/* BuilderTool(Test) - specialized visitor used within the builder for processing Placements Copyright (C) Lumiera.org 2008, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * *****************************************************/ #include "common/test/run.hpp" #include "proc/mobject/builder/buildertool.hpp" #include "proc/asset/category.hpp" #include "proc/asset/media.hpp" #include "proc/mobject/session/clip.hpp" #include "proc/mobject/explicitplacement.hpp" //////////TODO #include #include using std::string; using std::cout; namespace mobject { namespace builder { namespace test { using session::Clip; using session::AbstractMO; /////////////////////////////////////////////////////TODO: move to buildertool.hpp using boost::any; using boost::any_cast; // Problem /* - brauche Laufzeittyp des Zielobjektes - an wen wird die Dispatcher-Tabelle gebunden? - falls an den Wrapper: Gefahr, zur Laufzeit nicht die Tabelle zu bekommen, in die das Trampolin registriert wurde - falls an das Zielobjekt: wie gebe ich Referenz und konkreten Typ des Wrappers an den Funktionsaufruf im Tool? - vieleicht einen allgemeinen Argument-Adapter nutzen? - Zielobjekt oder Wrapper als Argumenttyp? */ class BuTuul : public lumiera::visitor::Tool { any currentArgument_; public: void rememberWrapper (any argument) { currentArgument_ = argument; } template WRA& getCurrentArgumentWrapper () { WRA* argument = any_cast (currentArgument_); ASSERT (argument); return *argument; } }; template < class TOOLImpl, // concrete BuilderTool implementation class TYPELIST // list of all concrete Buildables to be treated > class Appli : public lumiera::visitor::Applicable { } ; using lumiera::typelist::Types; // convienience for the users of "Applicable" class BDable : public lumiera::visitor::Visitable { }; /////////////////////////////////////////////////////TODO: move to buildertool.hpp class DummyMO : public AbstractMO, public BDable { public: DummyMO() { }; virtual bool isValid() const { return true;} // DEFINE_PROCESSABLE_BY (BuilderTool); static void killDummy (AbstractMO* dum) { delete (DummyMO*)dum; } virtual void apply (BuTuul& tool) { return BDable::dispatchOp (*this, tool); } }; class Clop : public Clip, public BDable { Clop (Clip& base) : Clip (base.clipDef_, base.mediaDef_) {} virtual void apply (BuTuul& tool) { return BDable::dispatchOp (*this, tool); } }; template inline BDable::ReturnType apply (BuTuul& tool, TAR& wrappedTargetObj) { tool.rememberWrapper(any (&wrappedTargetObj)); wrappedTargetObj->apply (tool); } //////////////////////////////////////////////////////TODO: wip-wip class DummyPlacement : public Placement { public: DummyPlacement() : Placement::Placement(*new DummyMO, &DummyMO::killDummy) { } }; //////////////////////////////////////////////////////TODO: wip-wip class TestTool : public Appli::List> { public: void treat (Clip& c) { Placement& pC = getCurrentArgumentWrapper >(); cout << "media is: "<< str(pC->getMedia()) <<"\n"; } void treat (AbstractMO&) { Placement& placement = getCurrentArgumentWrapper(); cout << "unspecific MO; Placement(adr) " << &placement <<"\n"; } void onUnknown (Buildable&) { cout << "catch-all-function called.\n"; } }; /******************************************************************* * @test the generic visitor pattern specialized for treating * MObjects in the builder. Because the generic visitor * implementation is already covered by * \link VisitingTool_test, it is sufficient to test * the specialisation to the builder. * \par * Besides using existing MObject types (at the moment session::Clip), * we create inline a yet-unknown new MObject subclass. When passing * such to any BuilderTool subclass, the compiler enforces the definition * of a catch-all function, which is called, when there is no other * applicable \c treat(MO&) function. Note further, whithin the specific * treat-functions we get direct references, whithout interfering with * Placements and memory management. (Is this a good idea? it allows * client code to bypass the Placement (Handle). At least, I think * it is not really a problem...) */ class BuilderTool_test : public Test { virtual void run(Arg arg) { TestTool t1; BuTuul& tool (t1); DummyPlacement dumm; Placement clip = asset::Media::create("test-1", asset::VIDEO)->createClip(); apply (tool, clip); cout << "Placement(adr) " << &dumm <<"\n"; apply (tool, dumm); } }; /** Register this test class... */ LAUNCHER (BuilderTool_test, "unit builder"); } // namespace test } // namespace builder //////////////////////////////////////////////////////TODO: wip-wip template<> ExplicitPlacement Placement::resolve () const { UNIMPLEMENTED ("just a test"); } //////////////////////////////////////////////////////TODO: wip-wip } // namespace mobject