/* UICoordResolver - resolve UI coordinate spec against actual window topology Copyright (C) Lumiera.org 2017, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * *****************************************************/ /** @file ui-coord-resolver.cpp ** Implementation details of resolving a UICoord path against the actual UI topology. ** ** @todo WIP 10/2017 initial draft ////////////////////////////////////////////////////////////TICKET #1107 */ #include "gui/interact/ui-coord-resolver.hpp" //#include "gui/ctrl/global-ctx.hpp" //#include "lib/symbol.hpp" //#include "lib/util.hpp" //using util::cStr; //using util::isnil; using lib::Symbol; namespace gui { namespace interact { /** */ bool UICoordResolver::pathResolution() { UNIMPLEMENTED ("backtracking reolution of path wildcards"); } }}// namespace gui::interact