/* OUTPUT-DIRECTOR.hpp - handling all the real external output connections Copyright (C) Lumiera.org 2011, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /** @file output-director.hpp ** A global service to coordinate and handle all external output activities. ** The OutputDirector is an application internal singleton service for ** coordinating and controlling all actual input/output- and rendering ** capabilities, exposing distinct lifecycle functions to connect, bring ** up and shut down what can be considered the "Player/Output" subsystem. ** ** @see output-manager-test.cpp ////TODO */ #ifndef PROC_PLAY_OUTPUT_DIRECTOR_H #define PROC_PLAY_OUTPUT_DIRECTOR_H #include "lib/error.hpp" #include "lib/singleton.hpp" #include "proc/play/output-manager.hpp" #include "common/subsys.hpp" #include "lib/sync.hpp" #include //#include //#include //#include #include namespace proc { namespace play { //using std::string; //using std::vector; //using std::tr1::shared_ptr; using boost::scoped_ptr; class PlayService; //typedef lib::ScopedPtrVect DisplayerTab; /****************************************************** * Management of external Output connections. * * @todo write Type comment */ class OutputDirector : boost::noncopyable , public lib::Sync<> { typedef lumiera::Subsys::SigTerm SigTerm; scoped_ptr player_; public: static lib::Singleton instance; bool connectUp() ; void triggerDisconnect(SigTerm) throw(); bool isOperational() const; private: OutputDirector() ; ~OutputDirector() ; friend class lib::singleton::StaticCreate; void bringDown (SigTerm completedSignal); }; }} // namespace proc::play #endif