/* ConcurrencyLocking(Test) - check the monitor object based locking Copyright (C) Lumiera.org 2008, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * *****************************************************/ #include "lib/test/run.hpp" #include "include/error.hpp" #include "lib/concurrency.hpp" #include #include using std::cout; using test::Test; namespace lib { namespace test { namespace { // private test classes and data... const uint NUM_COUNTERS = 20; ///< number of independent counters to increment in parallel const uint NUM_THREADS = 10; ///< number of threads trying to increment these counters const uint MAX_PAUSE = 10000; ///< maximum delay implemented as empty counting loop const uint MAX_SUM = 1000; ///< trigger when to finish incrementing const uint MAX_INC = 10; ///< maximum increment on each step class Victim : public Concurrency { volatile long cnt_[NUM_COUNTERS]; volatile uint step_; ///< @note stored as instance variable void pause () { Lock guard (this); // note recursive lock for ( uint i=0, lim=(rand() % MAX_PAUSE); ijoin(); } void start () { thread_ = Glib::Thread::create(sigc::mem_fun(*this, &HavocThread::doIt), true); ASSERT (thread_); } }; } // (End) test classes and data.... /********************************************************************** * @test create multiple threads, all concurrently trying to increment * a number of counters with random steps and random pauses. Without * locking, the likely result will be differing counters. * But because the class Victim uses an object level monitor to * guard the mutations, the state should remain consistent. * * @see concurrency.hpp */ class ConcurrencyLocking_test : public Test { virtual void run (Arg) { if (!Glib::thread_supported()) Glib::thread_init(); REQUIRE (ourVictim.checkAllEqual()); { HavocThread threads[NUM_THREADS]; for (uint i=0; i=" << MAX_SUM << "\n"; ourVictim.report(); } } }; /** Register this test class... */ LAUNCHER (ConcurrencyLocking_test, "unit common"); } // namespace test } // namespace lumiera