Commit graph

540 commits

Author SHA1 Message Date
f995dd51e2 define creation and control structure of TimelineWidget 2016-12-03 05:42:34 +01:00
14588dbc19 clarify the principles of UI - Core collaboration
it occurred to me that effectively we abandoned the use of
a business facade and proxy model in the UI. The connection
becomes entirely message based now.

To put that into context, the originally intended architecture
never came to life. The UI development stalled before this could
happen; possibly it was also hampered by the "impedance mismatch"
between our intentions in the core and such a classical, model centric
architecture. Joel several times complained that he felt blocked; but
I did not really understand this issue. Only recently, when I came to
adapting the timeline display to GTK-3, I realised the model centric
approach can not possibly work with such an open model as intended
in our case. It would lead to endless cascades of introspection.
2016-12-02 20:07:31 +01:00
3ffd511a76 consider lifecycle and instance management of the timeline 2016-12-02 19:34:38 +01:00
3c976485ba DOC: add some explanations to the drawing from yesterday 2016-12-02 19:14:45 +01:00
d13f42128e DOC: TiddlyWiki has split into "classic" and TiddlyWiki-5
...better add the URL to tiddlywiki.org,
which seems to be the OpenSourceProject

not sure about the intentions of tiddlywiki.com
2016-12-02 19:13:24 +01:00
7c09f55a9a DOC: drawing to show the structure of timeline display 2016-12-02 04:07:46 +01:00
0b1bc6a579 define and document the building blocks of the new timeline UI
these are just empty class files, but writing a basic description
for each made me flesh out a lot of organisational aspects of what
I am about to build now
2016-12-02 01:53:00 +01:00
67beeab25a start with actual rework of the timeline display
draft a concept for timeline layout management
2016-12-01 21:01:45 +01:00
170c505a8a (cont) analysis of timeline display control 2016-11-28 03:41:25 +01:00
f5ea31a533 consider how diff application might interplay with display changes
...it seemed first that we'd might run into a very fundamental problem;
but after some consideration it turns out the interspersed display manager
and the decoupling between model/presenter and widget happens to mitigate
this problem as well.
2016-11-26 04:18:43 +01:00
5badfe211e expand analysis regarding changes of the display structure 2016-11-21 01:37:54 +01:00
b1d0eaad8e expand analysis on the (possible) global structure of timeline display 2016-11-20 23:54:11 +01:00
3757a56ac9 more detailed planning of architecture for clip presentation
...first UML diagram created with Umbrello!
2016-11-20 17:52:21 +01:00
25328865fa a rough solution draft for dealing with the clip presentation problem 2016-11-19 19:42:33 +01:00
e61eb4959e continue analysis regarding clip display 2016-11-19 04:43:45 +01:00
f56b7ed576 DOC: reorganise tiddlers regarding custom widgets and custom drawing
the content of the "GuiTimelineWidgetStructure" tiddler is
actually related to architecture questions related to custom widgets
in general, plus working notes regarding an investigation of the
Gtk::Layout widget.
2016-11-18 05:47:12 +01:00
251fbfc418 first draft planning for clip display in the UI (#1038) 2016-11-18 05:13:17 +01:00
1e642dc805 Inv(#1020): remove debugging output
...done thus far!
2016-11-01 23:44:42 +01:00
1fbade3a67 Inv(#1020): find a reliable way to determine extension of the canvas
bottom line
- seems we need to do that manually
- must wait until in the on_draw() callback
- use Container::foreach() to visit all child widgets
- Layout::set_size()
2016-11-01 23:20:43 +01:00
6fd0045a65 Inv(#1020): adjust curtom drawing for scrolled viewport
this makes the custom drawing stiched to the absolute canvas,
allowing to move around with the help of the scrollbars...
2016-10-30 17:08:41 +01:00
90cc17b733 Inv(#1020): learn how to draw a simple line
here we draw a red diagnoal line behind the embedded widgets.
2016-10-30 02:55:38 +01:00
1255a4fc04 Inv(#1020): framework for custom drawing 2016-10-30 02:15:01 +01:00
ae07329ada Inv(#1020): expand some widgets by text change 2016-10-29 18:17:58 +02:00
1b9a45930b Inv(#1020): control extension of the scrollable area
this uncovers some possible problem in GTK (#1037)
2016-10-29 17:53:52 +02:00
e4bf84657c Inv(#1020): erase arbitrary child widgets 2016-10-29 16:05:37 +02:00
03a9611608 Inv(#1020): iteration and moving of children 2016-10-29 03:26:07 +02:00
94a0adcb5b Inv(#1020): place widgets irregularily
- partially overlapping
- beyond the scrollable area
2016-10-29 00:51:28 +02:00
e7d284783b Inv(#1020): place widgets on canvas
- randomly
- partially overlapping
- event dispatch works as expected
2016-10-28 17:32:43 +02:00
dd9f34e93a Inv(#1020): prepare Investigation
- define tasks to be addressed during investigation
- read documentation, identify problematic aspects
- prepare a child widget class to be placed on the canvas
2016-10-27 22:57:46 +02:00
5981f35650 consider the next steps (#1020) 2016-10-14 20:21:29 +02:00
9f1c57b560 Research: canvas widget in GTK-3 2016-10-13 18:47:20 +02:00
d58f8c853a TreeMutator binding: extend collection binding to support std::map
actually this is a pragmatic extension for some special use cases,
and in general rather discurraged, since it contradicts the
established diff semantics. Yet with some precaution, it should
be possible to transport information via an intermediary ETD

