headers directly
* relax the absence if bugtracker data
2012-09-13 03:57:08 +02:00
Christian Thaeter
77a04f1e3f RFC: add ALPHA, BETA, RELEASE to the CommitMessage RFC 2012-09-13 01:40:04 +02:00
Christian Thaeter
34f45e28b2 add 'DONE' to the GitCommitMessage rfc 2012-09-12 21:58:11 +02:00
Christian Thaeter
2613efca43 Add full-text search command to rfc.sh 2012-08-31 04:55:40 +02:00
Christian Thaeter
5da7f0cd6e RFC: Git Commit Message Format
Formal description for the format of commit messages.
2012-08-31 04:47:01 +02:00
Christian Thaeter
e9a2367600 FIX: rfc.sh link detection and discard 2012-08-31 02:47:13 +02:00
Christian Thaeter
5310d8a571 RFC: Tags 2012-08-30 21:53:26 +02:00
Christian Thaeter
aa60486066 apply the new RFC structure to existing RFC's 2012-08-30 20:50:08 +02:00
Christian Thaeter
7d964825d3 internal RFC reorganization
* rfcs are now all stored in the rfc folder (formerly hold the final rfcs)
* a new rfc_final folder is created
* the state folders (rfc_final|pending|parked|dropped) now contain
  symlinks back to the rfc pool
2012-08-30 20:50:08 +02:00
Christian Thaeter
66cd1f1835 Add 'none' target to scons
'scons none' will not build anythinf but runs the configuration checks to
determine if the system and libraries are sane to build Lumiera, this will
be used in builddrone later.
2012-08-30 20:50:08 +02:00
Lumiera Project
39386cb31f fix a grammar error 2012-08-25 19:20:05 +02:00