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91 commits

Author SHA1 Message Date
dcad50ef1b test diff: codify and document the diff sequence
the plan is to use this specific diff sequence
both in the individual binding tests, and in a
more high level integration test. Hopefully this
helps to make these quite technical tests more readable
2016-05-26 01:56:13 +02:00
b47b4c3f94 flip logic of emptySrc -> hasSrc
..as concluded from the preceding analysis.
NOTE this entails a semantical change, since this
predicate is now only meant to be indicative, not conclusive

remarks: the actual implementation of the diff application process
as bound via the TreeMutator remains yet to be written...
2016-05-24 21:34:08 +02:00
f72e50bd3c Analysis finished: decision regarding support of optional fields 2016-05-24 20:51:11 +02:00
021db98b98 Analysis contd.: even defaultable fields turn out to be problematic
not sure if we're able to maintain the simple line
other than mentioning every field explicitly right away
2016-05-21 19:06:13 +02:00
72f9b4edb1 Analysis continued: inner contradictions of object field vs attribute
...after re-reading my own documentation, it occured to me that
we need to draw a border line and thus decide, what not to support
2016-05-21 17:55:48 +02:00
d3869d2280 Design/Analysis: Attribute TreeMutator binding
how can ordinary object fields be treated as "Attributes"
and thus tied into the Diff framework defined thus far.
This turns out to be really tricky, even questionable
2016-04-30 00:26:19 +02:00
7467e6da2a extend test to cover nested mutation of another disjoint sub-scope
which also verifies the object ownership and lifecycle handling
of the opaque buffer used to place the nested mutator.
2016-04-18 01:41:41 +02:00
835c43027d add support for Ref::THIS (questionable, #996)
while simple to add into the implementation, this whole feature
seems rather qestionable to me now, thus I've added a Ticket
to be revisited later.

In a nutshell, right here, when implementing the binding layer
for STL collections, it is easy to enable the framework to treat
Ref::THIS properly, but the *actual implementation* will necessarily
be offloaded onto each and every concrete binding implementation.
Thus client code would have to add support for an rather obscure
shortcut within the Diff language. The only way to avoid this
would be to change the semantics of the "match"-lambda: if this
binding would rather be a back-translation of implementation data
into GenNode::ID values, then we'd be able to implement Ref::THIS
natively. But such an approach looks like a way inferiour deisgn
to me; having delegated the meaning of a "match" to the client
seems like an asset, since it is both natural and opens a lot
of flexibility, without adding complexity.

For that reason I tend to avoid that shortcut now, in the hope
to be able to drop it entirely from the language
2016-04-18 01:21:38 +02:00
8167fbff77 implement fast-forward and assignment to value
...all of this implementation boils down to slightly adjusting
the code written for the test-mutation-target. Insofar it pays off now
having implemented this diagnostic and demonstration first.

Moreover I'm implementing this basic scheme of "diff application"
roughly the fourth time, thus things kindof fall into place now.
What's really hard is all those layers of abstraction in between.

Lesson learned (after being off for three weeks, due to LAC and
other obligations): I really need to document the meaning of the
closures, and I need to document the "abstract operational semantics"
of diff application, otherwise no one will be able to provide
the correct closures.
2016-04-17 01:07:07 +02:00
7f42b9b7e7 draft third round of mutation operations to be implemented
...now about opening a sub mutator within a nested scope
2016-04-16 02:20:23 +02:00
e18d973a96 pick up the design work where I left before my trip to LAC Berlin 2016-04-16 00:18:09 +02:00
fb1857423e implement mutation start and lifecycle
the whole implementation will very much be based on
my experiences with the TestMutationTarget and TestWireTap.
Insofar it was a good idea to implement this test dummy first,
as a prototype. Basically what emerges here is a standard pattern
how to implement a tree mutator:

- the TreeMutator will be a one-way-off "throwaway" object.
- its lifecylce starts with sucking away the previous contents
- consuming the diff moves contents back in place
- thus the mutator always attaches onto a target by reference
  and needs the ability to manipulate the target
2016-03-25 20:46:48 +01:00
e698a3800b verify signatures of binding lambdas
the collection binding can be configured with various
lambdas to supply the basic building blocks of the generated binding.

Since we allow picking up basically anything (functors,
function pointers, function objects, lamdas), and since
we speculate on inlining optimisation of lambdas, we can not
enforce a specific signature in the builder functions.

