/* MObjectFactory - creating concrete MObject subclass instances Copyright (C) Lumiera.org 2008,2010, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * *****************************************************/ /** @file mobjectfactory.cpp ** TODO mobjectfactory.cpp */ #include "proc/mobject/session/mobjectfactory.hpp" #include "proc/mobject/session/root.hpp" #include "proc/mobject/session/clip.hpp" #include "proc/mobject/session/fork.hpp" #include "proc/mobject/session/effect.hpp" #include "proc/mobject/session/label.hpp" #include "proc/mobject/session/binding.hpp" #include "proc/asset/clip.hpp" #include "proc/asset/effect.hpp" #include "common/query/defs-manager.hpp" using lumiera::query::DefsManager; namespace proc { namespace mobject { namespace session { ////////////////////////////////////////////////////////////////////////////////TICKET #414 /** build a new session/model root element. */ Placement MObjectFactory::operator() (DefsManager& sessionDefaultsHandler) { return Placement (*new Root (sessionDefaultsHandler), &deleterFunc); } /** build a new session/model root element. */ Placement