/* CommandBasic(Test) - checking simple ProcDispatcher command definition and execution Copyright (C) Lumiera.org 2009, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * *****************************************************/ #include "lib/test/run.hpp" //#include "proc/asset/media.hpp" //#include "proc/mobject/session.hpp" //#include "proc/mobject/session/edl.hpp" //#include "proc/mobject/session/testclip.hpp" //#include "proc/mobject/placement.hpp" //#include "proc/mobject/placement-index.hpp" //#include "proc/mobject/explicitplacement.hpp" #include "proc/control/command-def.hpp" //#include "lib/util.hpp" //#include //#include #include //using boost::format; //using lumiera::Time; //using util::contains; using std::string; //using std::cout; namespace control { namespace test { // using session::test::TestClip; namespace command1 { ////////////////////////////////////////////TODO braindump ////////////////////////////////////////////TODO braindump } /*************************************************************************** * @test basic usage of the Proc-Layer command dispatch system. * Shows how to define a simple command inline and another * simple command as dedicated class. Finally triggers * execution of both commands and verifies the command * action has been invoked. * * @todo currently rather a scrapbook for trying out first ideas on the command system !!!!!!!!!!!!!!! * * @see control::Command * @see control::CommandDef * @see mobject::ProcDispatcher */ class CommandBasic_test : public Test { typedef shared_ptr PIdx; virtual void run (Arg) { /////////////////////////////////TODO } void checkExecution () { } }; /** Register this test class... */ LAUNCHER (CommandBasic_test, "unit controller"); }} // namespace control::test