- some tests are notoriously flaky
- increase resource limits for the testsuite to allow stronger stress tests
- provide a "quick" variant of BufferProviderLoad_test with lowered requirements
Furthermore, investigate test scaffolding in `DummyBuilderContext`,
which was broken due to the clean-up in `DiagnosticOutputSlot`.
It seems that only some placeholder instances are required here,
so that we might be successful with just instantiating the `UnimplementedConnection`
__TODO__: need to supply slightly more implementation into the latter,
so that we're able at least to ''create'' such a connection stub.
...even while this situation is unlikely, it needs to be considered:
A worker thread might terminate unexpectedly, due to an error;
all thread-local objects will be destroyed automatically — while the
`EngineBufferManager` might be processing further allocations requested
by that very thread, and dispatch them towards an already destroyed `LocalMemPool`
This turns out to be a nasty problem, since the whole setup was created
to allow the workers to operate independently from each other; any handshake
or registration/deregistration mechanism would require a lock of sorts,
thereby defeating the whole purpose of the setup.
The best solution I could find is to rely on a instance marker hash,
that can be checked with an atomic read prior to each dispatch of a
memory allocation. The destructor of the local pool would then be able
to ''disengage'', by invalidating that hash.
To evaluate this solution, I developed this mechanism
as a free-standing library component, called `LiveMark`