/* Placement - Key Abstraction: a way to place and locate a Media Object Copyright (C) CinelerraCV 2007, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * *****************************************************/ #include "proc/mobject/placement.hpp" #include "proc/mobject/explicitplacement.hpp" namespace mobject { /** @note we know we need only this single * specialisation, because we define * the Placements of more specific * MObject kinds to be subclasses * of Placement, so they * will inherit this function. */ template<> ExplicitPlacement Placement::resolve () const { return ExplicitPlacement (*this, chain.resolve()); } } // namespace mobject