/* UICoordResolver(Test) - resolve UI coordinates against actual topology Copyright (C) Lumiera.org 2017, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * *****************************************************/ /** @file ui-coord-resolver-test.cpp ** unit test \ref UICoordResolver_test */ #include "lib/test/run.hpp" #include "lib/test/test-helper.hpp" #include "gui/interact/ui-coord.hpp" #include "gui/interact/ui-coord-resolver.hpp" #include "gui/interact/gen-node-location-query.hpp" #include "lib/diff/gen-node.hpp" #include "lib/format-cout.hpp"/////////////////////////TODO RLY? #include "lib/format-util.hpp" //#include "lib/idi/entry-id.hpp" //#include "lib/diff/gen-node.hpp" #include "lib/util.hpp" #include using std::string; //using lib::idi::EntryID; using lib::diff::MakeRec; using lib::diff::Rec; //using util::isSameObject; using lib::Symbol; using util::isnil; using util::join; namespace gui { namespace interact { namespace test { // using lumiera::error::LUMIERA_ERROR_WRONG_TYPE; using lumiera::error::LUMIERA_ERROR_INDEX_BOUNDS; using lumiera::error::LUMIERA_ERROR_LOGIC; namespace { //Test fixture... }//(End)Test fixture /******************************************************************************//** * @test verify query and mutation of UICoord in relation to actual UI topology. * * @see UICoordResolver * @see navigator.hpp * @see ViewLocator * @see UICoord_test */ class UICoordResolver_test : public Test { virtual void run (Arg) { verify_simpleUsage(); verify_backingQuery(); verify_queryAnchor(); verify_queryCoverage(); verify_mutateAnchor(); verify_mutateCovered(); verify_mutateExtend(); } /** @test introduction to UI coordinate resolution * - use a backing "real" (dummy) data structure to resolve against * - establish a suitable implementation of the LocationQuery interface * - attach a resolver * - have fun */ void verify_simpleUsage() { // a Test dummy placeholder for the real UI structure Rec dummyUiStructure = MakeRec().scope( MakeRec().type("perspective-A") .genNode("window-1"), MakeRec().type("perspective-B") .scope( MakeRec().genNode("panelX") ).genNode("window-2") ); // helper to answer "location queries" backed by this structure GenNodeLocationQuery locationQuery{dummyUiStructure}; UICoord uic{"window-1","*","panelX","someView"}; UICoordResolver resolver{uic, locationQuery}; CHECK (not resolver.isCovered()); CHECK (not resolver.canCover()); UICoord uic2 = resolver.cover() .extend("otherView"); CHECK ("UI:window-2[perspective-B]-panelX.otherView" == string(uic2)); } void verify_backingQuery() { UNIMPLEMENTED ("verify the command-and-query interface backing the resolver"); } void verify_queryAnchor() { UNIMPLEMENTED ("query anchorage of given UI coordinates"); } void verify_queryCoverage() { UNIMPLEMENTED ("query coverage of given UI coordinates with respect to actual UI"); } void verify_mutateAnchor() { UNIMPLEMENTED ("mutate given UI coordinates by anchoring them"); } void verify_mutateCovered() { UNIMPLEMENTED ("mutate given UI coordinates by reducing to covered part"); } void verify_mutateExtend() { UNIMPLEMENTED ("mutate given UI coordinates by uncovered extension"); } }; /** Register this test class... */ LAUNCHER (UICoordResolver_test, "unit gui"); }}} // namespace gui::interact::test