/* THREADWRAPPER.hpp - thin convenience wrapper for starting lumiera threads Copyright (C) Lumiera.org 2008 - 2010 Hermann Vosseler Christian Thaeter This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef LIB_THREADWRAPPER_H #define LIB_THREADWRAPPER_H #include "lib/error.hpp" #include "include/logging.h" #include "lib/bool-checkable.hpp" extern "C" { #include "backend/threads.h" } #include #include namespace backend { using std::tr1::bind; using std::tr1::function; using lib::Literal; typedef struct nobug_flag* NoBugFlag; /**************************************************************************** * A thin convenience wrapper for dealing with threads, * as implemented by the threadpool in the backend (based on pthread). * Using this wrapper... * - helps with passing data to the function executed in the new thread * - allows to bind to various kinds of functions including member functions * The new thread starts immediately within the ctor; after returning, the new * thread has already copied the arguments and indeed actively started to run. * */ class Thread : lib::BoolCheckable< Thread , boost::noncopyable> //////TODO: do we want Thread instances to be copyable? { protected: typedef function Operation; struct ThreadStartContext : boost::noncopyable { Operation const& operation_; static void run (void* arg) { REQUIRE (arg); ThreadStartContext* ctx = reinterpret_cast(arg); Operation _doIt_(ctx->operation_); lumiera_thread_sync (); // sync point: arguments handed over _doIt_(); // execute the actual operation in the new thread } public: ThreadStartContext (LumieraThread& handle ,Operation const& operation_to_execute ,Literal& purpose ,NoBugFlag logging_flag ,uint additionalFlags =0 ) : operation_(operation_to_execute) { REQUIRE (!lumiera_error(), "Error pending at thread start") ; handle = lumiera_thread_run ( LUMIERA_THREADCLASS_INTERACTIVE | additionalFlags , &run // invoking the run helper and.. , this // passing this start context as parameter , purpose.c() , logging_flag ); if (!handle) lumiera::throwOnError(); // make sure the new thread had the opportunity to take the Operation // prior to leaving and thereby possibly destroying this local context lumiera_thread_sync_other (handle); } }; LumieraThread thread_; Thread() : thread_(0) { } public: /** Create a new thread to execute the given operation. * The new thread starts up synchronously, it can't * be cancelled and it can't be joined. * @param purpose fixed char string used to denote the thread for diagnostics * @param logging_flag NoBug flag to receive diagnostics regarding the new thread * @param operation defining what to execute within the new thread. Any functor * which can be bound to function. Note this functor will be * copied onto the stack of the new thread, thus it can be transient. */ Thread (Literal purpose, Operation const& operation, NoBugFlag logging_flag = &NOBUG_FLAG(thread)) : thread_(0) { ThreadStartContext (thread_, operation, purpose, logging_flag); } /** automatic conversion: Thread instance can stand-in for a handle * @throws lumiera::error::State when thread isn't running */ operator LumieraThread() const { if (!isValid()) throw lumiera::error::State("thread not executing (anymore)"); return thread_; } bool isValid() const { return thread_ && true ////////////TODO: how to determine that the thread is still running? ; } /** Synchronisation barrier. In the function executing in this thread * needs to be a corresponding lumiera_thread_sync() call. Blocking * until both the caller and the thread have reached the barrier. */ void sync () { REQUIRE (isValid(), "Thread terminated"); if (!lumiera_thread_sync_other (thread_)) lumiera::throwOnError(); } }; /** * Variant of the standard case, allowing additionally * to join on the termination of this thread. */ class ThreadJoinable : public Thread { public: ThreadJoinable (Literal purpose, Operation const& operation, NoBugFlag logging_flag = &NOBUG_FLAG(thread)) : Thread() { ThreadStartContext (thread_, operation, purpose, logging_flag, LUMIERA_THREAD_JOINABLE); } /** put the caller into a blocking wait until this thread has terminated. * @throws error::Logic if this thread has already terminated */ void join() { if (!isValid()) throw lumiera::error::Logic ("joining on an already terminated thread"); lumiera_err errorInOtherThread = lumiera_thread_join (thread_); thread_ = 0; if (errorInOtherThread) throw lumiera::error::State ("Thread terminated with error:"); } }; } // namespace backend #endif