/* NodeFactory - Interface for creating processing nodes of variouos kinds Copyright (C) Lumiera.org 2008, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * *****************************************************/ #include "proc/engine/nodefactory.hpp" #include "proc/mobject/session/effect.hpp" namespace engine { using mobject::Placement; using mobject::session::Effect; /** create a processing node able to render an effect */ PTrafo NodeFactory::operator() (Placement const&) { UNIMPLEMENTED ("create proc node for Effect/Plugin"); } } // namespace engine