/* SEGMENT.hpp - Segment of the timeline for rendering. Copyright (C) Lumiera.org 2008, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef MOBJECT_SESSION_SEGMENT_H #define MOBJECT_SESSION_SEGMENT_H #include #include "proc/common.hpp" #include "proc/mobject/explicitplacement.hpp" using std::list; namespace mobject { namespace session { /** * For the purpose of building and rendering, the fixture (for each timeline) * is partitioned such that each segment is structurally constant. * For each segment there is a RenderGraph (unit of the render engine) which * is able to render all ExitNodes for this segment. */ class Segment { protected: typedef lumiera::Time Time; /** begin of this timeline segment. */ Time start; /** duration (span) of this timeline segment. */ Time length; /** relevant MObjects comprising this segment. */ list elements; // TODO: actually necessary?? // TODO: ownership?? }; } // namespace mobject::session } // namespace mobject #endif