Seems like low hanging fruit and would especially allow to use
those storage blocks with ''structural bindings''
Providing the necessary specialisations for `std::get` however turns out to be difficult;
the compiler insists on picking the direct tuple specialisation, since std::tuple is a
protected base class; yet still surprising -- I was under the impression
that the direct overload should be the closest match
This basically solves this implementation challenge:
It was possible to construct a ''compile-time type-safe'' overlay,
while using force-casts ''without any metadata'' at runtime.
Obviously this is a dangerous setup, but ''should be resonably safe'' when used within the defined scheme...
* now yields an instance of the full `HeteroData<X,X,Z>` template
* work around problems with std::tuple_element_t for derived classes
Can now default-create and direct-init a front-End data block,
access and modify its elements — and the API looks ok-ish for me
Decision to use the generic case as short-hand for the first data block,
and thus ''hide the more technical Loki-List specialisations''
With that, I'm finally able to write the first test case...
...as part of the rendering process, executed on top of the
low-level-model (Render Node network) as conceived thus far.
Parameter handling could be ''encoded'' into render nodes altogether,
or, at the other extreme, an explicit parameter handling could be specified
as part of the Render Node execution. As both extremes will lead to some
unfavourable consequences, I am aiming at a middle ground: largely, the
''automation computation'' will be encoded and hidden within the network,
implying that this topic remains to be addressed as part of defining
the Builder semantics and implementation. Yet in part the required
processing structure can be foreseen at an abstract level, and thus
the essential primitive operations are specified explicitly as part
of the Render Node definition. Notably the ''standard Weaving Pattern''
will include a ''parameter tuple'' into each `FeedManifold` and require
a binding function, which accepts this tuple as first argument.
Moreover — at implementation level, a library facility must be provided
to support handling of ''arbitrary heterogeneous data values'' embedded
directly into stack frame memory, together with a type-safe compile-time
overlay, which allows the builder to embed specific ''accessor handles''
into functor bindings, even while the actual storage location is not
yet known at that time (obviously, as being located on the stack).
__Note__: a recurring topic is how to return descriptor objects from builder functions; for this purpose, I am adjusting the semantics of `lib/nocopy.hpp` to be more specific...