/* FRAME.hpp - Key Abstraction: render process and buffer holding frame data. Copyright (C) CinelerraCV 2007, Christian Thaeter This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef PROC_INTERFACE_FRAME_H #define PROC_INTERFACE_FRAME_H namespace proc_interface { /** * TODO: how to relate to Cehteh's Frame entity in the Backend? * The latter is the fundamental Frame entity, wheras this Object * rather represents a buffer set containing frame date. */ class Frame { ///////////////// }; } // namespace proc_interface #endif