/* playback-controller.cpp - Implementation of the playback controller object Copyright (C) Lumiera.org 2008, Joel Holdsworth This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * *****************************************************/ #include "gui/controller/playback-controller.hpp" #include "lib/error.hpp" #include namespace gui { namespace controller { PlaybackController::PlaybackController() : playing(false) { } void PlaybackController::play() { if (playHandle) { playHandle.play(true); playing = true; } else try { playHandle = proc::play::DummyPlayer::facade().start(); playing = true; } catch (lumiera::error::State& err) { WARN (gui, "failed to start playback: %s" ,err.what()); lumiera_error(); playing = false; } } void PlaybackController::pause() { if (playHandle) playHandle.play(false); playing = false; } void PlaybackController::stop() { playHandle.close(); playing = false; } bool PlaybackController::is_playing() { return playing; } //dispatcher.connect(sigc::mem_fun(this, &PlaybackController::on_frame)); void PlaybackController::attach_viewer( const sigc::slot& on_frame) { frame_signal.connect(on_frame); } /* void PlaybackController::pull_frame() { REQUIRE (is_playing()); REQUIRE (playHandle); unsigned char * newBuffer = reinterpret_cast (playHandle.getFrame()); if (newBuffer != currentBuffer) { currentBuffer = newBuffer; dispatcher.emit(); } else { TRACE (render, "frame dropped?"); } } */ void PlaybackController::on_frame() { frame_signal.emit(currentBuffer); } } // namespace controller } // namespace gui