/* Struct(Asset) - key abstraction: structural asset Copyright (C) Lumiera.org 2008, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * *****************************************************/ #include "proc/assetmanager.hpp" #include "proc/asset/struct.hpp" #include "proc/asset/procpatt.hpp" #include "proc/asset/track.hpp" #include "proc/asset/pipe.hpp" #include "common/configrules.hpp" #include "proc/asset/structfactoryimpl.hpp" #include "lib/util.hpp" #include "include/logging.h" #include using boost::format; using lib::Symbol; using lumiera::query::normaliseID; using lumiera::query::QueryHandler; using lumiera::ConfigRules; using util::contains; namespace asset { /****** NOTE: not really implemented yet. What follows is partially a hack to build simple tests *******/ /** query the currently defined properties of this structural asset for a stream-ID predicate */ const string Struct::queryStreamID() const { return lumiera::query::extractID ("stream", this->ident.name); } /** query the currently defined properties of this structural asset for a stream-ID predicate */ const string Struct::queryPipeID() const { return lumiera::query::extractID ("pipe", this->ident.name); } /** storage for the static StructFactory instance */ StructFactory Struct::create; /** using private implementation detail class */ StructFactory::StructFactory () : impl_(new StructFactoryImpl(*this)) { } /** Factory method for Structural Asset instances. * First tries to resolve the asset by issuing an capability query. * If unsuccessful, use some internally specialised ctor call. * @todo work out the struct asset naming scheme! * @return an Struct smart ptr linked to the internally registered smart ptr * created as a side effect of calling the concrete Struct subclass ctor. */ template P StructFactory::operator() (const Query& capabilities) { P res; QueryHandler& typeHandler = ConfigRules::instance(); typeHandler.resolve (res, capabilities); if (res) return res; // create new one, since the // ConfigQuery didn't yield any result STRU* pS = impl_->fabricate(capabilities); return AssetManager::instance().wrap (*pS); } /** Factory method for creating Pipes explicitly. * Normalises pipe- and streamID, then retrieves the * default processing pattern (ProcPatt) for this streamID. * The Pipe ctor will fill out the shortDesc and longDesc * automatically, based on pipeID and streamID (and they * are editable anyways) * @see ProcPatt * @see DefaultsManager */ P StructFactory::operator() (string pipeID, string streamID) { normaliseID (pipeID); normaliseID (streamID); static format descriptor("pipe(%s), stream(%s)."); Pipe* pP = impl_->fabricate (Query (descriptor % pipeID % streamID)); return AssetManager::instance().wrap (*pP); } } // namespace asset /**************************************************/ /* explicit instantiations of the factory methods */ /**************************************************/ #include "proc/asset/struct.hpp" #include "proc/asset/procpatt.hpp" #include "proc/asset/track.hpp" #include "proc/asset/pipe.hpp" namespace asset { template P StructFactory::operator() (const Query& query); template P StructFactory::operator() (const Query& query); template PProcPatt StructFactory::operator() (const Query& query); } // namespace asset