/* ViewLocator - access and allocation of UI component views Copyright (C) Lumiera.org 2017, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * *****************************************************/ /** @file view-locator.cpp ** Implementation details of a machinery to allocate UI global component views. ** ** @todo WIP 9/2017 early draft ////////////////////////////////////////////////////////////TICKET #1104 */ #include "gui/interact/view-locator.hpp" //#include "gui/ctrl/global-ctx.hpp" #include "lib/symbol.hpp" //#include "lib/util.hpp" //using util::cStr; //using util::isnil; using lib::Symbol; namespace gui { namespace interact { /* ==== definitions and concrete bindings for the View-Spec-DSL ==== */ Symbol UIC_CURRENT_WINDOW{"currentWindow"}; Symbol UIC_FIRST_WINDOW {"firstWindow"}; Symbol UIC_ELIDED {"."}; // dtors via smart-ptr invoked from here... ViewLocator::~ViewLocator() { } ViewLocator::ViewLocator (ctrl::PanelLocator& panelLocator) : panelLoc_{panelLocator} { } /** */ }}// namespace gui::interact