60fad52961
Advice concept: write down the basic colaboration
2009-11-22 18:33:34 +01:00
12dc0e2c2d
add unit test, write documentation. Closes #420
2009-11-22 07:26:51 +01:00
1a02239e26
write down all the ScopePath operations identified thus far
2009-11-20 23:06:27 +01:00
ce98bd9bca
Finished basic concept how to establish a current query focus (Ticket #403 )
2009-11-20 22:00:15 +01:00
cdb84a9b16
refining the draft for ScopeLocator
2009-11-20 19:58:22 +01:00
981ea94708
finished the PlacementIndex API.
2009-11-13 04:52:48 +01:00
1a76ce7a5f
implement two of the SessionServices (internal APIs)
...
providing implementation-level access to the PlacementIndex
and especially installing a mock index for unit tests
2009-11-11 05:30:24 +01:00
79d5e49a74
defined basic session lifecycle and service access. Closes Ticket #400
2009-11-09 05:21:59 +01:00
043d4f42fa
working example implementation of the access mechanism to session internal APIs
2009-11-09 02:08:37 +01:00
aaf19f4d89
First draft regarding the access of session implementation services (Ticket #400 )
2009-11-07 19:49:29 +01:00
0ed30225b6
Initial considerations how to handle session lifecycle consistently
2009-11-07 05:01:53 +01:00
bb8c018214
integrate QueryFocus with the new ContentsQuery facility
2009-11-06 18:42:15 +01:00
e0e9b7c2c0
WIP about how to link the QueryFocus system to the session/PlacementIndex
2009-11-04 04:56:25 +01:00
2620c38ed9
documentation, close some tickets...
2009-11-01 02:02:21 +01:00
ab524c3b7c
Document the Lumiera Forward Iterator concept
2009-10-31 23:57:47 +01:00
ea52a188fa
Start a category for documenting concepts, abstractions and formalities
2009-10-31 19:50:23 +01:00
f70f8c4e4a
implemented the mechanism for dispatch-to-concrete resolution
2009-10-30 18:37:08 +01:00
572f26edc8
document the QueryResolver design
2009-10-30 17:16:37 +01:00
5968d35cdf
WIP maybe resolved now the knot in my design...?
2009-10-25 21:39:02 +01:00
5d9671cb2c
WIP place a ref-count into the result iterator
2009-10-25 16:18:53 +01:00
eb2d309601
WIP: reworked the design further
2009-10-24 16:03:14 +02:00
455ad14ae5
set up some steps which might lead to a solution of the typed-query-problem
2009-10-23 20:09:36 +02:00
23c0387298
Updated Entry-Page and overall description of Renderengine TiddlyWiki
2009-10-23 20:08:58 +02:00
8345df394d
WIP continued turning over the problem....
2009-10-23 03:10:55 +02:00
007a6e1855
Consideration how to issue content discovery queries
2009-10-21 05:35:32 +02:00
f01da49955
WIP planning the operations needed on QueryFocus
2009-10-20 04:31:50 +02:00
f0c9beb5c6
WIP design the ScopePath API by unit test
2009-10-18 19:08:21 +02:00
2e62a3b01b
WIP continue design how to discover session contents
2009-10-17 21:31:03 +02:00
cfc17e75ba
refined and clarified planning of Scope and QueryFocus
2009-10-16 21:20:30 +02:00
d193fbf920
Planning the QueryFocus in more detail
2009-10-16 01:54:38 +02:00
edbd54b062
Initial planning regaring the QueryFocus
2009-10-14 05:48:24 +02:00
4695f41b7c
Documentation of PlacementScope concept
2009-10-12 08:10:00 +02:00
17c7160f02
refactor CommandDef, get rid of the possibility of re-defining. YAGNI!
