/* NodeStorage(Test) - verify storage setup for render nodes in the engine Copyright (C) 2009, Hermann Vosseler   **Lumiera** is free software; you can redistribute it and/or modify it   under the terms of the GNU General Public License as published by the   Free Software Foundation; either version 2 of the License, or (at your   option) any later version. See the file COPYING for further details. * *****************************************************************/ /** @file node-storage-test.cpp ** Actual storage setup for render nodes is demonstrated by \ref NodeStorage_test. ** @todo 12/2024 this test will focus on the high-level integration, ** which is future work and possibly addressed in the next »Vertical Slice« ** when we add processing of a given media clip from disk. */ #include "lib/test/run.hpp" //#include "lib/util.hpp" using std::string; namespace steam { namespace engine{ namespace test { /***************************************************************//** * @test creating and wiring various kinds of render nodes. */ class NodeStorage_test : public Test { virtual void run (Arg) { UNIMPLEMENTED ("build and wire some render nodes"); } }; /** Register this test class... */ LAUNCHER (NodeStorage_test, "unit node"); }}} // namespace steam::engine::test