Map -> ETD -> Map
2016-10-03 19:31:59 +02:00
d87111f703 DOC: MutationMessage 2016-10-01 22:36:52 +02:00
6c3024adcd UI-Bus/mutation: search for ways how to integrate Diff processing 2016-09-30 18:13:04 +02:00
e6223a80b9 UI-Bus/mutation: re-read documentation and code
seems I've mostly forgotten what is built and ready to use
2016-09-08 18:49:27 +02:00
7a29e260e9 tree-diff-language: remove the magic _THIS_ and _CHILD_ construct
at first, this seemed like a good idea, but it caused already
numerous quirks and headache all over the place. And now, with
the intent to switch to the TreeMutator based implementation,
it would be damn hard to retain these features, if at all
possible.

Thus let's ditch those in time and forget about it!
2016-09-05 04:04:02 +02:00
a73e5ffffe TreeMutator binding: change handling of AFTER(Ref::ATTRIBS)
this is a subtle change in the semantics of the diff language,
actually IMHO a change towards the better. It was prompted by the
desire to integrate diff application onto GenNode-trees into the
implementation framework based on TreeMutator, and do away with
the dedicated implementation.

Now it is a matter of the *selector* to decide if a given layer
is responsible for "attributes". If so, then *all* elements within
this layer count as "attribute" and an after(Ref::ATTRIBS) verb
will fast forward behind *the end of this layer*

Note that the meta token Ref::ATTRIBS is a named GenNode,
and thus trivially responds to isNamed() == true
2016-09-02 18:40:16 +02:00
3774960dcc finish and document some loose ends
...with the exception of a GenNode binding, the whole
diff application and binding framework is now built and ready for use
2016-08-29 22:14:03 +02:00
78c9b0835e solution draft for integration of the whole tree diff application machinery
This is the first skeleton to combine all the building blocks,
and it passes compilation, while of course most of the binding
implementation still needs to be filled in...
2016-07-31 00:33:25 +02:00
5744244f73 considerations how to access the "tree mutator building closure"
this is at the core of the integration problem: how do we expose
the ability of some opaque data structure to create a TreeMutator?

