/* META.hpp - key abstraction: metadata and organisational asset Copyright (C) Lumiera.org 2008, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /** @file meta.hpp ** Internal and organisational metadata. Some internally created data elements, ** like automation data sets, inventory of session contents, can be exposed and ** treated as specific Kind of Asset. ** ** For the different Kinds of Assets, we use sub-interfaces inheriting ** from the general Asset interface. To be able to get asset::Meta instances ** directly from the AssetManager, we define a specialisation of the Asset ID. ** ** @see asset.hpp explanation of assets in general ** @see MetaFactory creating concrete asset::Meta instances ** */ #ifndef ASSET_META_H #define ASSET_META_H #include "pre_a.hpp" #include "proc/asset.hpp" #include "lib/factory.hpp" namespace asset { class Meta; class MetaFactory; template<> class ID : public ID { public: ID (size_t id); ID (const Meta&); }; /** * key abstraction: metadata and organisational asset * @todo just a stub, still have to figure out the distinctive properties of asset::Meta */ class Meta : public Asset { public: static MetaFactory create; virtual const ID& getID() const ///< @return ID of kind Meta { return static_cast& > (Asset::getID()); } protected: Meta (const Asset::Ident& idi) : Asset(idi) {} //////////////TODO friend class MetaFactory; }; // definition of ID ctors is possible now, // after providing full definition of class Proc inline ID::ID(size_t id) : ID (id) {}; inline ID::ID(const Meta& meta) : ID (meta.getID()) {}; typedef P PMeta; /** * Factory specialised for creating Metadata Asset objects. */ class MetaFactory : public lib::Factory { public: typedef P PType; PType operator() (Asset::Ident& key); ////////////TODO define actual operation }; } // namespace asset #endif