2009-10-11 05:57:45 +02:00
d2acf48587
change semantics of state predicates, as it seems less surprising this way
2009-10-11 05:57:44 +02:00
95db5f9840
clarify state predicates in conjunction with command lifecycle
2009-10-11 05:57:44 +02:00
e9b95e47cf
Command handling pattern? test-driven brainstorming
2009-10-11 05:57:40 +02:00
843f44795e
Bring the design- pages up-to date. Document design decisions more clearly
2009-10-11 05:57:40 +02:00
32612a1a97
WIP: link between asset::Proc and the Build process, allowing to resolve the processing function
2009-09-05 03:04:00 +02:00
391181e699
WIP some further musing about how to do a simple invocation for unit testing ProcNode
2009-09-04 01:59:44 +02:00
ddb8805a73
WIP attempt to nail down a very simple example...
2009-08-31 01:32:53 +02:00
99310dc0af
WIP: continue with considerations how actually to build and wire an individual ProcNode
2009-08-29 18:33:46 +02:00
ff8be4493c
WIP get rid of some cruft and placeholders
2009-08-29 13:02:26 +02:00
0e2b1bcf35
some initial considerations how to handle Effects
2009-08-29 12:41:49 +02:00
97ee7a95ea
WIP try to get grip at the actual node creation...
...
determining the right context for node creation to happen
2009-08-29 12:26:47 +02:00
4214284d35
accessing the frameID from within the pull() call
2009-08-29 12:26:47 +02:00
9f40e4af9c
implemented definition and access of handling patterns
2009-08-09 21:55:47 +02:00
f2126c0764
WIP partially get new proc-layer command impl through the compiler
2009-08-01 23:57:12 +02:00
f40282b2ff
WIP devised various aspects of command execution, drafted as unit test
2009-07-24 05:24:39 +02:00
a8a0e07726
test driven brainstorming
2009-07-23 03:47:57 +02:00
66f94f90f3
drafting/design (cont)
2009-07-22 05:12:48 +02:00
d122a32662
Documentation & planning the parts to implement next
2009-07-21 04:13:12 +02:00
b937bd08ae
WIP: parameter closure brainstorming
2009-06-14 05:38:35 +02:00
3a7de1654a
WIP: create a "scrapbook" test for trying out some ideas
2009-06-08 21:29:09 +02:00
529d4bd459
Planning / Design: Session interface, Commands
2009-06-08 04:50:29 +02:00
011018c5c1
tag all Tiddlers containing images
2009-06-08 04:50:29 +02:00
90dffdc9d2
some cleanup and renaming
2009-06-06 06:55:13 +02:00
8a453bd52b
WIP: start drafing MObjectRef
2009-06-02 03:31:52 +02:00
1f5d94683a
WIP: test driven brainstorming...
2009-06-01 04:53:45 +02:00
d49eea6e5d
finished reworking Placement (hierarchy and ID)
2009-05-31 05:02:03 +02:00
20a1268683
recast the PlacementHierarchy_test to use the real Placement/MObject hierarchy
2009-05-29 23:13:56 +02:00
02e464da12
small tweak to the task macro (estimate rather in days)
2009-05-29 21:16:12 +02:00
003895b08d
considering how to bring the new hash ID into Placement.
...
Which in turn is required for the Placement/MObject ref and the Placement index
2009-05-24 19:34:47 +02:00
85a9c99e52
hash ID: add trivial implementation + impl based on LUID
2009-05-24 05:14:11 +02:00
35ebe966b5
add new kind of MObject (Binding) to express special scopes
2009-05-21 04:06:36 +02:00
7abada72fd
a bit of API brainstorming
2009-05-13 03:46:08 +02:00
b32c3f5898
defining the concept of a placement scope
2009-05-12 05:49:37 +02:00
b5a1e75bb7
considering which operations to support on the index
2009-05-11 03:27:08 +02:00
8f8831c8b3
planning index structure..
2009-05-09 17:32:29 +02:00
9b3ca200e7
considering new facilities for referring to placements
2009-05-09 03:08:38 +02:00
7e51947c61
investigating the handle based solution in more detail
2009-05-01 02:17:23 +02:00
00ef811850
planning...
