/* RENDERGRAPH.hpp - render network corresponding to one segment of the timeline Copyright (C) Lumiera.org 2008, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef ENGINE_RENDERGRAPH_H #define ENGINE_RENDERGRAPH_H #include "proc/common.hpp" #include "proc/state.hpp" #include "lib/time/timevalue.hpp" /////////////////////////////TODO 7/11 this is a piece of debris, left over from the first attempt to complete the render nodes network. /////////////////////////////TODO Meanwhile the intention is to treat the render nodes network more like a data structure, /////////////////////////////TODO consequently this will become some kind of root or anchor point for this network namespace proc { namespace engine { using lib::time::TimeSpan; using lib::time::FSecs; using lib::time::Time; class ExitNode; /** * @todo likely to be reworked into the engine backbone /////////////TODO WIP as of 12/2010 */ class RenderGraph { protected: ExitNode * output; /** timerange covered by this RenderGraph */ TimeSpan segment_; public: RenderGraph() : segment_(Time::ZERO, FSecs(5)) { UNIMPLEMENTED ("anything regarding the Fixture datastructure"); } }; }} // namespace proc::engine #endif