/* DependencyFactory - managing the lifecycle of singletons and dependencies Copyright (C) Lumiera.org 2013, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * *****************************************************/ /** @file dependency-factory.cpp ** This compilation unit holds the common backend of all singleton and dependency factories. ** Especially the code for tracking and clean-up of all service instance is located here. ** This clean-up is triggered by the invocation of \c ~AutoDestructor() -- at this point ** a special \c shutdownLock is set, which prevents any further singleton service creation. ** */ #include "lib/dependency-factory.hpp" #include "lib/del-stash.hpp" namespace lib { namespace error = lumiera::error; namespace { // private implementation details... class AutoDestructor { DelStash destructionExecutor_; static bool shutdownLock; static AutoDestructor& instance() { static AutoDestructor _instance_; return _instance_; } ~AutoDestructor() { shutdownLock = true; } static void __lifecycleCheck() { if (shutdownLock) throw error::Fatal("Attempt to re-access a service, " "while Application is already in shutdown" ,error::LUMIERA_ERROR_LIFECYCLE); } public: static void schedule (void* object, DependencyFactory::KillFun customDeleter) { __lifecycleCheck(); instance().destructionExecutor_.manage (object, customDeleter); } }; bool AutoDestructor::shutdownLock = false; } /** hook to install a deleter function to clean up a service object. * The standard constructor function uses this hook to schedule the * destructor invocation on application shutdown; custom constructors * are free to use this mechanism (or care for clean-up otherwise) * @see lib::DelStash */ void DependencyFactory::scheduleDestruction (void* object, KillFun customDeleter) { AutoDestructor::schedule (object, customDeleter); } }// lib