/* AssetCategory(Test) - verifying Asset category tuple functions Copyright (C) Lumiera.org 2008, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * *****************************************************/ #include "common/test/run.hpp" #include "common/util.hpp" #include "proc/asset/category.hpp" #include #include using boost::format; using util::isnil; using std::string; using std::cout; namespace asset { namespace test { /*********************************************************************** * @test checking the properties of Asset Category structs. * They are included in the Asset::Ident identification tuple * of Assets and can be used to organize Assets into a tree * like structure */ class AssetCategory_test : public Test { virtual void run(Arg arg) { createCategory(); containmentQuery(); ordering(); } void createCategory() { Category c1 (AUDIO); Category c2 (VIDEO,"bin1"); Category c3 (VIDEO,"bin1/subbin"); Category c4 (EFFECT,"some_kind"); format fmt ("Category: %s"); cout << fmt % c1 << "\n"; cout << fmt % c2 << "\n"; cout << fmt % c3 << "\n"; cout << fmt % c4 << "\n"; } void containmentQuery() { Category c1 (VIDEO); Category c2 (VIDEO,"bin1"); Category c3 (VIDEO,"bin1/subbin"); Category c4 (EFFECT,"some_kind"); ASSERT ( c1.hasKind(VIDEO) ); ASSERT (!c1.hasKind(AUDIO) ); ASSERT ( c2.isWithin(c1) ); ASSERT ( c3.isWithin(c2) ); ASSERT ( c3.isWithin(c1) ); ASSERT (!c1.isWithin(c2) ); ASSERT (!c2.isWithin(c3) ); ASSERT (!c1.isWithin(c3) ); ASSERT (!c3.isWithin(c4) ); ASSERT (!c4.isWithin(c3) ); } void ordering() { Category c1 (AUDIO); Category c2 (VIDEO); Category c3 (EFFECT); Category c4 (CODEC); Category c5 (STRUCT); Category c6 (META); ASSERT (0 > c1.compare(c2)); ASSERT (0 > c2.compare(c3)); ASSERT (0 > c3.compare(c4)); ASSERT (0 > c4.compare(c5)); ASSERT (0 > c5.compare(c6)); ASSERT (0 ==c1.compare(c1)); ASSERT (0 > c1.compare(c6)); Category c21 (VIDEO,"bin1"); Category c22 (VIDEO,"bin2"); Category c23 (VIDEO,"bin2/sub"); ASSERT (0 > c1.compare(c21)); ASSERT (0 > c2.compare(c21)); ASSERT (0 < c22.compare(c21)); ASSERT (0 < c23.compare(c22)); ASSERT (0 < c23.compare(c21)); ASSERT ( 0==c22.compare(c22)); ASSERT ( c2 == c2 ); ASSERT ( c2 != c22 ); ASSERT ( c2 != c3 ); } }; /** Register this test class... */ LAUNCHER (AssetCategory_test, "unit asset"); } // namespace test } // namespace asset