/* COMMAND.hpp - Key abstraction for proc/edit operations and UNDO management Copyright (C) Lumiera.org 2009, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /** @file command.hpp ** //TODO ** ** @see ProcDispatcher ** @see Session ** */ #ifndef CONTROL_COMMAND_H #define CONTROL_COMMAND_H #include "pre.hpp" #include "include/symbol.hpp" #include "proc/control/command-binding.hpp" #include "proc/control/command-mutation.hpp" /////TODO: do we need to expose this here? #include "proc/control/command-closure.hpp" #include "proc/control/handling-pattern.hpp" #include "lib/bool-checkable.hpp" #include "lib/handle.hpp" //#include #include ///////////////////////////////////////////TODO: define an C-API representation here, make the header multilingual! namespace control { using std::string; using lumiera::Symbol; // using std::tr1::shared_ptr; LUMIERA_ERROR_DECLARE (UNBOUND_ARGUMENTS); ///< Command functor not yet usable, because arguments aren't bound LUMIERA_ERROR_DECLARE (INVALID_COMMAND); ///< Unknown or insufficiently defined command LUMIERA_ERROR_DECLARE (DUPLICATE_COMMAND); ///< Attempt to redefine an already existing command definition LUMIERA_ERROR_DECLARE (INVALID_ARGUMENTS); ///< Arguments provided for binding doesn't match stored command function parameters typedef void* FuncPtr; class CommandDef; class CommandImpl; /** * @todo Type-comment */ class Command : public com::ArgumentBinder // actually implemented as ref counting Handle > { typedef lib::Handle _Handle; public: /* === command registry === */ static Command get (Symbol cmdID); static Command get (FuncPtr func); static bool remove (Symbol cmdID); static bool undef (Symbol cmdID); CommandDef storeDef (Symbol newCmdID); Command() { } ///< undefined command ~Command(); ExecResult operator() () ; ExecResult undo () ; /** core operation: invoke the command * @param execPattern describes the individual steps * necessary to get this command invoked properly */ ExecResult exec (HandlingPattern const& execPattern); ExecResult exec (HandlingPattern::ID); ExecResult execSync (); /** @return ID of the execution pattern used by operator() */ HandlingPattern::ID getDefaultHandlingPattern() const; /** define a handling pattern to be used by default * @return ID of the currently defined default pattern */ HandlingPattern::ID setHandlingPattern (HandlingPattern::ID); /* === command lifecycle === */ Command& activate (CommandImpl*); template Command& bindArg (Tuple const&); /* === diagnostics === */ static size_t definition_count(); static size_t instance_count(); bool canExec() const; bool canUndo() const; operator string() const; friend bool operator== (Command const&, Command const&); protected: static Command fetchDef (Symbol cmdID); friend class CommandDef; private: void setArguments (Arguments&); }; ////////////////TODO currently just fleshing out the API.... inline ExecResult Command::operator() () { return exec (getDefaultHandlingPattern()); } template inline Command& Command::bindArg (Tuple const& tuple) { TypedArguments > args(tuple); this->setArguments (args); return *this; } inline bool operator== (Command const& c1, Command const& c2) { return (!c1 && !c2) || ( c1 && c2 && (&c1.impl() == &c2.impl())); } inline bool operator!= (Command const& c1, Command const& c2) { return ! (c1 == c2); } } // namespace control #endif