This is the result of an requirement analysis,
based on the current (better) understanding of ''render job invocation''
* the `InvocationInstanceID` is @deprecated, because rather a data based hash is required
* instead, two free parameters are introduced, with a meaning defined by the specific `JobFunctor`
* notably the functor for rendering, the `RenderInvocation´ can use these for the exit node and an output context
**Note**: the C-structs for the `job` are no longer considered an interface (and will be remoulded into an internal detail of the dispatcher)
This resolves a long-standing issue:
we could not use proper include paths for test-helper code that was defined alongside the tests.
Since some test-helper code must now be relocated into the »Vault«-Layer,
I took the opportunity to finally resolve this annoyance. The solution is two-fold
* introduce a dedicated test-support library
* remove the quirks that were necessary to support some plain-C tests
Together, this allows to raise the include-directory by one level,
and then to adjust all folder names so that they match the namespace
2026-03-07 00:56:19 +01:00
Renamed from tests/core/steam/engine/mock-dispatcher.cpp (Browse further)