2009-04-26 01:19:14 +02:00
4d200b298b
some preliminary notes regarding session Proc-Session/GUI interface
2009-04-24 23:30:13 +02:00
41f98a7a24
Update Library version info in the TiddlyWiki
2009-04-20 01:58:54 +02:00
f2cb3e47fc
note some additional lib dependencies (found on Lenny)
2009-02-16 07:43:36 +01:00
ea56841389
DummyPlayer finished. General Documentation regarding Layer Interfaces and DummyPlayer
2009-02-09 05:48:28 +01:00
c9f9c3d0d3
Document what happens when running the DummyPlayer
2009-02-01 17:26:25 +01:00
6473971d60
fix a typo
2009-01-31 23:42:57 +01:00
c01657b93f
continued achitecture planning for the Dummy Player
2009-01-31 23:42:56 +01:00
63565ebd97
merge latest work from Joel for colaboration on the Player mockup, adjusting build-dependencies
2009-01-18 22:13:17 +01:00
e8639b8319
WIP work out further how to handle start/stop of layer separation interfaces
2008-12-15 13:36:41 +01:00
07d31fe772
Concept draft regarding layer separation interfaces
2008-12-15 13:36:41 +01:00
80e1e382f4
merge new plugin/interface system, testsuite changes, documentation
2008-11-07 01:26:31 +01:00
0d1dbac28f
UML drawing and further description of Timeline, Sequence, Output
2008-11-02 23:19:37 +01:00
1da6e70d54
draft for a solution how to relate project, timeline(s) and EDLs
2008-11-01 19:54:59 +01:00
490b7d163c
doc cleanup
2008-10-20 03:33:55 +02:00
1b6df94aab
documentation (drawing)
2008-10-18 04:15:07 +02:00
747d793121
draft framework for handling the memory allocation of render nodes
2008-10-18 04:15:06 +02:00
b6c32f0005
October dev meeting
2008-10-16 00:34:53 +02:00
510456d250
some cleanup on the main TiddlyWiki, added latest protocol
2008-10-15 18:27:34 +02:00
8834e4e306
merge current gui work
...
Merge branch 'master' into proc
2008-10-11 03:04:48 +02:00
1bce7d4c38
define the next steps by test
2008-10-06 07:26:43 +02:00
1724e019ea
related it to the ConManager and the wiring requests
2008-10-06 06:17:40 +02:00
caf7497021
drawing to show time position of frames
...
used in Design Entry regarding time handling
2008-10-05 07:10:15 +02:00
e541c71995
WIP continued the analysis of queries / conversions
2008-10-02 05:40:10 +02:00
064bf70393
WIP analysis of the various query situations
2008-09-28 05:23:32 +02:00
873910f0b8
WIP considerations about querying
2008-09-28 04:05:10 +02:00
feb64fac01
outline: use of the raw type info for fetching a ImplFacade
2008-09-26 04:57:20 +02:00
14023d3024
interface brainstorming
2008-09-23 05:09:56 +02:00
578178a937
brainstorming (continued). MediaImplLib
...
considering how to snap in the actual implementation
2008-09-22 06:42:10 +02:00
a6a19ef609
WIP start drafting how to bootstrap a stream type...
2008-09-17 03:46:38 +02:00
8754555492
further mulling over the problems related to stream type handling
2008-09-15 05:40:13 +02:00
7ed7f05ffb
further analyzing the problem (stream type handling)
2008-09-13 06:00:22 +02:00
f9452f654c
start media stream type classification framework
2008-09-13 01:57:59 +02:00
998da8a221
migrated TODOs from the TiddlyWiki to the lumiera-work Mailinglist
2008-09-08 01:02:14 +02:00
699966c820
add my favorite lumiera logo to the TiddlyWiki page
2008-08-28 03:52:43 +02:00
878ce2319b
integrated SVG Icon rendering into the SCons build
2008-08-19 05:03:29 +02:00
19156f3a34
buildfix
2008-08-19 03:58:22 +02:00
c5778f1540
Merge from proc (draft imp of pull() call)
2008-08-17 18:35:49 +02:00
749f7a41c6
Landing draft implementation of pull() call
2008-08-17 04:22:46 +02:00
734715d56a
written a text documentating the high-level model structure.