The idea is
 - to use a marker/capability interface
 - to use template specialisation to fabricate an instance of that interface
   based on the given access point to the opaque data structure
2016-06-14 02:33:28 +02:00
ef27c09fa2 round-up and document the attribute binding and test 2016-06-09 01:10:52 +02:00
b5ab5df929 supply implementation, basically working already
so this test case is more or less finished,
just needs some more polishing and documentation
2016-06-05 17:26:48 +02:00
76b898b602 amend the design and then implement the two concrete setter/mutator cases
overall, the structure of this implementation is still rather confusing,
yet any alternatives seem even less convincing

- if we want to avoid the delegation to base-class, we'd have
  to duplicate several functions and the combined class would
  handle two distinct concerns.
- any attempt to handle the IDs more "symmetrically" seems to
  create additional problems on one side or the other
2016-06-04 14:20:59 +02:00
b4c91fd968 start next tree mutator test case: settle outline of the implementation
the idea is again to perform the same sequence of primitives,
this time with a binding to some local variables within the test function
here to enact the role of "object fields"

together with drafting the first segment of the test code,
I've settled down onto an implementation approach
2016-05-26 04:05:37 +02:00
b47b4c3f94 flip logic of emptySrc -> hasSrc
..as concluded from the preceding analysis.
NOTE this entails a semantical change, since this
predicate is now only meant to be indicative, not conclusive

remarks: the actual implementation of the diff application process
as bound via the TreeMutator remains yet to be written...
2016-05-24 21:34:08 +02:00
f72e50bd3c Analysis finished: decision regarding support of optional fields 2016-05-24 20:51:11 +02:00
021db98b98 Analysis contd.: even defaultable fields turn out to be problematic
not sure if we're able to maintain the simple line
other than mentioning every field explicitly right away
2016-05-21 19:06:13 +02:00
72f9b4edb1 Analysis continued: inner contradictions of object field vs attribute
...after re-reading my own documentation, it occured to me that
we need to draw a border line and thus decide, what not to support
2016-05-21 17:55:48 +02:00
d3869d2280 Design/Analysis: Attribute TreeMutator binding
how can ordinary object fields be treated as "Attributes"
and thus tied into the Diff framework defined thus far.
This turns out to be really tricky, even questionable
2016-04-30 00:26:19 +02:00
69c63045e6 DOC: constituting elements of the TreeMutator
write down a first draft for a definiton section,
to describe the fundamental parts involved, when
applying a diff message onto implementation defined
data structures

After a break of tree weeks, I found it difficult to find may way
amidst all those various levels of abstraction. In addition to this
definition, we'll probably also need a high level overview of the
whole diff system operation.
2016-04-17 03:53:10 +02:00
8167fbff77 implement fast-forward and assignment to value
...all of this implementation boils down to slightly adjusting
the code written for the test-mutation-target. Insofar it pays off now
having implemented this diagnostic and demonstration first.

Moreover I'm implementing this basic scheme of "diff application"
roughly the fourth time, thus things kindof fall into place now.
What's really hard is all those layers of abstraction in between.

Lesson learned (after being off for three weeks, due to LAC and
other obligations): I really need to document the meaning of the
closures, and I need to document the "abstract operational semantics"
of diff application, otherwise no one will be able to provide
the correct closures.
2016-04-17 01:07:07 +02:00
54fb335a9c allow to "peek" into an embedded Record's type field
while I still keep my stance not to allow reflection and
switch-on-type, access to the internal / semantic type of
an embedded record seems a valid compromise to allow
to deal with collections of object-like children
of mixed kind.

Indirectly (and quite intentional) this also opens a loophole
to detect if a given GenNode might constitute a nested scope,
but with the for the actual nested element indeed to cary
a type symbol. Effectively this limits the use of this shortcut
to situations where the handling context does have some pre-established
knowledge about what types *might* be expected. This is precisely
the kind of constraint I intend to uphold: I do not want the
false notion of "total flexibility", as is conveyed by introspection.
2016-04-16 00:48:15 +02:00
67054aa06c design the properties of the selector within TreeMutator
...and write down some insights about the architecure
and design of tree binding and tree description related
to the TreeMutator.

