/* TEST-TIME - test the time conversion lib Copyright (C) 2010, Stefan Kangas   **Lumiera** is free software; you can redistribute it and/or modify it   under the terms of the GNU General Public License as published by the   Free Software Foundation; either version 2 of the License, or (at your   option) any later version. See the file COPYING for further details. * *****************************************************************/ /** @file test-time.c ** C unit test to cover the basic low-level time handling operations ** @see time.h ** @see timevalue.hpp ** @see TimeValue_test high-level time entities */ #include "lib/test/test.h" #include #include #include typedef int64_t raw_time_64; //////////////////////////////////////////////////////////////////////////////TICKET #1259 turn time.h in to a C++ implementation header #include "lib/time.h" /////////////////////////////////////////////////////////////////////////////////////TICKET #1259 this should not be a general purpose library, but rather an implementation base static int calculate_framecount (raw_time_64 t, uint fps) { return lumiera_quantise_frames_fps (t,0,fps); } TESTS_BEGIN const int FRAMES = 15; const int SECONDS = 20; const int MINUTES = 55; const int HOURS = 3; const int FPS = 24; /* * 3. NTSC drop-frame calculations. */ TEST (ntsc_drop_frame) { // Make sure frame 0 begins at 0 raw_time_64 t = lumiera_build_time_ntsc_drop (0, 0, 0, 0); CHECK ((raw_time_64) t == 0); CHECK (lumiera_time_millis (t) == 0); CHECK (lumiera_time_seconds (t) == 0); CHECK (lumiera_time_minutes (t) == 0); CHECK (lumiera_time_hours (t) == 0); CHECK (lumiera_time_frames (t, FPS) == 0); CHECK (lumiera_time_frames (t, FPS+5) == 0); CHECK (calculate_framecount (t, FPS) == 0); CHECK (calculate_framecount (t, FPS+5) == 0); t = lumiera_build_time_ntsc_drop (FRAMES, SECONDS, MINUTES, HOURS); // Calculate manually what result to expect.... int frames = FRAMES + 30*SECONDS + 30*60*MINUTES + 30*60*60*HOURS; // sum up using nominal 30fps int minutes_to_drop_frames = (MINUTES - MINUTES/10) + (HOURS * 54); // but every minute, with the exception of every 10 minutes... frames -= 2*minutes_to_drop_frames; // ...drop 2 frames int64_t expectedMillis = 1000LL * frames * 1001/30000; // now convert frames to time, using the real framerate expectedMillis %= 1000; // look at the remainder.. CHECK (lumiera_time_millis (t) == expectedMillis); CHECK (lumiera_time_seconds (t) == SECONDS); // while all other components should come out equal as set CHECK (lumiera_time_minutes (t) == MINUTES); CHECK (lumiera_time_hours (t) == HOURS); // Reverse calculate frames for NTSC drop //CHECK (lumiera_quantise_frames (t, 0, dropFrameDuration) == frames); // the total nominal frames CHECK (lumiera_time_ntsc_drop_frames (t) == FRAMES); // maximum one frame off due to rounding // Cover the whole value range; // Manually construct a drop-frame timecode // Make sure our library function returns the same times. int min; int sec; int frame; int hrs; for (hrs = 0; hrs <= 24; hrs += 6) for (min = 0; min <= 59; min += 1) for (sec = 0; sec <= 59; sec += 10) for (frame = 0; frame <= 29; frame++) { // Skip dropped frames if (min % 10 && sec == 0 && frame < 2) continue; t = lumiera_build_time_ntsc_drop(frame, sec, min, hrs); /* ECHO ("%02d:%02d:%02d;%02d" , lumiera_time_ntsc_drop_hours (t) , lumiera_time_ntsc_drop_minutes (t) , lumiera_time_ntsc_drop_seconds (t) , lumiera_time_ntsc_drop_frames (t) ); */ CHECK (lumiera_time_ntsc_drop_frames (t) == frame); CHECK (lumiera_time_ntsc_drop_seconds (t) == sec); CHECK (lumiera_time_ntsc_drop_minutes (t) == min); CHECK (lumiera_time_ntsc_drop_hours (t) == hrs % 24); } // Make sure we do not get non-existent frames int i; for (i = 0; i < 59; i++) { int frame = (i % 10 == 0) ? 0 : 2; t = lumiera_build_time_ntsc_drop (frame, 0, i, 0); CHECK (lumiera_time_ntsc_drop_frames (t) == frame); } } TESTS_END