Commit graph

7 commits

Author SHA1 Message Date
9a23aa773b Invocation: analyse usage of buffer metadata entries
Code clean-up: mark all buffers with a dedicated tagging type


The point in question is: if we work the LocalTag into the type-hash,
could it be possible to miss an existing entry in the metadata registry?
This could cause two entries to be locked for a single buffer address,
leading to data corruption.

As far as I can see, in the current usage this would not happen,
but unfortunately this problem can not be ruled out, since the BufferProvider
API and protocol is designed to be open for various usage patterns.

However, the same potentially disastrous pattern could also materialise
when registering two different buffer types, and then locking each
for the same buffer location.
2024-07-28 19:29:27 +02:00
6d7a814495 Invocation: settle upon a way to mark the output buffer
...this is a surprisingly tricky issue, since it undercuts the
generic and recursive implementation of buffer handling;

fortunately I've foreseen such demands may arise down the road
and I've reserved an »Local Key« (now renamed into `LocalTag`),
whose meaning is implementation defined and interpreted by
the specific `BufferProvider`
2024-07-27 17:17:02 +02:00
c5679b0fd0 Library: Uninitialised-Storage array (see #1204)
Introduced as remedy for a long standing sloppiness:
Using a `char[]` together with `reinterpret_cast` in storage management helpers
bears danger of placing objects with wrong alignment; moreover, there are increasing
risks that modern code optimisers miss the ''backdoor access'' and might apply too
aggressive rewritings.

With C++17, there is a standard conformant way to express such a usage scheme.
 * `lib::UninitialisedStorage` can now be used in a situation (e.g. as in `ExtentFamily`)
   where a complete block of storage is allocated once and then subsequently used
   to plant objects one by one
 * moreover, I went over the code base and adapted the most relevant usages of
   ''placement-new into buffer'' to also include the `std::launder()` marker
2023-12-02 23:56:46 +01:00
555ca0bff9 Global-Layer-Renaming: rename namespaces 2018-11-15 23:55:13 +01:00
72b15b8e45 Global-Layer-Renaming: transform header include guards
btw... we could change to #pragma once
2018-11-15 23:52:02 +01:00
2d5ebcd5fa Global-Layer-Renaming: adjust header includes 2018-11-15 23:42:43 +01:00
6261779531 Global-Layer-Renaming: rearrange directories
backend -> vault
proc -> steam
gui -> stage
2018-11-15 23:28:03 +01:00
Renamed from src/proc/engine/tracking-heap-block-provider.hpp (Browse further)