When reading my notes from last year, it became clear
to me that the design of the TreeMutator has evolved
significantly, and became quite something different
than I'd imagined at start
2016-03-16 04:49:29 +01:00
d22cc18c13 introduce a value assignment verb into the tree-diff-language
after sleeping one night over the problem, this seems to be
the most natural solution, since the possibility of assignment
naturally arises from the fact that, for tree diff, we have
to distinguish between the *identity* of an element node and
its payload (which could be recursive). Thus, IFF the payoad
is an assignable value, why not allow to assign it. Doing so
elegnatly solves the problem with assignment of attributes

Signed-off-by: Ichthyostega <prg@ichthyostega.de>
2016-02-19 17:22:41 +01:00
40b69e1fd2 planning: consider implications of tree-diff application to arbitrary data structures 2016-02-19 16:34:32 +01:00
c0ee98d73d planning: find out what the next steps would be like
...we want to attack the structural mutaion, finally
2016-02-17 01:38:04 +01:00
d7d90bf491 Element protocol: broadcast of state reset messages unit test PASS
This basically finishes definition of the fundamental
UI-Element and Bus protocol -- with one notable exception:
how to mutate elements by diff.

This will be the next topic to address
2016-02-14 05:03:08 +01:00
358fd84c71 write down the understanding about presentation state gained thus far 2016-02-13 22:55:58 +01:00
fd2d56ca45 refactoring(#988): switch function-closure to std::tuple
not sure yet if any of this works, because the
technicalities of dealing with variadic types are
quite different to our LISP-style typelist processing.

The good news is that with variadic templates it is
indeed possible, to supply dynamically picked arguments
to another function taking arbitrary arguments.

This all relies on the feature to unpack argument packs,
and, more specifically, about the possiblity to "wrap"
this unpacking around interspersed function call syntax

template<size_t...i>
Xyz
do_something(MyTuple myTuple)
  {
    return Xyz (std::get<i> (myTuple) ... );
  }

Here the '...' will be applied to the i... and then
the whole std::get-construct will be wrapped around
each element. Mind bogging, but very powerful
2016-01-19 03:56:53 +01:00
2e4d74747e implement logging overrides in the Test-Nexus implementation
the actual functionality is forwareded to the base class,
which is the regular Nexus Hub
2016-01-02 19:16:37 +01:00
b9ef66b221 provide and cover a mock implementation of receiving notification messages 2015-12-26 04:40:38 +01:00
9aa1fec369 UI-Element protocol: clarify the role of the doExpand() extension point
and let the concrete extension point decide if the corresponding
state change was actually relevant and should be persisted
2015-12-26 00:59:16 +01:00
449fa16444 WIP: draft of the UI backbone setup
- front-end handle
- Nexus == routing hub
- CoreService == service access point for command invocation
2015-12-19 03:40:19 +01:00
0f793e0a79 untangle the setup of test nexus 2015-12-18 19:50:57 +01:00
af98d75da4 consider the bus side of the generic UI base in more detail
especially define the outline of the bus communication
and connection management
2015-12-18 01:02:19 +01:00
a9a6aabcbc return to topic: UI element protocol
next step will be to rig the mock element and set up
and cover the basic / generic element behaviour

This changeset
 - adapts the (planned) unit test to the semantic of
   the EventLog, which is now fully implemented

 - adjusts the function names on the public Tangible interface,
   to be better in line with the naming convention of the
   corrsponding operations on the UI-Bus:

