/* EngineService - primary service access point for using the renderengine Copyright (C) Lumiera.org 2011, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * *****************************************************/ #include "proc/engine/engine-service.hpp" //#include //#include //#include //#include namespace proc { namespace engine{ // using std::string; // using lumiera::Subsys; // using std::auto_ptr; // using boost::scoped_ptr; // using std::tr1::bind; namespace { // hidden local details of the service implementation.... } // (End) hidden service impl details /** */ }} // namespace proc::engine