But at least we can static_assert on the effective signature
at the point where we're generating the actual binding configuration
2016-03-25 02:51:56 +01:00
2098e69981 move metafunction to GenNode
because this is something of wider usage potential.
It allows us to detect if a type in question can be
placed within a GenNode
2016-03-24 21:32:56 +01:00
4a0ad73ade WIP: verify and confirm design
re-evaluated the decision to build on lambdas, not virtual functions:
- it leads for sure to clearer code at the usag site
- it /might/ offer better, but certainly not worse potential for compiler optimisation
2016-03-24 17:33:24 +01:00
1b24453f5b set up the full builder definition chain 2016-03-18 19:35:48 +01:00
5579e9c86f draft a way to configure the binding to a STL collection
this is the most relevant binding layer for TreeMutator,
enabling to transform and mutate child elements managed
within a STL collection.
2016-03-18 00:31:04 +01:00
67054aa06c design the properties of the selector within TreeMutator
...and write down some insights about the architecure
and design of tree binding and tree description related
to the TreeMutator.

When reading my notes from last year, it became clear
to me that the design of the TreeMutator has evolved
significantly, and became quite something different
than I'd imagined at start
2016-03-16 04:49:29 +01:00
6404106f1a what's next... 2016-03-16 03:40:34 +01:00
75a6b4c05d specify and stub the test thus far to complete API design
now the full API for the "mutation primitives" is shaped.
Of course the actual implementation is missing, but that
should be low hanging fuit by now.

What still requires some thinking though is how to implement
the selector, so we'll actually get a onion shaped decorator
2016-03-06 03:55:31 +01:00
d2e7e1e06d idea how to crack the (daunting) problem regarding mutator storage
basically we'll establish a collaboration where both sides
know only the interface (contract) of the partner; a safe margin
for allocation size has to be established through metaprogramming (TODO)
2016-03-06 02:26:42 +01:00
7b73aa6950 add some further checks and coverage to the test
...basically we've now the list mutation primitives working,
albeit in a test/dummy implementation only. Next steps will
be to integrate the assignment and sub scope primitives,
and then to re-do the same implementation respectively
for the case of mutating a standard collection of arbitrary type
2016-03-04 23:56:53 +01:00
7d63167276 WIP: define usage of the reordering part of the mutation primitives
...this kind of settles the problem with the "opaque" position
2016-03-04 20:55:52 +01:00
af50e84737 first partial implementation unit test PASS
that is, the dummy/diagnostic-implementation
of the first "mutation primitive", namely injectNew(elm)
2016-03-04 00:25:36 +01:00
d8fe9bce94 baseline of test-dummy implementation or a mutation target binding
- we're using the source / target buffer paradigm to implement the mutation
 - we're using Record<string> to account for "the current content"
2016-03-03 23:11:36 +01:00
48f519e785 align naming of mutation primitives
...convinced myself to retain an uniform naming scheme,
even while the implementation spans several onion-like layers
2016-03-03 22:02:01 +01:00
8bcd37df0a stub first round of mutation primitives to pass compiler again
now this feels like making progress again,
even when just writing stubs ;-)

Moreover, it became clear that the "typing" of typed child collections
will always be ad hoc, and thus needs to be ensured on a case by case
base. As a consequence, all mutation primitives must carry the
necessary information for the internal selector to decide if this
primitive is applicable to a given decorator layer. Because
otherwise it is not possible to uphold the concept of a single,
abstracted "source position", where in fact each typed sub-collection
of children (and thus each "onion layer" in the decorator chain)
maintains its own private position
2016-02-27 01:47:33 +01:00
5d230aa7ac WIP: start defining the inner API systematically
...trying to get ahead step by step
2016-02-27 00:18:06 +01:00
bdf48e1b7b WIP: desperate attempt to get out of the design deadlock
Arrrrgh.
I go round in circles since hours now.
Whatever I attempt, it again relies on
yet further unsecured suppositions
2016-02-26 22:57:49 +01:00
a10db41d91 WIP: shaping a solution approach 2016-02-26 17:50:44 +01:00
49d451b134 WIP: reflection about the situation
where we are, what the essential problems are,
if we're doomed, and what can be done about that
2016-02-25 21:04:59 +01:00
2a037f49ee WIP: daft top layer of generic diff applicator
BUT the daunting question is how to deal with
the allocation of recursive mutator objects
2016-02-21 00:49:13 +01:00
dd1afef970 WIP: consider what kind of changes to support and how
especially the nagging question is:
- do we need to support children of mixed type
- and how can we support those, wihtout massively indirected calls
2016-02-20 00:19:01 +01:00
afbba968b5 WIP: decide how to target the task of mutating "unspecific" data structures 2016-02-19 20:25:30 +01:00
d22cc18c13 introduce a value assignment verb into the tree-diff-language
after sleeping one night over the problem, this seems to be
the most natural solution, since the possibility of assignment
naturally arises from the fact that, for tree diff, we have
to distinguish between the *identity* of an element node and
its payload (which could be recursive). Thus, IFF the payoad
is an assignable value, why not allow to assign it. Doing so
elegnatly solves the problem with assignment of attributes