   * "mark" operations are towards the UI element
   * "note" messages are from the UI element towards some
     state manager, which can be reached via the bus
2015-12-16 02:16:53 +01:00
2704ad4512 decide upon the actual mechanics of command binding and invocation 2015-11-28 08:15:32 +01:00
42cec6d604 decision to follow the generic approach (#978, #979) 2015-11-28 05:51:53 +01:00
7b16c6b130 fundamental concerns regarding command binding
prompted by first attempt to define the Tangible interface...
ZOMG! And I thought I might be able just to code-up that stuff
2015-11-28 01:20:40 +01:00
25805635ff WIP: test-driven brainstorming -- a framework for event log verification
this is a recipe for writing UI related tests
2015-11-27 02:38:23 +01:00
bb627fc1f8 draft of the UI-Bus communication structure
what you see here now is just the tip of the icebearg...
If we follow this route, the Lumiera UI will become way more
elaborate and responsive than average desktop applications
2015-11-26 21:10:38 +01:00
16c01ab2bd planning the fundamentals of UI-Bus communication 2015-11-25 00:20:56 +01:00
d305254837 planning generic UI element behaviour 2015-11-21 05:10:36 +01:00
6a0b9980e3 After a looong break.... start reading code
wtf was I doing before that damn release and packaing business
2015-11-21 03:39:07 +01:00
6ecd24a0a0 Design: pick up the task of defining a Tree Diff Language 2015-10-02 02:49:15 +02:00
aa96cb6dd1 implement full data-based equality for GenNode
initially my intention was to use the ID for equality test.
But on a second thought, this seemed like a bad idea, since
it confuses the concepts of equality and identity.

Note: at the moment, I do not know if we even need an equality test,
so it is provided here rather for sake of completeness. And this
means even more that we want an 'equality' implementation that
does what one would naively expect: compare the object identity
*and* compare the contents.
2015-08-28 16:12:04 +02:00
5b0d58518e WIP: stub GenNode ref 2015-08-16 01:35:30 +02:00
8e990fc04d WIP: simple implementation / stubbing
especially I've now decided how to handle const-ness:
We're open to all forms of const-ness, the actual usage decides.
const GenNode will only expose a const& to the data values

still TODO is the object builder notation for diff::Record
2015-08-16 01:35:30 +02:00
c70ad01ad3 resolve some conflicts in the design of the "External Tree Representation"
for the purpose of working out the inner logic, I frequently use the
help of a mindmap -- so why not commiting this alongside? For sure,
it is preliminary and the worked out concepts will be cast in code
and documented on the website. Yet the thought-process leading to
these decisions might be of some interest, at least for myself.
2015-08-16 01:35:29 +02:00
8e27416594 planning towards a tree diff language
before engaging into the implementation of lib::Record,
I prefer to conduct a round of planning, to get a clearer
view about the requirements we'll meet when extending
our existing list diff to tree structures
2015-08-16 01:35:29 +02:00
b91734b0a6 WIP: first draft -- properties of an external symbolic record type
This Record type is intended to play a role in the
diff description / exchange of GUI data structures.
2015-08-16 01:35:28 +02:00
ff0950fd3b DOC: a note regarding Lumiera Forward Iterators and the range-for loop 2015-08-16 01:35:28 +02:00
e40c85fd7b DOK: rename Track -> Fork (III) -- closes #155
Introduce the new term "Fork" at various relevant places
within the documentation. We do not entirely purge the
term "track" though; rather we

- make clear that "Fork" is the entity to build tracks
- use "fork" also synonymous to the "tree of tracks"
2015-05-31 03:46:05 +02:00
07822182d9 player: planning play proces memory management 2015-05-30 17:52:44 +02:00
75aa5c970e summarise my thoughts regarding the 'External Tree Description'
seems like a new concept, closely related to the 'systematic metadata' RfC
2015-05-26 16:17:00 +02:00
6de24bc7f0 Ticket #956: decide layout and handling of GenNode elements
to carry out that rather obvious step, I was bound to consider
all the implications of choosing a given layout and handling pattern
for our external structure representation.

