Commit graph

4 commits

Author SHA1 Message Date
7e7ecc5d51 draft: integrating an engine mock implementation 2012-10-10 05:18:58 +02:00
ec659b7141 a better way to inject the Render-Engine Mock
instead of (ab)using the Timings spect for a
runtime switch, better use the existing
MockInjector facility and thus turn the
mock engine mode into a global switch
2012-10-10 05:18:57 +02:00
ae36b2d941 stubs and adjustments to get it through the compiler 2011-09-25 19:25:52 +02:00
899ffa60ca WIP create (planned) new entities for the player subsystem 2011-09-25 19:25:49 +02:00