/* TestRandOntoloy - implementation of a test framework processing dummy data frames Copyright (C) Lumiera.org 2024, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * *****************************************************/ /** @file test-rand-ontology.cpp ** Implementation of fake data processing to verify invocation logic. */ #include "steam/engine/test-rand-ontology.hpp" #include "lib/error.hpp" //#include namespace steam { namespace engine{ namespace test { // namespace err = lumiera::error; namespace { // hidden local support facilities.... } // (End) hidden impl details const string DUMMY_FUN_ID{"dummyFun(TestFrame)"}; /* ========= Dummy implementation of Media processing ========= */ /** * @param buff a sufficiently sized allocation to place the result data into * @param frameNr the frame of the »source feed« to generate (determines actual random data) * @param flavour a further seed parameter to determine the actual (reproducibly) random data */ void generateFrame (TestFrame* buff, size_t frameNr, uint flavour) { REQUIRE (buff); new(buff) TestFrame{uint(frameNr), flavour}; } /** * @param chanCnt size of the array of frames to generate * @param buffArry pointer to an allocation sufficiently sized to hold `TestFrame[chanCnt]` * @param frameNr the frame of the »source feed« to use commonly on all those frames in the output * @param flavour a further seed parameter used as starting offest for the output's `family` parameters * @remark this is a variation of the [dummy data generator](\ref #generateFrame), * which immediately generates a planar block of related frames with random data, * all seeded with the _same_ `frameNr` and _consecutive_ `family` parameters, * which will be offset commonly by adding the \a flavour parameter. */ void generateMultichan (uint chanCnt, TestFrame* buffArry, size_t frameNr, uint flavour) { REQUIRE (buffArry); for (uint i=0; idata().size(); ++i) out->data()[i] = char(param * in->data()[i]); } /** * @param out existing allocation to receive the calculated result TestFrame * @param srcA a buffer holding the input data for feed-A * @param srcB a buffer holding the input data for feed-B * @param mix degree of mixing (by integer arithmetics): 100 means 100% feed-B * @remark this function emulates a mixing or overlaying operation: * each result byte is the linear interpolation between the corresponding inputs. */ void combineFrames (TestFrame* out, TestFrame* srcA, TestFrame* srcB, int mix) { REQUIRE (srcA); REQUIRE (srcB); REQUIRE (out); for (size_t i=0; i < srcA->data().size(); ++i) out->data()[i] = char((1-mix) * srcA->data()[i] + mix * srcB->data()[i]); } }}} // namespace steam::engine::test