...
included png versions of the drawing for the wiki. Intended as a lumiera design process entry.
2008-08-16 05:37:42 +02:00
790deb16b6
finished the drawing, added an example session containing 2 EDLs with track tree
2008-08-15 07:05:43 +02:00
302aa08757
add to the drawing an example featuring a clip with attached effects
2008-08-12 04:07:58 +02:00
7fd5b673db
Draft: fundamental decisions about media stream types
2008-08-10 18:36:48 +02:00
8803d86e27
start planning towards how to describe the type of frames and buffers
2008-08-06 05:29:29 +02:00
cb5d1fd03b
WIP further refactored the nodeoperation
2008-07-14 03:34:18 +02:00
a46bfd2bf6
integrate the GTK-Gui (draft) in the SCons build
2008-07-11 03:51:37 +02:00
012944a461
fix compilation problem with Boost 1.35
2008-07-09 05:25:55 +02:00
7c56c71d00
Documentation Update, including info about ongoing builder work
2008-07-07 23:56:34 +02:00
5f39f843c3
WIP considering how to compose the actual StateProxy
2008-06-29 18:45:35 +02:00
1d37bf88d8
WIP preliminary draft of node operation
...
(cant work, now needs to be decomposed)
2008-06-29 15:32:19 +02:00
da49742826
WIP sorting out some details of the node network impl
2008-06-24 05:19:11 +02:00
eeb2d04dee
WIP trying to translate some of the planned pull() process into code...
2008-06-14 04:19:58 +02:00
e8378485cc
planning the buffer management and render mechanics more precisely
2008-06-11 05:44:10 +02:00
3c2a6f0598
planing more details of the render mechanics
2008-06-03 06:22:41 +02:00
6ad61b0108
further draftings, esp. how the render nodes are operated
2008-06-01 06:05:39 +02:00
8daec32733
first draft plans for the render process, as far as needed for defining the builder
2008-05-30 06:23:13 +02:00
5d5119631b
first outline regarding the wiring of nodes within the builder
2008-05-27 07:22:27 +02:00
c0d7ae1aa2
Merge added builder documentation
2008-05-27 02:11:35 +02:00
2e58b02b8a
write down implementation specs and further planned details
2008-05-26 07:28:10 +02:00
93908cf29f
further planning of implementation details
2008-05-25 06:18:58 +02:00
f3d078f93b
add drawing to explain the builder primitives
2008-05-23 07:05:35 +02:00
686e47220d
written down basics of the builder's internal operation
2008-05-21 05:30:07 +02:00
287fa11975
added protocol of may dev meeting etc...
2008-05-20 13:03:05 +02:00
6310e9789b
Merge ct/devel to see if there are any problems...
2008-05-20 04:58:16 +02:00
Christian Thaeter
4ed2fe9e7c
few more todos in the wiki, plan for a player in roadmap
2008-05-19 16:27:29 +02:00
Christian Thaeter
e2e94884ba
some refinements to the todo wiki
2008-05-19 16:27:27 +02:00
Christian Thaeter
8d59d601a8
Add protocol of the 2nd developer meeting to the wiki
...
Conflicts:
wiki/index.html
2008-05-13 20:33:44 +02:00
Christian Thaeter
4b07cd6f85
Some more notes for the compatibility wiki
2008-05-13 20:00:43 +02:00
Christian Thaeter
8b299e7493
add a compatibility/dependecy/style wiki
...
Conflicts:
wiki/compatibility.html
wiki/index.html
2008-05-13 20:00:34 +02:00
ce72947d0c
brought proc layer introductory pages up-to-date
2008-04-13 03:39:18 +02:00
e91fc65a2b
supplemented some info to the wikis
2008-04-12 06:59:24 +02:00
f7bfe50bc9
Merge branch 'builder'
2008-04-12 02:12:41 +02:00
a03e3c5e73
Merge from backend: wikis, admin-scrits, test.sh
...