Finally, I settled upon the following decisions
- the value space represented within the DataCap is flat, not further structured
- the distinction between "attribute" and "nested object" is merely conceptual
  and will be enforced solely by the diff detection / representation protocol
- basically, a nested subtree may appear as an attribute; the difference
  between attributes and children lies solely in the way of access and referral:
  by-name vs. positional
- it is pointless to save space for the representation of the discriminator ID
- but we can omit any further explicit type tag, because
- we do *not* support programming by switch-on-type, and thus
- we do *not* support full introspection, only a passive type-safety check
- this is *not* a limitation, since we acknowledge that GenNode is a *Monad*
- and the partial function needed within any flatMap implementation
  maps naturally onto our Variant-Visitor; thus
- the DataCap can basically just *be* a Variant
- and GenNode has just to supply the neccessary shaffolding
  to turn that into a full fledged Monad implementation, including
  direct construction by wrapping a value and flatMap with tree walk
2015-05-02 01:11:39 +02:00
51cdc85e58 back from LAC2015: re-read and simplify the code draft 2015-04-13 15:49:38 +02:00
723d1e0164 settle architectural considerations regarding the TreeMuator concept
so yes, it is complicated, and inevitably involves three layers
of indirection. The alternative seems to bind the GUI direcly to
the Session interface -- is there a middle gound?

For the messages from GUI to Proc, we have our commands, based
on PlacementRef entities. But for feeding model updates to the
GUI, whatever I consider, I end up either with diff messages or
an synchronised access to Session attributes, which ties the
responsiveness of the GUI to the Builder operation.
2015-04-03 20:10:22 +02:00
e490fe0263 expand that draft to cover some of the technicalities
- how to deal with children
- how to integrate typing of children
2015-04-01 02:45:22 +02:00
513c02d767 design breakthrough? concept how to implement tree mutations
this is an attempt to resolve the "impedance mismatch" between
a generic metadata model and heterogeneous GUI implementation code
2015-03-30 00:25:37 +02:00
7742d78ba7 investigating use cases of state update notification
the scope is to find out what is relevant for the diff representation,
to be able do design the GenNode element accordingly
2015-03-22 17:39:47 +01:00
b051845835 identify and decide on some of the insidious questions of design
- how to deal with typing
- how to relate equality and mutations
2015-03-21 19:23:41 +01:00
f5ddfa0dbe decide on the foundations of tree diff representation
- we use a GenNode element
- this holds a polymorphic value known as DataCap
- besides simple attribute values, this may hold collections of GenNode sub elements
- a special kind of GenNode collection, the Record, is used to represent objects

The purpose of this setup is to enable an external model representation
which is only loosely coupled to the interndal data representation
through the exchange of (tree)diff messages
2015-03-21 02:00:55 +01:00
9a9e17578c extended planning to define the operation of UI-Bus and model update
this includes a decision about the tree diff representation and handling format
2015-01-17 16:08:56 +01:00
28d18a7326 refactoring: better name for the query focus shifting operation
previously this operation was named 'attach', which an be confused
with attching an object to this location. Indeed, the session interface
even offers such an attach function. By renaming the focus moving
operation into QueryFocus::shift(Scope), this ambiguity is resolved
2015-01-08 15:13:27 +01:00
8b6177a1c5 Design: Backbone of the GUI
This is the first step towards a generic backbone to connect
any GUI elements to the session within Proc-Layer.

It is based on a spefic understanding of Model-View-Controller,
which turns the Model-Controller interactions into messages.
2015-01-06 23:44:58 +01:00
371c13f790 add TODO markers regarding #959
Some parts of the GUI model will be remoulded
2015-01-05 15:47:23 +01:00
1a5e5eaa10 DOC: Wiki / UML clean-up
Remove some orphaned diagrams and PNG images not actually used
in the TiddlyWiki. Add a page with some hints regarding Bouml

See also #960 -- Bouml has been discontinued and is closed source now
not sure how to proceed with this
2015-01-05 15:44:17 +01:00
6d5f86423c sharpening the concept of structured data exchange through diff 2015-01-03 12:36:10 +01:00
beb57cde22 DOC: decision to use a simplistic implementation to start with
This means to discontinue any research into emitting an optimal
diff verb sequence for now and just to document the possible path
I see to reach at such a optimal solution later, when it turns out
to be really necessary performance wise.

Personal note: I arrived at this conclusion while whatching the
New Year fireworks 2014/2015 at the banks of the Isar river in
the centre of the city.
Too sad that 2014 didn't bring us World War III
2015-01-01 04:11:20 +01:00