the reason for the failure, as it turned out,
is that 'noexcept' is part of the function signature since C++17
And, since typically a STL container has const and non-const variants
of the begin() and end() function, the match to a member function pointer
became ambuguous, when probing with a signature without 'noexcept'
However, we deliberately want to support "any STL container like" types,
and this IMHO should include types with a possibly throwing iterator.
The rationale is, sometimes we want to expose some element *generator*
behind a container-like interface.
At this point I did an investigation if we can emulate something
in the way of a Concept -- i.e. rather than checking for the presence
of some functions on the interface, better try to cover the necessary
behaviour, like in a type class.
Unfortunately, while doable, this turns out to become quite technical;
and this highlights why the C++20 concepts are such an important addition
to the language.
So for the time being, we'll amend the existing solution
and look ahead to C++20
as it turns out, "almost" the whole codebase compiles in C++17 mode.
with the exception of two metaprogramming-related problems:
- our "duck detector" for STL containers does not trigger anymore
- the Metafunction to dissect Function sigantures (meta::_Fun) flounders
When drafting the time handling framework some years ago,
I foresaw the possible danger of mixing up numbers relating
to fractional seconds, with other plain numbers intended as
frame counts or as micro ticks. Thus I deliberately picked
an incompatible integer type for FSecs = boost::rational<long>
However, using long is problematic in itself, since its actual
bit length is not fixed, and especially on 32bit platforms long
is quite surprisingly defined to be the same as int.
However, meanwhile, using the new C++ features, I have blocked
pretty much any possible implicit conversion path, requiring
explicit conversions in the relevant ctor invocations. So,
after weighting in the alternatives, FSecs is now defined
as boost::rational<int64_t>.
GCC8 now spots and warns about such mismatches.
And we should take such warnings seriously;
code produced by the newer GCC versions tends to segfault,
especially under -O2 and above, when a return statement is
actually missing, even if the return value is actually not
used at call site.
Here, a functor to unlock the active "guard" is passed into
a macro construct, which basically allows to abstract the
various kinds of "guards", be it mutex, condition variable
or the like.
Seemingly, the intention was to deal with a failure when
unlocking -- however all the real implementations prefer
to kill the whole application without much ado.
Mostly, std::regexp can be used as a drop-in replacement.
Note: unfortunately ECMA regexps do not support lookbehind assertions.
This lookbehind is necesary here because we want to allow parsing values
from strings with additional content, which means we need explicitly to
exclude mismatches due to invalid syntax.
We can work around that issue like "either line start, or *not* one of these characters.
Alternatively we could consider to make the match more rigid,
i.e we would require the string to conain *only* the timecode spec to be parsed.
The existing implementation created a Buffer-Type based on various traits,
including the constructor and destructor functions for the buffer content.
However, this necessitates calculating the hash_value of a std::function,
which (see #294) is generally not possible to implement.
So with this changeset we now store an additional identity hash value
right into the TypeHandler, based on the target type placed into the buffer
<rant>
the "improved" boost::rational can no longer compute 1/x
quite brilliant
</rant>
well... the reason is again signed vs unsigned int.
FrameRate is based on unsigned int (since a negative frame rate makes no sense).
seemingly, the newer boost libraries added an internal type rational<I>::bool_type
together with an overload for the equality comparison operator.
Unfortunately this now renders a comparison ambiguous with the constant zero (i.e. int{0})
because in our use case we employ rational<uint>.
Workaround is to compare explicitly to a zero of the underlying integer type.
the template lib::PolymorphicValue seemingly picked the wrong
implementation strategy for "virtual copy support": In fact it is possible
to use the optimal strategy here, since our interface inherits from CloneSupport,
yet the metaprogramming logic picked the mix-in-adapter (which requires one additional "slot"
of storage plus a dynamic_cast at runtime).
The reason for this malfunction was the fact that we used META_DETECT_FUNCTION
to detect the presence of a clone-support-function. This is not correct, since
it can only detect a function in the *same* class, not an inherited function.
Thus, switching to META_DETECT_FUNCTION_NAME solves this problem
Well, this solution has some downsides, but since I intend to rewrite the
whole virtual copy support (#1197) anyway, I'll deem this acceptable for now
TODO / WIP: still some diagnostics code to clean up, plus a better solution for the EmptyBase
...which, in the end, can even be considered the more logical design choice,
since the "verb visitor" is a more elaborated and sophisiticated Verb-Token,
adding the special twist of embedded storage for variable function arguments
...but bad news on the main issue:
the workaround consumes the tuple and thus is not tenable!
And what is even worse: the textbook implementation of std::apply is
equivalent to our workaround and also consumes the argument tuple
A simple yet weird workaround (and basically equivalent to our helper function)
is to wrap the argument tuple itself into std::forward<Args> -- which has the
effect of exposing RValue references to the forwarding function, thus silencing
the compiler.
I am not happy with this result, since it contradicts the notion of perfect forwarding.
As an asside, the ressearch has sorted out some secondary suspicions..
- it is *not* the Varargs argument pack as such
- it is *not* the VerbToken type as such
The problem clearly is related to exposing tuple elements to a forwarding function.
this is a generalisation of what we use in the diff framework;
typically you'd package the VerbToken into some kind of container,
together with the concrete invocation argument.
However, the specific twist here is that we want *variable arguments*,
depending on the actual operation called on the interpreter interface.
Up to now, PolymorphicValue was always used as-is, packaged into a typedef.
Now we consider using it as building block within an adapter for visitor-like tokens.
Which requires to pass-down the ctor call directly from the subclass, at least if we
want to emplace the resulting entity directly into a stdlib container.