(dont merge any srcfiles)
2008-04-12 02:07:16 +02:00
97821a0fa2
Design: clarified various details regarding Track handling
2008-04-11 06:24:27 +02:00
dfefbea769
overdue to write down some documentation about ConfigRules
...
(starting to loose track of some relations myself...)
2008-04-07 05:11:09 +02:00
3ed3813be3
WIP work out how some special cases of config queries can be handled.
...
Including some tricky recursive calls. Even if this is currently a mock implementation it helps me find out
how the real implementation (in Prolog) could handle these cases.
Doesnt pass the compiler yet (some stubs missing)
2008-04-06 20:11:34 +02:00
e9a364f7ad
WIP test covering implementation of the default object registry
...
(doesn't yet compile)
2008-04-01 06:57:00 +02:00
6596699f6e
WIP code for handling registration of defaults objects.
...
Missing some TODOs and test coverage
2008-03-31 03:21:28 +02:00
c4128c9816
merge Lumiera renaming
...
WIP doesn't pass the compiler (not due to the merge)
2008-03-10 08:38:59 +01:00
0baf15ca94
Cinelerra-3 renamed to Lumiera -- copyright and documentation
2008-03-10 04:25:03 +01:00
a3d91286c8
WIP defaults manager implementation
2008-02-29 18:58:29 +01:00
4af2d47995
test-driven-brainstorming: DefsManager interface building blocks
2008-02-29 04:27:24 +01:00
4bbf3aa53f
test-driven-brainstorming: how to handle query-for-default?
2008-02-20 04:05:37 +01:00
857422f6e2
Rename 'Port' to 'Pipe' I: UML and documentation.
...
finally I've settled down to the name 'Pipe', because its the best description for this concept...
2008-02-14 03:34:29 +01:00
c77e245f54
make the MockConfigQuery reentrant.
...
Basic asset::Struct factory now running (utilizing the MockConfigQuery).
basicporttest.cpp not yet running, but get some lines ahead :-P
2008-02-13 04:41:58 +01:00
d33242b8cb
filled in lots of daunting details regarding structural assets.
...
StructFactury still very preliminary. Now able to fill the table with mock queries.
TODO: fix assertion failure...
2008-02-10 17:23:16 +01:00
e08fc6cdc8
reviewed, small additions
2008-02-03 19:47:33 +01:00
70c5994c72
Protocol of the 1st official Cin3 developer meeting on IRC
2008-02-03 05:35:38 +01:00
398bed8d72
WIP some more details on the (planned) Prolog interface --
...
basically I know enough to provide a mock implementation now.
Compiles OK but fails to link because of missing StructFactory implementation
2008-01-21 02:57:09 +01:00
430f38ab2f
started a mock implementation for the capability queries.
...
Later on, I want to embedd Prolog, but for now it is more important to get ahead with the builder...
2008-01-18 16:43:53 +01:00
7e345ffabc
draft: how to get default configured objects and query for capabilities.
...
My plan is to embed a YAP Prolog system at some point in the furure for this purpose.
2008-01-17 15:42:19 +01:00
b7bce2a2f7
WIP defined lots of details regarding the handling of Ports
2008-01-12 18:19:37 +01:00
66bc601dc8
continue working out properties of tracks and ports
2008-01-07 00:36:36 +01:00
8fe1a901ba
use typelists to declare to visit a collection of types
2008-01-05 18:54:10 +01:00
2bd931b6da
WIP replaced former implementation with my new visitor concept.
...
The former implementation was more closely based on Loki's Acyclic Visitor. Swapped in the working new
concept and adapted the policies and tests. Doesn't compile yet
2008-01-04 15:10:18 +01:00
809301a60e
proof-of-concept visitor implementation now working
2008-01-04 01:44:40 +01:00
5703451ee0
continue drafting the implementation
...
lots of details still to work out...
