B

NameKindDescription
backendpackagesourcecode package

Data backend classes here...
Backend Componentsclass view
backend use casesuse case diagram
backend-componentscomponent diagram
BackendLayerpackage
buildoperation
build flowactivity diagram
build necessary?decision activity node
build processcollaboration diagramThis figure shows the process of building and starting a RenderEngine
build Processorsexpansion region
build Render Engineopaque activity action
build Requestactivity parameter
build Toolactivity object
Buildableclass
buildableartifactmarker interface denoting any MObject able to be treated by Tools
buildEngineoperationMain Operation of the Builder: create a render engine for a given part of the timeline
Buildercomponent
Builderpackage
builderpackagesourcecode package

The Builder creating the Render Engine,
located within the MObject Subsystem
Builder Entitiesclass diagram
Builder Workingsclass view
BuilderFacadeclassProvides unified access to the builder functionality. While individual components of the builder subsystem may be called if necessary or suitable, it is usually better to do all extern invocations via the high level methods of this Facade
builderfacadeartifactFacade and service access point for the Builder Subsystem
BuilderToolclassUsed according to the visitor pattern: each Tool contains the concrete implementation for one task to be done to the various MObject classes
buildertoolartifactInterface, any tool for processing MObjects
building the Engineactivity
BuildInstructclass(Interface) building instructions to be executed by the Builder on the render node network under construction.
buildinstructartifactInstructions for building some configuration of render nodes.
buildProcessoroperation