Signed-off-by: Ichthyostega <prg@ichthyostega.de>
2016-02-19 17:22:41 +01:00
40b69e1fd2 planning: consider implications of tree-diff application to arbitrary data structures 2016-02-19 16:34:32 +01:00
c0ee98d73d planning: find out what the next steps would be like
...we want to attack the structural mutaion, finally
2016-02-17 01:38:04 +01:00
d7d90bf491 Element protocol: broadcast of state reset messages unit test PASS
This basically finishes definition of the fundamental
UI-Element and Bus protocol -- with one notable exception:
how to mutate elements by diff.

This will be the next topic to address
2016-02-14 05:03:08 +01:00
358fd84c71 write down the understanding about presentation state gained thus far 2016-02-13 22:55:58 +01:00
26d0f50e47 state mark handling within the base element: unit test PASS
...and I made the decision *not* to consider any kind of
generic properties for now. YAGNI.

UI coding is notorious spaghetti code.
No point in fighting that, it is just the way it is,
because somewhere you're bound to get concrete, hands-on.
2016-02-13 22:55:58 +01:00
44785859ea convenience shortcut to simplify command invocation via Bus 2016-02-13 22:55:57 +01:00
dfc28ca2a0 UI-Bus command handling protocol unit test PASS
still TODO: the ability to use immutable types
within the command framework. In theory, this
shouldn't be had to implement, since we're creating
a new opaque value holder within the command registry
anyway, so it should be sufficient to refrain from
re-assigning a new value tuple. This is relevant,
since e.g. our time framework is built on immutable
value types.
2016-02-06 01:28:39 +01:00
1cbebb1fab research: investigate narrowing conversion problem
as it turns out, this is a Bug in GCC 4.9 (resolved in 5.x)
See https://gcc.gnu.org/bugzilla/show_bug.cgi?id=63723

Problem is, GCC emits a warning on narrowing conversions,
while the standard actually disallows them when building
objects from brace-enclosed initialisers.

Unfortunately GCC also emits such a warning from within
a SFINAE context, instead of letting those spurious dangerous
cases fail. So we end up with additional visitor double dispatch
paths, and a lot of additional warnings.

Temporary solution is to hack a custom trait, which
explicitly declares some conversions paths as "narrowing".
Probably this can be implemented in a way more intelligent
way (using std::numeric_limits), but this doesn't seem
worth the effort, since the problem will go away through
compiler evolution eventually.
2016-01-24 13:44:12 +01:00
f4bcdcf4e8 research: full solution, including double-dispatch converter stack
now we're able to construct suitable parameter values from the
arguments passed embedded in the GenNodes, as is demonstrated with the
EntryID<long> constructed from an ID-string. We really need a full-blown
double-dispatch, since the content type of the concrete GenNode is only
known at runtime (encoded in the RTTI)

There is still the problem with generating some spurions additional
conversion pathes, some of which are narrowing (and thus dangerous).
The copiler emits several warnings here, and all of them are justified.

E.g. it would be possible to pass an int64_t in the GenNode and initialise
a short from it. This might be convenient at times, but I tend rather to
be prohibitive here and thus consider to built in distinct limitations
on the allowed conversions.
2016-01-24 00:15:19 +01:00
a95103eb3b research: define new metaprogramming task
need to bridge between generic typing of tuples
and the DOM-like typing of UI-Bus messages
2016-01-23 11:57:19 +01:00
a5ca8ed3b1 ...and back to #975 : draft command invocation on UI elements
First part is to define the steps (the protocol) at the
model element level, which gets a command prepared and invoked.

Test fails still, because there is no actual argument binding
invoked in the TestNexus
2016-01-12 02:14:06 +01:00
dddcbe9994 DOC: supply basics of UI-Bus and generic UI-element protocol
the initial draft of this concept is in place now, and
the first round of unit tests pass. I've got some understanding
of the purpose of the interactions and involved elements
and I'm confident this design is evolving in a sane way.

Note: extensive documentation is in the TiddlyWiki,
here I've just pasted and reworded some paragraphs from there
and integrated them into the Doxygen docs
2015-12-27 01:58:15 +01:00
b9ef66b221 provide and cover a mock implementation of receiving notification messages 2015-12-26 04:40:38 +01:00
449fa16444 WIP: draft of the UI backbone setup
- front-end handle
- Nexus == routing hub
- CoreService == service access point for command invocation
2015-12-19 03:40:19 +01:00
af98d75da4 consider the bus side of the generic UI base in more detail
especially define the outline of the bus communication
and connection management
2015-12-18 01:02:19 +01:00