/* TestGui(Test) - how to use this test framework... Copyright (C) Lumiera.org 2008, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * *****************************************************/ /** @file test-gui-test.cpp ** unit test \ref TestGui_test */ #include "lib/test/run.hpp" #include "lib/util.hpp" #include "stage/model/session-facade.hpp" #include "lib/format-cout.hpp" namespace stage { namespace test{ /************************************************************************************//** * @test demo of writing a unit-test to execute code _implemented within the UI layer_. * @note the point in question here is the build system and how library dependencies * are handled. Typically such unit-tests will rather cover framework aspects * of the UI, not perform a remote controlled execution of the UI. Thus we * still create a commandline executable, but for this code to work, it * needs to be _linked against the GUI plugin_ (which is in fact a shared library) */ class TestGui_test : public Test { virtual void run (Arg) { cout << model::SessionFacade::beCreative() << "\n"; } }; /** Register this test class to be invoked in some test groups */ LAUNCHER (TestGui_test, "unit stage"); }} // namespace stage::test