G

NameKindDescription
gendeployment viewdefines source files to be generated by BOUML
gendeployment view
gendeployment viewdefines source files to be generated by BOUML
gendeployment viewdefines source files to be generated by BOUML
gendeployment viewdefines source files to be generated by BOUML
gendeployment viewdefines source files to be generated by BOUML
gendeployment viewdefines source files to be generated by BOUML
gendeployment viewdefines source files to be generated by BOUML
gendeployment viewdefines source files to be generated by BOUML
gendeployment viewdefines source files to be generated by BOUML
gendeployment viewdefines source files to be generated by BOUML
getoperationaccess the configuation value for a given key.
@return empty string for unknown keys, else the corresponding configuration value
get frameactivity
get_reproperation
getAssetoperationfind and return corresponging object
getAutomationoperation
getConnectionoperationTODO
getDependantoperationAll the other assets requiring this asset to be functional. For example, all the clips depending on a given media file. May be empty. The dependency relation is transitive.
getFixtureoperationWhile the session can be comprised of several EDLs,
there is only one Fixture, which represents the actual
configuration of all Objects to be rendered
getFrameoperationmode = READ, WRITE, ...
getIDoperation
getParentsoperationList of entities this asset depends on or requires to be functional. May be empty. The head of this list can be considered the primary prerequisite
getPlaylistForRenderoperation
getStateProxyoperation
getValueoperation
getValueoperation
getValueoperation
GLBufclass
glbufartifacta buffer and render process holding a Video frame for OpenGL rendering
GLPipeclassspecialized connection node used to handle the transfer of OpenGL data from a image bitmap into texture form
glpipeartifactspecialized connection element for handling OpenGL implementation details
GLRenderclassRepresentation of a OpenGL accelerated Video render process
glrenderartifactRepresentation of a OpenGL accellerated Video render process
groupsattributeadditional classification, selections or departments this asset belongs to. Groups are optional, non-exclusive and may be overlapping.
guipackagesourcecode package

User Interface classes go here
GUIpackageGUI is here just a container to hold any entities considered to be User Interface related, which is not in focus for this Design draft