...since the session loop will be notified on any change via the
interface, adding a command will activate the loop, and the builder
timeout is handled separately via the dirty state. So there is no
need to spin around the loop in idle state.
As a aside, timeout waiting on a condition variable can be intentional
and should thus not be logged as an error automatically. It is up to the
calling context to decide if a timeout constitutes an exceptional situation.
It is always a trade-off performance vs. readability.
Sometimes a single-threaded implementation of self-contained logic
is preferable to a slightly more performant yet obscure implementation
based on our threadpool and scheduler.
the buildsystem will now pick up and link
all test cases according to the layer, e.g.
backend tests will automatically be linked
against the backend + library solely.
* add a 'unknown' error to the error system as fallback
* lockerror.c|h define all errors which can happen due locking
* lumiera_lockerror_set() translates posix errors to lumiera errors
* remove stale errors from sectionlock.h
lumiera_error_set() now takes an optional extra string which can be used
to pass context relevant data along. This string gets copied into the
error state so one can easily create it by the tmpbuf_snprintf() facility.
Also a lot of places which define errors get fixed according to this.