- the idea is to use slot-0 in each extent for administrative metadata
- to that end, a specialised GATE-Activity is placed into slot-0
- decision to use the next-pointer for managing the next free slot
- thus we need the help of the underlying ExtentFamily for navigating Extents
Decision to refrain from any attempt to "fix" excessive memory usage,
caused by Epochs still blocked by pending IO operations. Rather, we
assume the engine uses sane parametrisation (possibly with dynamic adjustment)
Yet still there will be some safety limit, but when exceeding this limit,
the allocator will just throw, thereby killing the playback/render process
- decision to favour small memory footprint
- rather use several Activity records to express invocation
- design Activity record as »POD with constructor«
- conceptually, Activity is polymorphic, but on implementation
level, this is "folded down" into union-based data storage,
layering accessor functions on top
- decision how to handle the Extent storage (by forced-cast)
- decision to place the administrative record directly into the Extent
TODO not clear yet how to handle the implicit limitation for future deadlines
using a simple yet performant data structure.
Not clear yet if this approach is sustainable
- assuming that no value initialisation happens for POD payload
- performance trade-off growth when in wrapped-state vs using a list
- most notably the NOBUG logging flags have been renamed now
- but for the configuration, I'll stick to "GUI" for now,
since "Stage" would be bewildering for an occasional user
- in a similar vein, most documentation continues to refer to the GUI