...which, in the end, can even be considered the more logical design choice,
since the "verb visitor" is a more elaborated and sophisiticated Verb-Token,
adding the special twist of embedded storage for variable function arguments
...which leads to a specific twist here; while in the simple version
we still could hope to get away with a simple uniform uint argument,
the situation has changed altogether now. The canvas has turned into
some generic component, since it is instantiated two times, onece for
the time ruler and once for the actual body content. Thus all of the
specifics of the drawing code need to be pushed into a new, dedicated
renderer component. And this more or less forces us to pass all the
actual presentation variations through the invocation arguments of
the visitor.
So we're now off again for a digression, we need a more generalised visitor
- remove unnecessary includes
- expunge all remaining usages of boost::format
- able to leave out the expliti string(elm) in output
- drop various operator<<, since we're now picking up
custom string conversions automatically
- delete diagnostics headers, which are now largely superfluous
- use newer helper functions occasionally
I didn't blindly change any usage of <iostream> though;
sometimes, just using the output streams right away
seems adequate.
each language token of our "linearised diff representation"
carries a payload data element, which typically is the piece
of data to be altered (added, mutated, etc).
Basically, these elements have value semantics and are
"sent over wire", and thus it seems natural when the
language interpreter functions accept that piece of payload
by-value. But since we're now sending GenNode elements as
parameter data in our diff, which typically are of the
size of 10 data elements (640 bit on a 64bit machine),
it seems more resonable to pass these argument elements
by const& through the interpreter function. This still
means we can (and will indeed) copy the mutated data
values when applying the diff, but we're able to
relay the data more efficiently to the point where
it's consumed.
sans the implementation of the index lookup table(s)
The algorithm is KISS, a variant of insertion sort, i.e.
worst time quadratic, but known to perform well on small data sets.
The mere generation of the diff description is O(n log n), since
we do not verify that we can "find" out of order elements. We leave
this to the consumer of the diff, which at this point has to scan
into the rest of the data sequence (leading to quadratic complexity)
and this adds a twist: conceptually, we identify the token
with the abstract handler function it represents. But C++
does not allow us to compare member pointers to virtual functions,
for good reason: even two pointers with the "same offset" into
the VTable might end up referring to different implementations,
when bound to instances of different subclasses. This is what
polymorphism is all about.
At this point it seems reasonably, albeit a bit uggly, to use the
diagnostic ID as placeholder instead, and just compare these IDs
instead. We assume that in practice tokens will be defined through
the provided helper macro, which ensures unique identifiers.