| Name | Kind | Description |
| SAMETIME | attribute | place subject at the sime time as the anchor |
| save | operation | create a complete, serialized representation of the current session config and contents. @todo how to serialize, prameters, return value? |
| Scheduler | class | |
| segment | artifact | Segment of the Timeline. Used at the moment (7/07) for partitioning the timeline/fixture into segments to be rendered by a specialized render node network for each, without the need to change any connections within a given segment. Note this concept may be superfluos alltogether; is a draft and the real use still needs to be worked out... |
| Segment | class | |
| segment Tool | activity object | |
| SegmentationTool | class | Tool implementation for deriving a partitioning of the current timeline such, that each segement has a constant configuration. "Constant" means here, that any remaining changes over time can be represented by automation solely, without the need to change the node connections. |
| segmentationtool | artifact | Tool for creating a partitioning of the current timeline |
| segments | activity object | |
| segments | activity object | |
| segments | relation | the partitioning of the Timeline to be created by this tool. |
| Service Components | class view | |
| Session | component | |
| session | artifact | Interface: the session edited by the user |
| session | package | sourcecode package Everything concerning the EDL and Session, within the MObject Subsystem |
| Session | class view | |
| Session | class | Primary Interface for all editing tasks. The session contains defaults, all the assets being edited, and a set of EDL with the individual MObjects to be manipulated and rendered. |
| Session structure | class diagram | |
| sessionimpl | artifact | holds the complete session data to be edited by the user |
| SessionImpl | class | Implementation class for the Session interface |
| sessmanager | artifact | global session access and lifecycle |
| SessManager | class | |
| setup Build Params | opaque activity action | |
| setup StateProxy | opaque activity action | |
| shortDesc | attribute | user visible Name-ID. To be localized. |
| simpleclip | artifact | Elementary clip (single media stream only) |
| SimpleClip | class | Elementary clip consisting of only one media stream |
| SmartPointer | class | |
| SmartPointers | class view | |
| source | relation | the media source this clip referes to |
| source | relation | media source of this clip |
| Source | class | Source Node: represents a media source to pull data from. |
| source | artifact | Representation of a Media source |
| Source Overview | deployment diagram | |
| start | attribute | startpos in source |
| start | attribute | begin of the timerange covered by this processor |
| start | attribute | |
| State | node | |
| State | class | |
| StateProxy | class | |
| stateproxy | artifact | Key Interface representing a render process and encapsulating state |
| std::exception | class | |
| Struct | class | key abstraction: structural asset |
| struct | artifact | key abstraction: structural asset |
| Struct-Asset Relations | class diagram | |
| subject | relation | Placement acts as smart pointer |
| subPattern | relation | |
| subTracks | relation | Child tracks in a tree structure |