2007-12-10 07:37:56 +01:00
c905d06002
drafted one of the builder implementation tools
2007-12-10 04:00:53 +01:00
b8f7802070
further detail planning for the builder
2007-12-08 05:18:53 +01:00
02c0ed9445
drafting elementary operations comprising the builder
2007-12-04 05:19:27 +01:00
3036d5cb56
wrote down some more detailed considerations how to handle Tracks, Ports, and Placement for the Builder
2007-12-02 04:11:59 +01:00
b61b34af81
design considerations, how to organize the EDL as far as placing and building is concerned
2007-11-30 05:06:27 +01:00
4e99e8b66c
some notes on using the visitor pattern...
2007-11-28 04:18:38 +01:00
6d4133cefe
WIP generalizing my builder tools to use the acyclic visitor.
...
inspired by Loki; ichthyo intends to use this pattern for typesafe visiting within the EDL too...
2007-11-27 06:40:51 +01:00
95af2d50cc
worked out some important details of deleting and unlinking assets
2007-11-22 06:26:55 +01:00
5dcb9cf343
WIP implemented basic asset dependencies,
...
> todo: actually setup dependencies in the various ctors, fix the broken test!
2007-11-19 04:58:18 +01:00
ce51909ef7
WIP reworked approach for clip-to-clipAsset relation.
...
(compiler errors spotted a design problem)
2007-11-13 03:37:58 +01:00
0837cfe977
put just a summary on the ProcLayer-Wiki startpage,
...
and moved much of the current content to the DesignGoals page. Checked the various overview
pages to be still up-to-date...
2007-11-13 01:10:43 +01:00
242640c4fd
some fixes
2007-11-10 02:27:16 +01:00
c58fd16edb
WIP implement some Placement implementation
2007-10-22 05:15:08 +02:00
dee1bab28b
WIP implement the missing create-Clip-from-Asset mechanics
2007-10-19 22:34:07 +02:00
be49b799a2
typo
2007-10-18 17:35:06 +02:00
a089e5ff15
WIP maybe nailed down the design problem regarding placements now....
2007-10-18 17:29:01 +02:00
08f10c2a2e
WIP trying to get the Placement stuff right,
...
but seemingly still having some design mismatch...
2007-10-13 05:13:28 +02:00
fc1c39dc44
WIP: sketch handling placements and mobjects (as test)
2007-10-12 04:21:36 +02:00
06f2503e62
clarified how to handle Placements
2007-10-10 03:54:09 +02:00
83a972f846
work out the details how to handle and access the 'current session'
2007-09-27 23:07:05 +02:00
82e9519e73
WIP specify some details of the session interface and the relation of session and EDL
2007-09-27 04:45:06 +02:00
3fdd16ff48
draft adding clips and simple editing operations
...
WIP: lots of tests, no implementation, doesn't compile...
2007-09-25 23:39:46 +02:00
38b47b7f93
proposal for the MediaAccessFacade (interface to bakend), incl. Mock test
2007-09-24 16:20:41 +02:00
cc3d3397a7
documented the new design in more detail
2007-09-22 16:00:36 +02:00
1b40817d56
design: processing pattern
...
(prereq. for further implementing the builder)
2007-09-22 02:53:03 +02:00
f2c3027071
further problem analysis
2007-09-21 03:40:04 +02:00
91a4835f6a
planning the handling of multichannel media/clips
2007-09-20 15:42:26 +02:00
5d54cfc89e
planning next implementation steps
2007-09-20 05:36:08 +02:00
737da9c868
continued wishful thinking in Test form
2007-09-04 05:09:08 +02:00
d7d3cfe876
Sync with cehteh's code
...
Merge commit 'd50ab9fe2125f985eb4ae9a610f4944cddc425bd'
2007-09-02 23:19:56 +02:00
85a8f87245
Preliminary Design of the Asset Subsystem.
...
While I don't want to target this complex now, I designed some of the fundamental aspects
as far as needed to be able to add Objects to the EDL and build a render graph from them.
2007-09-02 17:51:46 +02:00
Christian Thaeter
dd67216f38
notes about locking primitives
2007-09-02 14:54:25 +02:00
Christian Thaeter
5832cfeae2
Merge branch 'master' of git://git.pipapo.org/cinelerra3/ichthyo
2007-08-30 01:42:06 +02:00