As an asside, PolymorphicValue also used explicit specialisations for N-arguments,
which meanwhile can be replaced by variadic templates
...which leads to a specific twist here; while in the simple version
we still could hope to get away with a simple uniform uint argument,
the situation has changed altogether now. The canvas has turned into
some generic component, since it is instantiated two times, onece for
the time ruler and once for the actual body content. Thus all of the
specifics of the drawing code need to be pushed into a new, dedicated
renderer component. And this more or less forces us to pass all the
actual presentation variations through the invocation arguments of
the visitor.
So we're now off again for a digression, we need a more generalised visitor
effectively we rely in the micro tick timescale promoted by libGAVL,
but it seems indicated to introduce our own constant definition.
And also clarify some comments and tests.
(this changeset does not change any values or functionality)
basically we can pick just any convention here, and so we should pick the convention in a way
that makes most sense informally, for a *human reader*. But what we previously did, was to pick
the condition such as to make it simple in some situations for the programmer....
With the predictable result: even with the disappointingly small number of usages we have up to now,
we got that condition backwards several times.
OK, so from now on!!!
Time::NEVER == Time::MAX, because "never" is as far as possible into the future
A classical carry-over of dirty values...
Problem arises, when starting an unconditional wait on the same object monitor,
which previously conducted a timed wait. Then the obsolete timeout from the previous
wait remained in place, causing our Sync-Wrapper (erroneously) to assume a timed wait
and then pthread to return immediately from this timed wait.
The result was permanent idle looping in the ProcDispatcher, after the first command was processed
When invoking the util::toString conversion, we indeed to want any conversion,
including explicit conversion operators. However, probing the possibility to build a string
can be dangerous, since there is a string constructor from characters, and
integral types can be converted to characters.
OTOH, leaving out explicit conversions is likewise not desirable, since there are
class types, which deliberately do not offer an implicit conversion, but allow
explicit conversion for dump and diagnostic output. The notorious example for
such a situation is the lib::idi::EntryID<TY>. We certainly do not want an
EntryID to be converted into a string without further notice, but we do want
an EntryID to be automatically rendered to string in diagnostic output, since
this will include the human readable ID part.
See especially: 8432420726
Now we'll attempt to get out of this dilemma by probing explicitly for the presence
of a string conversion operator, which will fail for any non-class types, thereby
ruling out all those nasty indirect type -> character -> string conversion paths.
The rationale is: if someone queries the predicate can_convertToString, the intention
is really to get an string rendering, and not just to invoke some random function
with an string argument.
- most notably the NOBUG logging flags have been renamed now
- but for the configuration, I'll stick to "GUI" for now,
since "Stage" would be bewildering for an occasional user
- in a similar vein, most documentation continues to refer to the GUI
This change demonstrates how to deal properly with possible duplicate entities
with similar symbolic ID: define a RandomID (to guarantee a distinct hash on each instance).
In the actual implementation, this should happen already within the domain model,
not when constructing the diff (obviously of course...)
This change also adds a mutation sequence to inject the actual track name
same pattern as the existing EntryID, i.e. a human readable symbol plus a hash
but the hash is just random, instead of deriving it from the symbol text.
Use case is when we explicitly need a distinct identity, even when the
human readable symbolic name is the same. Actual example: the fork root in the timeline
...it should have been explicit from start, since there is no point
in converting an EntryID into a plain flat string without further notice
this became evident, when the compiler picked the string overload on
MakeRec().genNode(specialID)
...which is in compliance to the rules, since string is a direct match,
while BareEntryID would be an (slicing) upcast. However, obviously we
want the BareEntryID here, and not an implicit string conversion,
thereby discarding the special hash value hidden within the ID
so this seems to be the better approach for dealing with this insidious problem.
In some cases -- as here most prominently with the root track within the timeline --
we have to care within the domain model to prepare unique ids even for sub objects
treated as attributes. In the actual case, without that special attention,
all timelines would hold onto an attribute "fork" with the same ID, based
on the type of the nested object plus the string "fork". Thus all root track
representations in the GUI would end up listening to the same ID on the UI-Bus...
...rather extend the "object builder" DSL notation to allow passing in a given EntryID literally.
Rationale is, we should handle the problem of unique IDs on the level of the domain model.
If we attempt to "fix" this within GenNode, the price would be to make the ETD creation stateful
this is not a problem, strictly sepaking, locally.
But it becomes a problem once the GUI uses those attribute IDs
as Element-IDs for tangible UI entities, which need to be uniquely
addressable via the UI-Bus.
An obvious solution is to inject randomness into the Attribute ID hash
other than the regular way of building an object,
we do expect a minimal structure to be sent right within the INS message.
Rationale: the standard way would allow for too much leeway and created
unwanted intermediary states. The non-standard way decided upon here
is well within the limits of our diff language
As it turns out, using the functional-notation form conversion
with *parentheses* will fall back on a C-style (wild, re-interpret) cast
when the target type is *not* a class. As in the case in question here, where
it is a const& to a class. To the contrary, using *curly braces* will always
attempt to go through a constructor, and thus fail as expected, when there is
no conversion path available.
I wasn't aware of that pitfall. I noticed it since the recently introduced
class TimelineGui lacked a conversion operator to BareEntryID const& and just
happily used the TimelineGui object itself and did a reinterpret_cast into BareEntryID
Problem is, the InteractionDirector, being the representation of the model root,
needs to manage and maintain the collection of "timelines". However, these
can not be widgets, rather, they need to attach to widgets living within
the GUI widget structure proper, i.e. within the TimelinePanel
proposed solution is to build a smart handle based on WLink,
but also delegating the DiffMutable interface
...these magical strings are already spreading dangerously throughout the code base
PS: also fixup for c6b8811af0 (broken whitespace in test definition)