fb15c258ea
Doxygen: fill in missing file level headlines for Proc-Layer (top-level)
2016-11-09 23:17:02 +01:00
8e16149a25
Ticket #155 : rename Track -> Fork (II)
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actual renaming of types and variables in the entire code base
2015-05-31 02:03:24 +02:00
7be1b7d35d
Switch from TR1 preveiw to the new standard headers
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- functional
- memory
- unordered collections
2014-04-03 22:42:48 +02:00
eb79a00cf4
cleanup: rectify Proc-Layer namespaces (I)
2011-12-02 16:10:03 +01:00
89a9202c6c
cleanup: remove precompiled headers
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we don't need them and they even tend to
increase build times due to unnecessary
compound-includes at some core headers
2011-12-01 23:32:34 +01:00
042598f04c
adapt Core + Proc to use the new Time framework
2011-05-16 08:37:36 +02:00
3f1b7651e9
GPL header whitespace
2010-12-17 23:28:49 +01:00
baff536731
placement and pointee equivalence tests
2010-06-03 04:37:14 +02:00
092ea07b76
kill "the EDL"
2010-06-03 04:37:12 +02:00
5b9aa5deb2
landing the new threadpool implementation
2010-02-15 00:48:52 +01:00
71428ccf6f
activating an MObject ref implemented, passes compiler
2010-01-23 15:50:45 +01:00
Michael Ploujnikov
f62513dea8
fix compilation errors
2010-01-14 16:46:27 -05:00
96f19c656d
add call for placement equivalence check
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actual functionality to be added later
2010-01-09 04:46:17 +01:00
36cd34e9b1
Placement: correct handling of ID generation on copy construction
2010-01-08 04:00:14 +01:00
836f533a2f
add equality comparison and identity handling
2010-01-08 03:59:01 +01:00
8a47f1a1ac
considerations regarding type handling in the PlacementIndex
2009-11-27 20:30:06 +01:00
017c668d7a
WIP outline of the index query resolution
2009-11-13 16:32:22 +01:00
102e96891b
fixing, stubbing, and some chainsaw surgery to get half-finished code through the compiler
2009-06-09 09:05:19 +02:00
638022c07f
WIP: add run-time type check API to Placement
2009-06-06 04:02:08 +02:00
d49eea6e5d
finished reworking Placement (hierarchy and ID)
2009-05-31 05:02:03 +02:00
efa7b4717c
rework placement to contain a LUID, and to deal with inheritance according to the concept draft
2009-05-29 07:10:54 +02:00
35ebe966b5
add new kind of MObject (Binding) to express special scopes
2009-05-21 04:06:36 +02:00
9b3ca200e7
considering new facilities for referring to placements
2009-05-09 03:08:38 +02:00
6b1be6b7e7
Refactorings regarding use of smart-ptr, Placement and BuilderTool
2008-05-19 08:46:19 +02:00
c4128c9816
merge Lumiera renaming
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WIP doesn't pass the compiler (not due to the merge)
2008-03-10 08:38:59 +01:00
e737b9ef1b
Lumiera renaming -- source code
2008-03-10 06:09:44 +01:00
0baf15ca94
Cinelerra-3 renamed to Lumiera -- copyright and documentation
2008-03-10 04:25:03 +01:00
6346723069
Rename 'Port' to 'Pipe' II: source code
2008-02-14 04:12:30 +01:00
c3b1048fc4
merge buildsystem improvements
2008-01-27 03:58:24 +01:00
1dd9989516
some tweeks to the (scons) build system, using precompiled header
2008-01-27 02:39:13 +01:00
d255d68d35
reflect design decisions in UML, new track-MO class, start replacing tracknumber by Port
2008-01-07 18:16:03 +01:00
46b200809e
WIP desperately trying to work out a really usable visitor implementation
2007-12-22 08:45:09 +01:00
6bdf0e2cdc
put my name in the copyright claim of those files I have written in the last months.
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(search & replace). Please feel free to add your name to any files to which you added any contributions.
ALL SOURCECODE IS LICENCED UNDER THE TERMS AND CONDITIONS OF THE GPL (2 and above)
2007-11-27 03:19:35 +01:00
49459b4bf7
Fix inheritance of asset::Unknown, fix broken test, enable MakeClip_test
2007-11-20 05:20:01 +01:00
b07d8b9687
passes the compiler again.
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(using direct references instead of smart-ptrs for the 'backlink' from Clip-MO to asset::Media)
2007-11-14 10:10:52 +01:00
89e4fa9db7
WIP getting the placement part through the compiler,
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still having to solve problems with the asset-to-MObject relation
2007-11-12 02:05:39 +01:00
38236e607d
some further cleanup
2007-11-10 21:50:55 +01:00
c58fd16edb
WIP implement some Placement implementation
2007-10-22 05:15:08 +02:00
dee1bab28b
WIP implement the missing create-Clip-from-Asset mechanics
2007-10-19 22:34:07 +02:00
d7e7d3d613
WIP implementing Placement and MObject factory functions
2007-10-19 06:39:52 +02:00
a089e5ff15
WIP maybe nailed down the design problem regarding placements now....
2007-10-18 17:29:01 +02:00
08f10c2a2e
WIP trying to get the Placement stuff right,
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but seemingly still having some design mismatch...
2007-10-13 05:13:28 +02:00
fc1c39dc44
WIP: sketch handling placements and mobjects (as test)
2007-10-12 04:21:36 +02:00
fadd31282f
implement access to current session.
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add lots of UNIMPLEMENTED stubs and finally get the sourcebase through the compiler....
2007-09-27 23:26:54 +02:00
82e9519e73
WIP specify some details of the session interface and the relation of session and EDL
2007-09-27 04:45:06 +02:00
91bddede45
better organization of global imports and namespaces
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avoid spurious quasi-global namespace cinelerra and use namespace hierarchies only where necessary.
document my intended use of namespaces/interfaces in the renderengine-wiki.
2007-08-09 18:51:47 +02:00
ebb4da6cc7
** Start Coding ** Renderengine sources generated, reformatted and made compilable.
2007-08-08 04:50:02 +02:00