/* MOBJECTFACTORY.hpp - creating concrete MObject subclass instances Copyright (C) Lumiera.org 2008-2010, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef MOBJECT_SESSION_MOBJECTFACTORY_H #define MOBJECT_SESSION_MOBJECTFACTORY_H #include "proc/mobject/mobject.hpp" #include "lib/symbol.hpp" namespace asset { class Clip; class Media; class Track; class Effect; } namespace mobject { namespace session { class Root; class Clip; class Track; class Effect; class Label; typedef P PTrackAsset; class DefsManager; class MObjectFactory { /** custom deleter function allowing * Placement to take ownership of MObjct instances */ static void deleterFunc (MObject* o) { delete o; } public: Placement operator() (DefsManager&); Placement operator() (asset::Clip const&, asset::Media const&); Placement operator() (asset::Clip const&, vector); Placement operator() (PTrackAsset&); Placement operator() (asset::Effect const&); Placement