/* ENGINEFACADE.hpp - access point for communicating with the render engine Copyright (C) Lumiera.org 2008, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /** @file enginefacade.hpp ** Global control interface for the render engine subsystem. ** The render engine, as implemented in an combined effort by the ** Lumiera backend and some parts of Proc-Layer, can be started and ** stopped as a [Subsystem](\ref subsys.hpp) of the whole application. */ #ifndef BACKEND_INTERFACE_ENGINEFACADE_H #define BACKEND_INTERFACE_ENGINEFACADE_H #include "common/subsys.hpp" namespace backend { /**************************************************************//** * Interface to the backend layer (render engine subsystem): * Global access point for starting the render engine subsystem and * for defining the public interface(s) for talking with the engine. * * While the engine is partially implemented relying on Proc-Layer * operations, the general access point and the playback/render * controller is considered part of the backend. This results in * a "W"-shaped control flow: from GUI to backend to proc to * backend, feeding resulting data to output. * */ struct EngineFacade { /** provide a descriptor for lumiera::AppState, * wired accordingly to allow main to pull up and * shut down the renderengine. */ static lumiera::Subsys& getDescriptor(); //////////////////TODO: define the global access interface for the engine //////////////////TODO: provide a function for accessing this interface }; } // namespace backend #endif